end
return true
end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ if listname == "fuel" then
+ if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+ return stack:get_count()
+ else
+ return 0
+ end
+ elseif listname == "src" then
+ return stack:get_count()
+ elseif listname == "dst" then
+ return 0
+ end
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local stack = ItemStack(minetest.env:get_meta(pos):get_inventory():get_stack(from_list, from_index))
+ if to_list == "fuel" then
+ if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+ return count
+ else
+ return 0
+ end
+ elseif to_list == "src" then
+ return count
+ elseif to_list == "dst" then
+ return 0
+ end
+ end,
})
minetest.register_node("default:furnace_active", {
end
return true
end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ if listname == "fuel" then
+ if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+ return stack:get_count()
+ else
+ return 0
+ end
+ elseif listname == "src" then
+ return stack:get_count()
+ elseif listname == "dst" then
+ return 0
+ end
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local stack = ItemStack(minetest.env:get_meta(pos):get_inventory():get_stack(from_list, from_index))
+ if to_list == "fuel" then
+ if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+ return count
+ else
+ return 0
+ end
+ elseif to_list == "src" then
+ return count
+ elseif to_list == "dst" then
+ return 0
+ end
+ end,
})
function hacky_swap_node(pos,name)