player:set_inventory_formspec(
"size[13,7.5]"..
--"image[6,0.6;1,2;player.png]"..
- gui_bg..
- gui_bg_img..
- gui_slots..
+ default.gui_bg..
+ default.gui_bg_img..
+ default.gui_slots..
"list[current_player;main;5,3.5;8,1;]"..
"list[current_player;main;5,4.75;8,3;8]"..
"list[current_player;craft;8,0;3,3;]"..
default = {}
-- GUI related stuff
-gui_bg = "bgcolor[#080808BB;true]"
-gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
-gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
+default.gui_bg = "bgcolor[#080808BB;true]"
+default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
+default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
function default.get_hotbar_bg(x,y)
local out = ""
return out
end
-gui_suvival_form = "size[8,8.5]"..
- gui_bg..
- gui_bg_img..
- gui_slots..
+default.gui_suvival_form = "size[8,8.5]"..
+ default.gui_bg..
+ default.gui_bg_img..
+ default.gui_slots..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"list[current_player;craft;1.75,0.5;3,3;]"..
default.bookshelf_formspec =
"size[8,7;]"..
- gui_bg..
- gui_bg_img..
- gui_slots..
+ default.gui_bg..
+ default.gui_bg_img..
+ default.gui_slots..
"list[context;books;0,0.3;8,2;]"..
"list[current_player;main;0,2.85;8,1;]"..
"list[current_player;main;0,4.08;8,3;8]"..
default.chest_formspec =
"size[8,9]"..
- gui_bg..
- gui_bg_img..
- gui_slots..
+ default.gui_bg..
+ default.gui_bg_img..
+ default.gui_slots..
"list[current_name;main;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]"..
"list[current_player;main;0,6.08;8,3;8]"..
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
local formspec =
"size[8,9]"..
- gui_bg..
- gui_bg_img..
- gui_slots..
+ default.gui_bg..
+ default.gui_bg_img..
+ default.gui_slots..
"list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]"..
"list[current_player;main;0,6.08;8,3;8]"..
function default.furnace_active(pos, percent, item_percent)
local formspec =
"size[8,8.5]"..
- gui_bg..
- gui_bg_img..
- gui_slots..
+ default.gui_bg..
+ default.gui_bg_img..
+ default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
default.furnace_inactive_formspec =
"size[8,8.5]"..
- gui_bg..
- gui_bg_img..
- gui_slots..
+ default.gui_bg..
+ default.gui_bg_img..
+ default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
-- set GUI
- if minetest.setting_getbool("creative_mode") then
- -- creative.set_creative_formspec(player, 0, 1)
- else
- player:set_inventory_formspec(gui_suvival_form)
+ if not minetest.setting_getbool("creative_mode") then
+ player:set_inventory_formspec(default.gui_suvival_form)
end
- minetest.after(0.5,function()
- player:hud_set_hotbar_image("gui_hotbar.png")
- player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
- end)
+ player:hud_set_hotbar_image("gui_hotbar.png")
+ player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
end)
minetest.register_on_leaveplayer(function(player)