Returns the decoration ID for the provided decoration name string.
For use with gennotify, to know the decoration IDs for use in
'minetest.set_gen_notify'.
* decoration
* The second parameter is a list of IDS of decorations which notification
is requested for.
-* `get_gen_notify()`
+* `minetest.get_gen_notify()`
* Returns a flagstring and a table with the `deco_id`s.
+* `minetest.get_decoration_id(decoration_name)
+ * Returns the decoration ID number for the provided decoration name string,
+ or `nil` on failure.
* `minetest.get_mapgen_object(objectname)`
* Return requested mapgen object if available (see "Mapgen objects")
* `minetest.get_heat(pos)`
}
+// get_decoration_id(decoration_name)
+// returns the decoration ID as used in gennotify
+int ModApiMapgen::l_get_decoration_id(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ const char *deco_str = luaL_checkstring(L, 1);
+ if (!deco_str)
+ return 0;
+
+ DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
+
+ if (!dmgr)
+ return 0;
+
+ Decoration *deco = (Decoration *)dmgr->getByName(deco_str);
+
+ if (!deco)
+ return 0;
+
+ lua_pushinteger(L, deco->index);
+
+ return 1;
+}
+
+
// register_biome({lots of stuff})
int ModApiMapgen::l_register_biome(lua_State *L)
{
API_FCT(get_noiseparams);
API_FCT(set_gen_notify);
API_FCT(get_gen_notify);
+ API_FCT(get_decoration_id);
API_FCT(register_biome);
API_FCT(register_decoration);
// get_gen_notify()
static int l_get_gen_notify(lua_State *L);
+ // get_decoration_id(decoration_name)
+ // returns the decoration ID as used in gennotify
+ static int l_get_decoration_id(lua_State *L);
+
// register_biome({lots of stuff})
static int l_register_biome(lua_State *L);