if (node && m_matrixnode)
node->setParent(m_matrixnode);
- if (node && !m_prop.nametag.empty() && !m_is_local_player) {
- // Add nametag
- v3f pos;
- pos.Y = m_prop.selectionbox.MaxEdge.Y + 0.3f;
- m_nametag = m_client->getCamera()->addNametag(node,
- m_prop.nametag, m_prop.nametag_color,
- pos);
- }
-
+ updateNametag();
updateNodePos();
updateAnimation();
updateBonePosition();
return floatToInt(m_position, BS);
}
+void GenericCAO::updateNametag()
+{
+ if (m_is_local_player) // No nametag for local player
+ return;
+
+ if (m_prop.nametag.empty()) {
+ // Delete nametag
+ if (m_nametag) {
+ m_client->getCamera()->removeNametag(m_nametag);
+ m_nametag = nullptr;
+ }
+ return;
+ }
+
+ scene::ISceneNode *node = getSceneNode();
+ if (!node)
+ return;
+
+ v3f pos;
+ pos.Y = m_prop.selectionbox.MaxEdge.Y + 0.3f;
+ if (!m_nametag) {
+ // Add nametag
+ m_nametag = m_client->getCamera()->addNametag(node,
+ m_prop.nametag, m_prop.nametag_color, pos);
+ } else {
+ // Update nametag
+ m_nametag->nametag_text = m_prop.nametag;
+ m_nametag->nametag_color = m_prop.nametag_color;
+ m_nametag->nametag_pos = pos;
+ }
+}
+
void GenericCAO::updateNodePos()
{
if (getParent() != NULL)
old.initial_sprite_basepos != new_.initial_sprite_basepos ||
old.is_visible != new_.is_visible ||
old.mesh != new_.mesh ||
- old.nametag != new_.nametag ||
- old.nametag_color != new_.nametag_color ||
old.spritediv != new_.spritediv ||
old.use_texture_alpha != new_.use_texture_alpha ||
old.visual != new_.visual ||
if ((m_is_player && !m_is_local_player) && m_prop.nametag.empty())
m_prop.nametag = m_name;
+ updateNametag();
if (expire_visuals) {
expireVisuals();
int rating = readS16(is);
m_armor_groups[name] = rating;
}
- } else if (cmd == AO_CMD_UPDATE_NAMETAG_ATTRIBUTES) {
- // Deprecated, for backwards compatibility only.
- readU8(is); // version
- m_prop.nametag_color = readARGB8(is);
- if (m_nametag != NULL) {
- m_nametag->nametag_color = m_prop.nametag_color;
- v3f pos;
- pos.Y = m_prop.collisionbox.MaxEdge.Y + 0.3f;
- m_nametag->nametag_pos = pos;
- }
} else if (cmd == AO_CMD_SPAWN_INFANT) {
u16 child_id = readU16(is);
u8 type = readU8(is); // maybe this will be useful later
(void)type;
addAttachmentChild(child_id);
+ } else if (cmd == AO_CMD_OBSOLETE1) {
+ // Don't do anything and also don't log a warning
} else {
warningstream << FUNCTION_NAME
<< ": unknown command or outdated client \""
}
msg_os << serializeLongString(generateUpdateAttachmentCommand()); // 4
msg_os << serializeLongString(generateUpdatePhysicsOverrideCommand()); // 5
- // (AO_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
- msg_os << serializeLongString(generateUpdateNametagAttributesCommand(m_prop.nametag_color)); // 6
- int message_count = 6 + m_bone_position.size();
+ int message_count = 5 + m_bone_position.size();
for (std::unordered_set<int>::const_iterator ii = m_attachment_child_ids.begin();
ii != m_attachment_child_ids.end(); ++ii) {
if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
return os.str();
}
-std::string ServerActiveObject::generateUpdateNametagAttributesCommand(const video::SColor &color) const
-{
- std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, AO_CMD_UPDATE_NAMETAG_ATTRIBUTES);
- // parameters
- writeU8(os, 1); // version for forward compatibility
- writeARGB8(os, color);
- return os.str();
-}
-
void ServerActiveObject::dumpAOMessagesToQueue(std::queue<ActiveObjectMessage> &queue)
{
while (!m_messages_out.empty()) {
queue.push(std::move(m_messages_out.front()));
m_messages_out.pop();
}
-}
\ No newline at end of file
+}