*) applies to 0.9.6a (/0.9.6b) and 0.9.7
+) applies to 0.9.7 only
+ +) Minor adjustment to "rand" code. RAND_get_rand_method() now returns a
+ 'const' value. Any code that should be able to modify a RAND_METHOD
+ should already have non-const pointers to it (ie. they should only
+ modify their own ones).
+ [Geoff]
+
+ +) Made a variety of tweaks to the ENGINE code.
+ - "atalla" and "ubsec" string definitions were moved from header files
+ to C code. "nuron" string definitions were placed in variables
+ rather than hard-coded - allowing parameterisation of these values
+ later on via ctrl() commands.
+ - Removed unused "#if 0"'d code.
+ - Fixed engine list iteration code so it uses ENGINE_free() to release
+ structural references.
+ - Constified the RAND_METHOD element of ENGINE structures.
+ - Constified various get/set functions as appropriate and added
+ missing functions (including a catch-all ENGINE_cpy that duplicates
+ all ENGINE values onto a new ENGINE except reference counts/state).
+ - Removed NULL parameter checks in get/set functions. Setting a method
+ or function to NULL is a way of cancelling out a previously set
+ value. Passing a NULL ENGINE parameter is just plain stupid anyway
+ and doesn't justify the extra error symbols and code.
+ - Deprecate the ENGINE_FLAGS_MALLOCED define and move the area for
+ flags from engine_int.h to engine.h.
+ - Changed prototypes for ENGINE handler functions (init(), finish(),
+ ctrl(), key-load functions, etc) to take an (ENGINE*) parameter.
+ [Geoff]
+
*) Move 'if (!initialized) RAND_poll()' into regions protected by
CRYPTO_LOCK_RAND. This is not strictly necessary, but avoids
having multiple threads call RAND_poll() concurrently.