Biome API: Reduce heat and humidity persistences to 0.5
authorparamat <mat.gregory@virginmedia.com>
Wed, 10 Dec 2014 06:25:03 +0000 (06:25 +0000)
committerkwolekr <kwolekr@minetest.net>
Wed, 10 Dec 2014 06:39:08 +0000 (01:39 -0500)
src/mapgen.h

index 834495036822e93289f40faf0051060f95b32766..b4cfd67ba0d7f8927098e1ebf6b884b10e3ff288 100644 (file)
@@ -121,8 +121,8 @@ struct MapgenParams {
                chunksize   = 5;
                flags       = MG_TREES | MG_CAVES | MG_LIGHT;
                sparams     = NULL;
-               np_biome_heat     = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.70, 2.0);
-               np_biome_humidity = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.55, 2.0);
+               np_biome_heat     = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.5, 2.0);
+               np_biome_humidity = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.5, 2.0);
        }
 };