#include "gnunet-service-transport.h"
#include "transport.h"
+
/**
* How many messages can we have pending for a given client process
* before we start to drop incoming messages? We typically should
}
}
-/**
- * Tell clients how many bytes were used on the wire
- * Can differ from payload bytes depending on plugin
- *
- * @param n peer
- * @param send_phys bytes sent on the wire
- */
-void
-GST_clients_communicate_bytes_used (const struct GNUNET_PeerIdentity *n, ssize_t send_phys)
-{
- //FIXME: To be implemented
-}
-
/**
* Broadcast the given message to all of our clients.
*
#include "gnunet_hello_lib.h"
+
/**
* Start handling requests from clients.
*
void
GST_clients_start (struct GNUNET_SERVER_Handle *server);
-/**
- * Tell clients how many bytes were used on the wire
- * Can differ from payload bytes depending on plugin
- *
- * @param n peer
- * @param send_phys bytes sent on the wire
- */
-void
-GST_clients_communicate_bytes_used (const struct GNUNET_PeerIdentity *n, ssize_t send_phys);
-
/**
* Stop processing clients.