guiCreateWorld.cpp
guiConfirmMenu.cpp
client.cpp
+ filecache.cpp
tile.cpp
game.cpp
main.cpp
#include "sha1.h"
#include "base64.h"
#include "clientmap.h"
+#include "filecache.h"
#include "sound.h"
static std::string getTextureCacheDir()
m_map_seed(0),
m_password(password),
m_access_denied(false),
+ m_texture_cache(getTextureCacheDir()),
m_texture_receive_progress(0),
m_textures_received(false),
m_itemdef_received(false),
//read texture from cache
std::string name = deSerializeString(is);
std::string sha1_texture = deSerializeString(is);
-
+
// if name contains illegal characters, ignore the texture
if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
errorstream<<"Client: ignoring illegal texture name "
continue;
}
- std::string tpath = getTextureCacheDir() + DIR_DELIM + name;
- // Read data
- std::ifstream fis(tpath.c_str(), std::ios_base::binary);
-
-
- if(fis.good() == false){
- infostream<<"Client::Texture not found in cache: "
- <<name << " expected it at: "<<tpath<<std::endl;
- }
- else
- {
- std::ostringstream tmp_os(std::ios_base::binary);
- bool bad = false;
- for(;;){
- char buf[1024];
- fis.read(buf, 1024);
- std::streamsize len = fis.gcount();
- tmp_os.write(buf, len);
- if(fis.eof())
- break;
- if(!fis.good()){
- bad = true;
- break;
- }
- }
- if(bad){
- infostream<<"Client: Failed to read texture from cache\""
- <<name<<"\""<<std::endl;
- }
- else {
+ std::string sha1_decoded = base64_decode(sha1_texture);
+ std::ostringstream tmp_os(std::ios_base::binary);
+ bool tex_in_cache = m_texture_cache.loadByChecksum(name,
+ tmp_os, sha1_decoded);
+ m_texture_name_sha1_map.set(name, sha1_decoded);
- SHA1 sha1;
- sha1.addBytes(tmp_os.str().c_str(), tmp_os.str().length());
+ if(tex_in_cache) {
- unsigned char *digest = sha1.getDigest();
+ SHA1 sha1;
+ sha1.addBytes(tmp_os.str().c_str(), tmp_os.str().length());
- std::string digest_string = base64_encode(digest, 20);
+ unsigned char *digest = sha1.getDigest();
- if (digest_string == sha1_texture) {
- // Silly irrlicht's const-incorrectness
- Buffer<char> data_rw(tmp_os.str().c_str(), tmp_os.str().size());
+ std::string digest_string = base64_encode(digest, 20);
- // Create an irrlicht memory file
- io::IReadFile *rfile = irrfs->createMemoryReadFile(
- *data_rw, tmp_os.str().size(), "_tempreadfile");
- assert(rfile);
- // Read image
- video::IImage *img = vdrv->createImageFromFile(rfile);
- if(!img){
- infostream<<"Client: Cannot create image from data of "
- <<"received texture \""<<name<<"\""<<std::endl;
- rfile->drop();
- }
- else {
- m_tsrc->insertSourceImage(name, img);
- img->drop();
- rfile->drop();
+ if (digest_string == sha1_texture) {
+ // Silly irrlicht's const-incorrectness
+ Buffer<char> data_rw(tmp_os.str().c_str(), tmp_os.str().size());
- texture_found = true;
- }
+ // Create an irrlicht memory file
+ io::IReadFile *rfile = irrfs->createMemoryReadFile(
+ *data_rw, tmp_os.str().size(), "_tempreadfile");
+ assert(rfile);
+ // Read image
+ video::IImage *img = vdrv->createImageFromFile(rfile);
+ if(!img){
+ infostream<<"Client: Cannot create image from data of "
+ <<"received texture \""<<name<<"\""<<std::endl;
+ rfile->drop();
}
else {
- infostream<<"Client::Texture cached sha1 hash not matching server hash: "
- <<name << ": server ->"<<sha1_texture <<" client -> "<<digest_string<<std::endl;
- }
+ m_tsrc->insertSourceImage(name, img);
+ img->drop();
+ rfile->drop();
- free(digest);
+ texture_found = true;
+ }
}
+ else {
+ infostream<<"Client::Texture cached sha1 hash not matching server hash: "
+ <<name << ": server ->"<<sha1_texture <<" client -> "<<digest_string<<std::endl;
+ }
+
+ free(digest);
}
//add texture request
fs::CreateAllDirs(getTextureCacheDir());
- std::string filename = getTextureCacheDir() + DIR_DELIM + name;
- std::ofstream outfile(filename.c_str(), std::ios_base::binary | std::ios_base::trunc);
-
- if (outfile.good()) {
- outfile.write(data.c_str(),data.length());
- outfile.close();
- }
- else {
- errorstream<<"Client: Unable to open cached texture file "<< filename <<std::endl;
+ {
+ core::map<std::string, std::string>::Node *n;
+ n = m_texture_name_sha1_map.find(name);
+ if(n == NULL)
+ errorstream<<"The server sent a texture that has not been announced."
+ <<std::endl;
+ else
+ m_texture_cache.updateByChecksum(name,
+ data, n->getValue());
}
m_tsrc->insertSourceImage(name, img);
assert(m_nodedef_received);
assert(m_textures_received);
+ // remove the information about which checksum each texture
+ // ought to have
+ m_texture_name_sha1_map.clear();
+
// Rebuild inherited images and recreate textures
m_tsrc->rebuildImagesAndTextures();
#include "gamedef.h"
#include "inventorymanager.h"
#include "filesys.h"
+#include "filecache.h"
struct MeshMakeData;
class MapBlockMesh;
bool m_access_denied;
std::wstring m_access_denied_reason;
Queue<ClientEvent> m_client_event_queue;
+ FileCache m_texture_cache;
+ // a map of the name and SHA1 checksum of each texture;
+ // cleared after content has been recieved
+ core::map<std::string, std::string> m_texture_name_sha1_map;
float m_texture_receive_progress;
bool m_textures_received;
bool m_itemdef_received;
--- /dev/null
+/*
+Minetest-c55
+Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2012 Jonathan Neuschäfer <j.neuschaefer@gmx.net>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "filecache.h"
+#include "clientserver.h"
+#include "log.h"
+#include "filesys.h"
+#include "utility.h"
+#include "hex.h"
+
+#include <string>
+#include <iostream>
+
+bool FileCache::loadByPath(const std::string &name, std::ostream &os,
+ const std::string &path)
+{
+ std::ifstream fis(path.c_str(), std::ios_base::binary);
+
+ if(!fis.good()){
+ infostream<<"FileCache: File not found in cache: "
+ <<name << " expected it at: "<<path<<std::endl;
+ return false;
+ }
+
+ bool bad = false;
+ for(;;){
+ char buf[1024];
+ fis.read(buf, 1024);
+ std::streamsize len = fis.gcount();
+ os.write(buf, len);
+ if(fis.eof())
+ break;
+ if(!fis.good()){
+ bad = true;
+ break;
+ }
+ }
+ if(bad){
+ infostream<<"FileCache: Failed to read file from cache: \""
+ <<path<<"\""<<std::endl;
+ }
+
+ return !bad;
+}
+
+bool FileCache::updateByPath(const std::string &name, const std::string &data,
+ const std::string &path)
+{
+ std::ofstream file(path.c_str(), std::ios_base::binary |
+ std::ios_base::trunc);
+
+ if(!file.good())
+ {
+ errorstream<<"FileCache: Can't write to file at "
+ <<path<<std::endl;
+ return false;
+ }
+
+ file.write(data.c_str(), data.length());
+ file.close();
+
+ return !file.fail();
+}
+
+bool FileCache::loadByName(const std::string &name, std::ostream &os)
+{
+ std::string path = m_dir + DIR_DELIM + name;
+ return loadByPath(name, os, path);
+}
+
+
+bool FileCache::updateByName(const std::string &name, const std::string &data)
+{
+ std::string path = m_dir + DIR_DELIM + name;
+ return updateByPath(name, data, path);
+}
+
+std::string FileCache::getPathFromChecksum(const std::string &name,
+ const std::string &checksum)
+{
+ std::string checksum_hex = hex_encode(checksum.c_str(), checksum.length());
+ size_t dot = name.find_last_of('.');;
+ std::string ext = (dot == std::string::npos)? "" :
+ name.substr(dot, std::string::npos);
+ return m_dir + DIR_DELIM + checksum_hex + ext;
+}
+
+bool FileCache::loadByChecksum(const std::string &name, std::ostream &os,
+ const std::string &checksum)
+{
+ std::string path = getPathFromChecksum(name, checksum);
+ return loadByPath(name, os, path);
+}
+
+bool FileCache::updateByChecksum(const std::string &name,
+ const std::string &data, const std::string &checksum)
+{
+ std::string path = getPathFromChecksum(name, checksum);
+ return updateByPath(name, data, path);
+}
--- /dev/null
+/*
+Minetest-c55
+Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2012 Jonathan Neuschäfer <j.neuschaefer@gmx.net>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef FILECACHE_HEADER
+#define FILECACHE_HEADER
+
+#include <string>
+#include <iostream>
+
+class FileCache
+{
+public:
+ /*
+ 'dir' is the file cache directory to use.
+ */
+ FileCache(std::string dir):
+ m_dir(dir)
+ {
+ }
+
+ /*
+ Searches the cache for a file with a given name.
+ If the file is found, lookup copies it into 'os' and
+ returns true. Otherwise false is returned.
+ */
+ bool loadByName(const std::string &name, std::ostream &os);
+
+ /*
+ Stores a file in the cache based on its name.
+ Returns true on success, false otherwise.
+ */
+ bool updateByName(const std::string &name, const std::string &data);
+
+ /*
+ Loads a file based on a check sum, which may be any kind of
+ rather unique byte sequence. Returns true, if the file could
+ be written into os, false otherwise.
+ A file name is required to give the disk file a name that
+ has the right file name extension (e.g. ".png").
+ */
+ bool loadByChecksum(const std::string &name, std::ostream &os,
+ const std::string &checksum);
+
+ /*
+ Stores a file in the cache based on its checksum.
+ Returns true on success, false otherwise.
+ */
+ bool updateByChecksum(const std::string &name, const std::string &data,
+ const std::string &checksum);
+
+private:
+ std::string m_dir;
+
+ bool loadByPath(const std::string &name, std::ostream &os,
+ const std::string &path);
+ bool updateByPath(const std::string &name, const std::string &data,
+ const std::string &path);
+ std::string getPathFromChecksum(const std::string &name,
+ const std::string &checksum);
+};
+
+#endif
--- /dev/null
+/*
+Minetest-c55
+Copyright (C) 2012 Jonathan Neuschäfer <j.neuschaefer@gmx.net>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef HEX_HEADER
+#define HEX_HEADER
+
+#include <string>
+
+static const char hex_chars[] = "0123456789abcdef";
+
+static std::string hex_encode(const char *data, unsigned int data_size)
+{
+ std::string ret;
+ char buf2[3];
+ buf2[2] = '\0';
+
+ for(unsigned int i = 0; i < data_size; i++)
+ {
+ unsigned char c = (unsigned char) data[i];
+ buf2[0] = hex_chars[(c & 0xf0) >> 4];
+ buf2[1] = hex_chars[c & 0x0f];
+ ret.append(buf2);
+ }
+
+ return ret;
+}
+
+#endif