Pass clang-format on 14 trivial header files fixes
authorLoic Blot <loic.blot@unix-experience.fr>
Fri, 7 Apr 2017 21:22:00 +0000 (23:22 +0200)
committerLoic Blot <loic.blot@unix-experience.fr>
Fri, 7 Apr 2017 21:22:00 +0000 (23:22 +0200)
Also remove them from whitelist

15 files changed:
src/script/cpp_api/s_client.h
src/script/cpp_api/s_player.h
src/script/lua_api/l_areastore.h
src/script/lua_api/l_metadata.h
src/script/lua_api/l_minimap.h
src/script/lua_api/l_nodetimer.h
src/script/lua_api/l_noise.h
src/script/lua_api/l_server.h
src/script/lua_api/l_settings.h
src/threading/event.h
src/threading/semaphore.h
src/tileanimation.h
src/touchscreengui.h
src/util/cpp11_container.h
util/travis/clang-format-whitelist.txt

index 2369efe3e731a29218e3a315d8b95423b66ae2de..9afc66d61f80f3afd2fb4ab1af1723bc77d37167 100644 (file)
@@ -22,8 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #define S_CLIENT_H_
 
 #include "cpp_api/s_base.h"
-#include "util/string.h"
 #include "mapnode.h"
+#include "util/string.h"
 
 #ifdef _CRT_MSVCP_CURRENT
 #include <cstdint>
@@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 class ClientEnvironment;
 
-class ScriptApiClient: virtual public ScriptApiBase
+class ScriptApiClient : virtual public ScriptApiBase
 {
 public:
        // Calls on_shutdown handlers
index 86ee1b024b25f3b4587711a06ec09761f8bfdd5f..9b4611f9ec7b75848ab3cdb252936b18b98f7945 100644 (file)
@@ -26,8 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 struct ToolCapabilities;
 
-class ScriptApiPlayer
-               : virtual public ScriptApiBase
+class ScriptApiPlayer : virtual public ScriptApiBase
 {
 public:
        virtual ~ScriptApiPlayer();
@@ -36,17 +35,16 @@ public:
        void on_dieplayer(ServerActiveObject *player);
        bool on_respawnplayer(ServerActiveObject *player);
        bool on_prejoinplayer(const std::string &name, const std::string &ip,
-               std::string *reason);
+                       std::string *reason);
        void on_joinplayer(ServerActiveObject *player);
        void on_leaveplayer(ServerActiveObject *player, bool timeout);
        void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
-       bool on_punchplayer(ServerActiveObject *player,
-               ServerActiveObject *hitter, float time_from_last_punch,
-               const ToolCapabilities *toolcap, v3f dir, s16 damage);
+       bool on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter,
+                       float time_from_last_punch, const ToolCapabilities *toolcap,
+                       v3f dir, s16 damage);
        s16 on_player_hpchange(ServerActiveObject *player, s16 hp_change);
        void on_playerReceiveFields(ServerActiveObject *player,
-               const std::string &formname, const StringMap &fields);
+                       const std::string &formname, const StringMap &fields);
 };
 
-
 #endif /* S_PLAYER_H_ */
index 4bd94cebeea91ad85bf5aed9e64955dbd2df20a1..7dea08df4d1960b8bb60d9db422358dd6eaf86b2 100644 (file)
@@ -22,12 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "lua_api/l_base.h"
 
-
 class AreaStore;
 
-class LuaAreaStore : public ModApiBase {
+class LuaAreaStore : public ModApiBase
+{
 private:
-
        static const char className[];
        static const luaL_reg methods[];
 
index 561be6adf82f2bb7059d2df5c0ab1502a46d5963..be31d95ad8b9aa88ebea146bbd79e60f181b4485 100644 (file)
@@ -19,8 +19,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef L_METADATA_H_
 #define L_METADATA_H_
 
-#include "lua_api/l_base.h"
 #include "irrlichttypes_bloated.h"
+#include "lua_api/l_base.h"
 
 class Metadata;
 
@@ -28,14 +28,15 @@ class Metadata;
        NodeMetaRef
 */
 
-class MetaDataRef : public ModApiBase {
+class MetaDataRef : public ModApiBase
+{
 public:
        virtual ~MetaDataRef() {}
 protected:
        static MetaDataRef *checkobject(lua_State *L, int narg);
 
        virtual void reportMetadataChange() {}
-       virtual Metadatagetmeta(bool auto_create) = 0;
+       virtual Metadata *getmeta(bool auto_create) = 0;
        virtual void clearMeta() = 0;
 
        virtual void handleToTable(lua_State *L, Metadata *meta);
index d9bb8842cfed0fc744ac66174f48708c2a7f44b5..9a299b4fd1def53e969fa2e0fb64f98e69889acc 100644 (file)
@@ -22,12 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "l_base.h"
 
-
 class Minimap;
 
-class LuaMinimap : public ModApiBase {
+class LuaMinimap : public ModApiBase
+{
 private:
-
        static const char className[];
        static const luaL_reg methods[];
 
@@ -49,6 +48,7 @@ private:
        static int l_toggle_shape(lua_State *L);
 
        Minimap *m_minimap;
+
 public:
        LuaMinimap(Minimap *m);
        ~LuaMinimap() {}
@@ -56,7 +56,7 @@ public:
        static void create(lua_State *L, Minimap *object);
 
        static LuaMinimap *checkobject(lua_State *L, int narg);
-       static Minimapgetobject(LuaMinimap *ref);
+       static Minimap *getobject(LuaMinimap *ref);
 
        static void Register(lua_State *L);
 };
index 9f8dd21c8ccbfb42be883be7c15861fd3e488c7a..239112037c0c3abc61ca56212d8129dbe7c24b5f 100644 (file)
@@ -20,12 +20,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef L_NODETIMER_H_
 #define L_NODETIMER_H_
 
-#include "lua_api/l_base.h"
 #include "irr_v3d.h"
+#include "lua_api/l_base.h"
 
 class ServerEnvironment;
 
-class NodeTimerRef : public ModApiBase {
+class NodeTimerRef : public ModApiBase
+{
 private:
        v3s16 m_p;
        ServerEnvironment *m_env;
@@ -62,6 +63,4 @@ public:
        static void Register(lua_State *L);
 };
 
-
-
 #endif /* L_NODETIMER_H_ */
index 40bfd13152b6e914d7e8ec0a2c25d114548c54dd..11ec348bf61a5c3bbc61217e7076cab76dd2e934 100644 (file)
@@ -20,14 +20,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef L_NOISE_H_
 #define L_NOISE_H_
 
-#include "lua_api/l_base.h"
 #include "irr_v3d.h"
+#include "lua_api/l_base.h"
 #include "noise.h"
 
 /*
        LuaPerlinNoise
 */
-class LuaPerlinNoise : public ModApiBase {
+class LuaPerlinNoise : public ModApiBase
+{
 private:
        NoiseParams np;
        static const char className[];
@@ -57,7 +58,8 @@ public:
 /*
        LuaPerlinNoiseMap
 */
-class LuaPerlinNoiseMap : public ModApiBase {
+class LuaPerlinNoiseMap : public ModApiBase
+{
        NoiseParams np;
        Noise *noise;
        bool m_is3d;
@@ -95,7 +97,8 @@ public:
 /*
        LuaPseudoRandom
 */
-class LuaPseudoRandom : public ModApiBase {
+class LuaPseudoRandom : public ModApiBase
+{
 private:
        PseudoRandom m_pseudo;
 
@@ -111,8 +114,7 @@ private:
        static int l_next(lua_State *L);
 
 public:
-       LuaPseudoRandom(s32 seed) :
-               m_pseudo(seed) {}
+       LuaPseudoRandom(s32 seed) : m_pseudo(seed) {}
 
        // LuaPseudoRandom(seed)
        // Creates an LuaPseudoRandom and leaves it on top of stack
@@ -126,7 +128,8 @@ public:
 /*
        LuaPcgRandom
 */
-class LuaPcgRandom : public ModApiBase {
+class LuaPcgRandom : public ModApiBase
+{
 private:
        PcgRandom m_rnd;
 
@@ -146,10 +149,8 @@ private:
        static int l_rand_normal_dist(lua_State *L);
 
 public:
-       LuaPcgRandom(u64 seed) :
-               m_rnd(seed) {}
-       LuaPcgRandom(u64 seed, u64 seq) :
-               m_rnd(seed, seq) {}
+       LuaPcgRandom(u64 seed) : m_rnd(seed) {}
+       LuaPcgRandom(u64 seed, u64 seq) : m_rnd(seed, seq) {}
 
        // LuaPcgRandom(seed)
        // Creates an LuaPcgRandom and leaves it on top of stack
@@ -160,11 +161,11 @@ public:
        static void Register(lua_State *L);
 };
 
-
 /*
        LuaSecureRandom
 */
-class LuaSecureRandom : public ModApiBase {
+class LuaSecureRandom : public ModApiBase
+{
 private:
        static const size_t RAND_BUF_SIZE = 2048;
        static const char className[];
index 1ad46d44048f994edd61e8c5903a407055f7b316..ca5e7b80f1f3ff6d50492f87a755f0aa8eeb34ef 100644 (file)
@@ -22,7 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "lua_api/l_base.h"
 
-class ModApiServer : public ModApiBase {
+class ModApiServer : public ModApiBase
+{
 private:
        // request_shutdown([message], [reconnect])
        static int l_request_shutdown(lua_State *L);
@@ -107,7 +108,6 @@ private:
 
 public:
        static void Initialize(lua_State *L, int top);
-
 };
 
 #endif /* L_SERVER_H_ */
index bca333e31d2c42d2269724169f5985f350af96da..d5edd32ced2d0acfadd1afb14258e128f6eb97f9 100644 (file)
@@ -24,51 +24,51 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 class Settings;
 
-class LuaSettings : public ModApiBase {
+class LuaSettings : public ModApiBase
+{
 private:
        static const char className[];
        static const luaL_reg methods[];
 
        // garbage collector
-       static int gc_object(lua_StateL);
+       static int gc_object(lua_State *L);
 
        // get(self, key) -> value
-       static int l_get(lua_StateL);
+       static int l_get(lua_State *L);
 
        // get_bool(self, key) -> boolean
-       static int l_get_bool(lua_StateL);
+       static int l_get_bool(lua_State *L);
 
        // set(self, key, value)
-       static int l_set(lua_StateL);
+       static int l_set(lua_State *L);
 
        // remove(self, key) -> success
-       static int l_remove(lua_StateL);
+       static int l_remove(lua_State *L);
 
        // get_names(self) -> {key1, ...}
-       static int l_get_names(lua_StateL);
+       static int l_get_names(lua_State *L);
 
        // write(self) -> success
-       static int l_write(lua_StateL);
+       static int l_write(lua_State *L);
 
        // to_table(self) -> {[key1]=value1,...}
-       static int l_to_table(lua_StateL);
+       static int l_to_table(lua_State *L);
 
        bool m_write_allowed;
-       Settingsm_settings;
+       Settings *m_settings;
        std::string m_filename;
 
 public:
-       LuaSettings(const charfilename, bool write_allowed);
+       LuaSettings(const char *filename, bool write_allowed);
        ~LuaSettings();
 
        // LuaSettings(filename)
        // Creates an LuaSettings and leaves it on top of stack
-       static int create_object(lua_StateL);
+       static int create_object(lua_State *L);
 
-       static LuaSettings* checkobject(lua_State* L, int narg);
-
-       static void Register(lua_State* L);
+       static LuaSettings *checkobject(lua_State *L, int narg);
 
+       static void Register(lua_State *L);
 };
 
 #endif
index 26cb8997aa57831c4e745282e3fade3bfe43685d..79a99ce1fe28b436a0739b575636cf6c78f8363c 100644 (file)
@@ -29,19 +29,19 @@ DEALINGS IN THE SOFTWARE.
 #include "threads.h"
 
 #if USE_CPP11_MUTEX
-       #include <condition_variable>
-       #include "threading/mutex.h"
-       #include "threading/mutex_auto_lock.h"
+#include <condition_variable>
+#include "threading/mutex.h"
+#include "threading/mutex_auto_lock.h"
 #endif
 
-
 /** A syncronization primitive that will wake up one waiting thread when signaled.
  * Calling @c signal() multiple times before a waiting thread has had a chance
  * to notice the signal will wake only one thread.  Additionally, if no threads
  * are waiting on the event when it is signaled, the next call to @c wait()
  * will return (almost) immediately.
  */
-class Event {
+class Event
+{
 public:
        Event();
 #ifndef USE_CPP11_MUTEX
index 822856396c7cf9d5699bde46f434ff41d67a2092..8ff37666626955d0129905e8eee4f4a1dcd40dbd 100644 (file)
@@ -21,21 +21,22 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #define THREADING_SEMAPHORE_H
 
 #if defined(_WIN32)
-       #include <windows.h>
+#include <windows.h>
 #elif defined(__MACH__) && defined(__APPLE__)
-       #include <mach/semaphore.h>
+#include <mach/semaphore.h>
 #else
-       #include <semaphore.h>
+#include <semaphore.h>
 #endif
 
 #include "util/basic_macros.h"
 
-class Semaphore {
+class Semaphore
+{
 public:
-       Semaphore(int val=0);
+       Semaphore(int val = 0);
        ~Semaphore();
 
-       void post(unsigned int num=1);
+       void post(unsigned int num = 1);
        void wait();
        bool wait(unsigned int time_ms);
 
@@ -52,4 +53,3 @@ private:
 };
 
 #endif
-
index eecd3eb96c851f9ba6eb82b52021e7c6552a5d47..9872e79172ac6f72175e874c3c5eb31eaafbc3ba 100644 (file)
@@ -20,36 +20,41 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef TILEANIMATION_HEADER
 #define TILEANIMATION_HEADER
 
-#include "irrlichttypes_bloated.h"
 #include <iostream>
+#include "irrlichttypes_bloated.h"
 
-enum TileAnimationType {
+enum TileAnimationType
+{
        TAT_NONE = 0,
        TAT_VERTICAL_FRAMES = 1,
        TAT_SHEET_2D = 2,
 };
 
-struct TileAnimationParams {
+struct TileAnimationParams
+{
        enum TileAnimationType type;
-       union {
+       union
+       {
                // struct {
                // } none;
-               struct {
+               struct
+               {
                        int aspect_w; // width for aspect ratio
                        int aspect_h; // height for aspect ratio
                        float length; // seconds
                } vertical_frames;
-               struct {
-                       int frames_w; // number of frames left-to-right
-                       int frames_h; // number of frames top-to-bottom
+               struct
+               {
+                       int frames_w;       // number of frames left-to-right
+                       int frames_h;       // number of frames top-to-bottom
                        float frame_length; // seconds
                } sheet_2d;
        };
 
        void serialize(std::ostream &os, u16 protocol_version) const;
        void deSerialize(std::istream &is, u16 protocol_version);
-       void determineParams(v2u32 texture_size, int *frame_count,
-                       int *frame_length_ms, v2u32 *frame_size) const;
+       void determineParams(v2u32 texture_size, int *frame_count, int *frame_length_ms,
+                       v2u32 *frame_size) const;
        void getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const;
        v2f getTextureCoords(v2u32 texture_size, int frame) const;
 };
index 53fc6d683b44f44599844f07ef7b268396a8d60d..88e068308d4be2ef7dc5bc97016d8ac89a5b626e 100644 (file)
@@ -19,15 +19,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef TOUCHSCREENGUI_HEADER
 #define TOUCHSCREENGUI_HEADER
 
-#include <IGUIEnvironment.h>
-#include <IGUIButton.h>
 #include <IEventReceiver.h>
+#include <IGUIButton.h>
+#include <IGUIEnvironment.h>
 
-#include <vector>
 #include <map>
+#include <vector>
 
-#include "game.h"
 #include "client/tile.h"
+#include "game.h"
 
 using namespace irr;
 using namespace irr::core;
@@ -68,32 +68,32 @@ typedef enum {
 #define SETTINGS_BAR_Y_OFFSET 6.5
 #define RARE_CONTROLS_BAR_Y_OFFSET 4
 
-extern const char** touchgui_button_imagenames;
+extern const char **touchgui_button_imagenames;
 
-struct button_info {
-       float            repeatcounter;
-       float            repeatdelay;
-       irr::EKEY_CODE   keycode;
+struct button_info
+{
+       float repeatcounter;
+       float repeatdelay;
+       irr::EKEY_CODE keycode;
        std::vector<int> ids;
-       IGUIButton*      guibutton = NULL;
-       bool             immediate_release;
+       IGUIButton *guibutton = NULL;
+       bool immediate_release;
 };
 
 class AutoHideButtonBar
 {
 public:
+       AutoHideButtonBar(IrrlichtDevice *device, IEventReceiver *receiver);
 
-       AutoHideButtonBar( IrrlichtDevice *device, IEventReceiver* receiver );
-
-       void init(ISimpleTextureSource* tsrc, const char* starter_img,
-                       int button_id, v2s32 UpperLeft, v2s32 LowerRight,
-                       autohide_button_bar_dir dir, float timeout);
+       void init(ISimpleTextureSource *tsrc, const char *starter_img, int button_id,
+                       v2s32 UpperLeft, v2s32 LowerRight, autohide_button_bar_dir dir,
+                       float timeout);
 
        ~AutoHideButtonBar();
 
        /* add button to be shown */
-       void addButton(touch_gui_button_id id, const wchar_tcaption,
-                       const charbtn_image);
+       void addButton(touch_gui_button_id id, const wchar_t *caption,
+                       const char *btn_image);
 
        /* detect settings bar button events */
        bool isButton(const SEvent &event);
@@ -114,40 +114,41 @@ public:
        void show();
 
 private:
-       ISimpleTextureSource*     m_texturesource;
-       irr::video::IVideoDriverm_driver;
-       IGUIEnvironment*          m_guienv;
-       IEventReceiver*           m_receiver;
-       v2u32                     m_screensize;
-       button_info               m_starter;
-       std::vector<button_info*> m_buttons;
+       ISimpleTextureSource *m_texturesource;
+       irr::video::IVideoDriver *m_driver;
+       IGUIEnvironment *m_guienv;
+       IEventReceiver *m_receiver;
+       v2u32 m_screensize;
+       button_info m_starter;
+       std::vector<button_info *> m_buttons;
 
-       v2s32                     m_upper_left;
-       v2s32                     m_lower_right;
+       v2s32 m_upper_left;
+       v2s32 m_lower_right;
 
        /* show settings bar */
-       bool                      m_active;
+       bool m_active;
 
-       bool                      m_visible;
+       bool m_visible;
 
        /* settings bar timeout */
-       float                     m_timeout;
-       float                     m_timeout_value;
-       bool                      m_initialized;
-       autohide_button_bar_dir   m_dir;
+       float m_timeout;
+       float m_timeout_value;
+       bool m_initialized;
+       autohide_button_bar_dir m_dir;
 };
 
 class TouchScreenGUI
 {
 public:
-       TouchScreenGUI(IrrlichtDevice *device, IEventReceiverreceiver);
+       TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver);
        ~TouchScreenGUI();
 
        void translateEvent(const SEvent &event);
 
-       void init(ISimpleTextureSourcetsrc);
+       void init(ISimpleTextureSource *tsrc);
 
-       double getYawChange() {
+       double getYawChange()
+       {
                double res = m_camera_yaw_change;
                m_camera_yaw_change = 0;
                return res;
@@ -166,28 +167,28 @@ public:
        void show();
 
 private:
-       IrrlichtDevice*         m_device;
-       IGUIEnvironment*        m_guienv;
-       IEventReceiver*         m_receiver;
-       ISimpleTextureSource*   m_texturesource;
-       v2u32                   m_screensize;
-       std::map<int,rect<s32> > m_hud_rects;
-       std::map<int,irr::EKEY_CODE> m_hud_ids;
-       bool                    m_visible; // is the gui visible
+       IrrlichtDevice *m_device;
+       IGUIEnvironment *m_guienv;
+       IEventReceiver *m_receiver;
+       ISimpleTextureSource *m_texturesource;
+       v2u32 m_screensize;
+       std::map<int, rect<s32>> m_hud_rects;
+       std::map<int, irr::EKEY_CODE> m_hud_ids;
+       bool m_visible; // is the gui visible
 
        /* value in degree */
-       double                  m_camera_yaw_change;
-       double                  m_camera_pitch;
+       double m_camera_yaw_change;
+       double m_camera_pitch;
 
-       line3d<f32>             m_shootline;
+       line3d<f32> m_shootline;
 
-       rect<s32>               m_control_pad_rect;
+       rect<s32> m_control_pad_rect;
 
-       int                     m_move_id;
-       bool                    m_move_has_really_moved;
-       s32                     m_move_downtime;
-       bool                    m_move_sent_as_mouse_event;
-       v2s32                   m_move_downlocation;
+       int m_move_id;
+       bool m_move_has_really_moved;
+       s32 m_move_downtime;
+       bool m_move_sent_as_mouse_event;
+       v2s32 m_move_downlocation;
 
        button_info m_buttons[after_last_element_id];
 
@@ -206,9 +207,10 @@ private:
                        float repeat_delay = BUTTON_REPEAT_DELAY);
 
        /* load texture */
-       void loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect);
+       void loadButtonTexture(button_info *btn, const char *path, rect<s32> button_rect);
 
-       struct id_status{
+       struct id_status
+       {
                int id;
                int X;
                int Y;
@@ -236,7 +238,8 @@ private:
        int getGuiButtonSize();
 
        /* doubleclick detection variables */
-       struct key_event {
+       struct key_event
+       {
                unsigned int down_time;
                s32 x;
                s32 y;
index 88317c9c4b00c6038ecfda2a7025983b6cb3f186..0194385fc042e9153c6b97c233528306c1bdf0c9 100644 (file)
@@ -29,15 +29,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #endif
 
 #ifdef USE_UNORDERED_CONTAINERS
-       #include <unordered_map>
-       #include <unordered_set>
-       #define UNORDERED_MAP std::unordered_map
-       #define UNORDERED_SET std::unordered_set
+#include <unordered_map>
+#include <unordered_set>
+#define UNORDERED_MAP std::unordered_map
+#define UNORDERED_SET std::unordered_set
 #else
-       #include <map>
-       #include <set>
-       #define UNORDERED_MAP std::map
-       #define UNORDERED_SET std::set
+#include <map>
+#include <set>
+#define UNORDERED_MAP std::map
+#define UNORDERED_SET std::set
 #endif
 
 #endif
index fb3b212715a64d33543978ed6957d235ecefb0d6..1f8c10ebb730a2ec46dbaae5be00642a93153ea6 100644 (file)
@@ -248,7 +248,6 @@ src/script/cpp_api/s_async.h
 src/script/cpp_api/s_base.cpp
 src/script/cpp_api/s_base.h
 src/script/cpp_api/s_client.cpp
-src/script/cpp_api/s_client.h
 src/script/cpp_api/s_entity.cpp
 src/script/cpp_api/s_entity.h
 src/script/cpp_api/s_env.cpp
@@ -265,13 +264,11 @@ src/script/cpp_api/s_node.h
 src/script/cpp_api/s_nodemeta.cpp
 src/script/cpp_api/s_nodemeta.h
 src/script/cpp_api/s_player.cpp
-src/script/cpp_api/s_player.h
 src/script/cpp_api/s_security.cpp
 src/script/cpp_api/s_security.h
 src/script/cpp_api/s_server.cpp
 src/script/cpp_api/s_server.h
 src/script/lua_api/l_areastore.cpp
-src/script/lua_api/l_areastore.h
 src/script/lua_api/l_base.cpp
 src/script/lua_api/l_base.h
 src/script/lua_api/l_craft.cpp
@@ -291,15 +288,11 @@ src/script/lua_api/l_mainmenu.cpp
 src/script/lua_api/l_mainmenu.h
 src/script/lua_api/l_mapgen.cpp
 src/script/lua_api/l_metadata.cpp
-src/script/lua_api/l_metadata.h
 src/script/lua_api/l_minimap.cpp
-src/script/lua_api/l_minimap.h
 src/script/lua_api/l_nodemeta.cpp
 src/script/lua_api/l_nodemeta.h
 src/script/lua_api/l_nodetimer.cpp
-src/script/lua_api/l_nodetimer.h
 src/script/lua_api/l_noise.cpp
-src/script/lua_api/l_noise.h
 src/script/lua_api/l_object.cpp
 src/script/lua_api/l_object.h
 src/script/lua_api/l_particles.cpp
@@ -307,9 +300,7 @@ src/script/lua_api/l_particles.h
 src/script/lua_api/l_rollback.cpp
 src/script/lua_api/l_rollback.h
 src/script/lua_api/l_server.cpp
-src/script/lua_api/l_server.h
 src/script/lua_api/l_settings.cpp
-src/script/lua_api/l_settings.h
 src/script/lua_api/l_sound.cpp
 src/script/lua_api/l_storage.cpp
 src/script/lua_api/l_util.cpp
@@ -347,21 +338,17 @@ src/terminal_chat_console.cpp
 src/terminal_chat_console.h
 src/threading/atomic.h
 src/threading/event.cpp
-src/threading/event.h
 src/threading/mutex_auto_lock.h
 src/threading/mutex.cpp
 src/threading/mutex.h
 src/threading/semaphore.cpp
-src/threading/semaphore.h
 src/threading/thread.cpp
 src/threading/thread.h
 src/threads.h
 src/tileanimation.cpp
-src/tileanimation.h
 src/tool.cpp
 src/tool.h
 src/touchscreengui.cpp
-src/touchscreengui.h
 src/treegen.cpp
 src/treegen.h
 src/unittest/test_areastore.cpp
@@ -398,7 +385,6 @@ src/util/base64.cpp
 src/util/base64.h
 src/util/basic_macros.h
 src/util/container.h
-src/util/cpp11_container.h
 src/util/directiontables.cpp
 src/util/directiontables.h
 src/util/enriched_string.cpp