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MapBlock::actuallyUpdateDayNightDiff(): little performance optimization
author
Loic Blot
<loic.blot@unix-experience.fr>
Wed, 26 Jul 2017 21:50:53 +0000
(23:50 +0200)
committer
Loïc Blot
<nerzhul@users.noreply.github.com>
Thu, 27 Jul 2017 05:56:48 +0000
(07:56 +0200)
don't check isLightDayNightEq if checked on previous node
src/mapblock.cpp
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diff --git
a/src/mapblock.cpp
b/src/mapblock.cpp
index f52a5ee3fabdf488cd65e84f38a24e5bebf378a2..d94955a3b8121c88f6bb4d27bc5919d8efe7c577 100644
(file)
--- a/
src/mapblock.cpp
+++ b/
src/mapblock.cpp
@@
-366,12
+366,19
@@
void MapBlock::actuallyUpdateDayNightDiff()
/*
Check if any lighting value differs
*/
+
+ MapNode previous_n;
for (u32 i = 0; i < nodecount; i++) {
- MapNode &n = data[i];
+ MapNode n = data[i];
+
+ // If node is identical to previous node, don't verify if it differs
+ if (n == previous_n)
+ continue;
differs = !n.isLightDayNightEq(nodemgr);
if (differs)
break;
+ previous_n = n;
}
/*