elements directly, so this missing functionality is required.
PR: 276
SSL_SESSION *SSL_SESSION_new(void);
unsigned long SSL_SESSION_hash(SSL_SESSION *a);
int SSL_SESSION_cmp(SSL_SESSION *a,SSL_SESSION *b);
+const unsigned char *SSL_SESSION_get_id(const SSL_SESSION *s, unsigned int *len);
#ifndef OPENSSL_NO_FP_API
int SSL_SESSION_print_fp(FILE *fp,SSL_SESSION *ses);
#endif
return(ss);
}
+const unsigned char *SSL_SESSION_get_id(const SSL_SESSION *s, unsigned int *len)
+ {
+ if(len)
+ *len = s->session_id_length;
+ return s->session_id;
+ }
+
/* Even with SSLv2, we have 16 bytes (128 bits) of session ID space. SSLv3/TLSv1
* has 32 bytes (256 bits). As such, filling the ID with random gunk repeatedly
* until we have no conflict is going to complete in one iteration pretty much