m_simple_catch_up(simple_catch_up)
{
}
- virtual std::set<std::string> getTriggerContents()
+ virtual const std::set<std::string> &getTriggerContents() const
{
return m_trigger_contents;
}
- virtual std::set<std::string> getRequiredNeighbors()
+ virtual const std::set<std::string> &getRequiredNeighbors() const
{
return m_required_neighbors;
}
chance = 1;
ActiveABM aabm;
aabm.abm = abm;
- if(abm->getSimpleCatchUp()) {
+ if (abm->getSimpleCatchUp()) {
float intervals = actual_interval / trigger_interval;
if(intervals == 0)
continue;
} else {
aabm.chance = chance;
}
+
// Trigger neighbors
- std::set<std::string> required_neighbors_s
- = abm->getRequiredNeighbors();
- for(std::set<std::string>::iterator
- i = required_neighbors_s.begin();
- i != required_neighbors_s.end(); ++i)
- {
- ndef->getIds(*i, aabm.required_neighbors);
+ const std::set<std::string> &required_neighbors_s =
+ abm->getRequiredNeighbors();
+ for (std::set<std::string>::iterator rn = required_neighbors_s.begin();
+ rn != required_neighbors_s.end(); ++rn) {
+ ndef->getIds(*rn, aabm.required_neighbors);
}
+
// Trigger contents
- std::set<std::string> contents_s = abm->getTriggerContents();
- for(std::set<std::string>::iterator
- i = contents_s.begin(); i != contents_s.end(); ++i)
- {
+ const std::set<std::string> &contents_s = abm->getTriggerContents();
+ for (std::set<std::string>::iterator cs = contents_s.begin();
+ cs != contents_s.end(); ++cs) {
std::set<content_t> ids;
- ndef->getIds(*i, ids);
- for(std::set<content_t>::const_iterator k = ids.begin();
- k != ids.end(); ++k)
- {
+ ndef->getIds(*cs, ids);
+ for (std::set<content_t>::const_iterator k = ids.begin();
+ k != ids.end(); ++k) {
content_t c = *k;
if (c >= m_aabms.size())
m_aabms.resize(c + 256, NULL);
virtual ~ActiveBlockModifier(){};
// Set of contents to trigger on
- virtual std::set<std::string> getTriggerContents()=0;
+ virtual const std::set<std::string> &getTriggerContents() const = 0;
// Set of required neighbors (trigger doesn't happen if none are found)
// Empty = do not check neighbors
- virtual std::set<std::string> getRequiredNeighbors()
- { return std::set<std::string>(); }
+ virtual const std::set<std::string> &getRequiredNeighbors() const = 0;
// Trigger interval in seconds
virtual float getTriggerInterval() = 0;
// Random chance of (1 / return value), 0 is disallowed