-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
+
-- Namespace for functions
+
flowers = {}
-- Map Generation
+
dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
+--
+-- Flowers
+--
+
-- Aliases for original flowers mod
-minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
-minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
-minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
+
minetest.register_alias("flowers:flower_rose", "flowers:rose")
minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
+minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
+minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
minetest.register_alias("flowers:flower_viola", "flowers:viola")
+minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
-- Flower registration
end
+-- Flower spread
+
+minetest.register_abm({
+ nodenames = {"group:flora"},
+ neighbors = {"default:dirt_with_grass", "default:desert_sand"},
+ interval = 50,
+ chance = 25,
+ action = function(pos, node)
+ pos.y = pos.y - 1
+ local under = minetest.get_node(pos)
+ pos.y = pos.y + 1
+ if under.name == "default:desert_sand" then
+ minetest.set_node(pos, {name = "default:dry_shrub"})
+ elseif under.name ~= "default:dirt_with_grass" then
+ return
+ end
+
+ local light = minetest.get_node_light(pos)
+ if not light or light < 13 then
+ return
+ end
+
+ local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4}
+ local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4}
+ if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
+ return
+ end
+
+ local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
+ if #flowers > 3 then
+ return
+ end
+
+ local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
+ if #seedling > 0 then
+ seedling = seedling[math.random(#seedling)]
+ seedling.y = seedling.y + 1
+ light = minetest.get_node_light(seedling)
+ if not light or light < 13 then
+ return
+ end
+ if minetest.get_node(seedling).name == "air" then
+ minetest.set_node(seedling, {name = node.name})
+ end
+ end
+ end,
+})
+
+
+--
-- Mushrooms
+--
local mushrooms_datas = {
{"brown", 2},
groups = {snappy = 3, flammable = 3, attached_node = 1},
drop = {
items = {
- {items = {"flowers:spores_" .. name}, rarity = 2,},
- {items = {"flowers:spores_" .. name}, rarity = 2,},
- {items = {"flowers:spores_" .. name}, rarity = 2,},
+ {items = {"flowers:mushroom_spores_" .. name}, rarity = 2,},
+ {items = {"flowers:mushroom_spores_" .. name}, rarity = 2,},
+ {items = {"flowers:mushroom_spores_" .. name}, rarity = 2,},
{items = {"flowers:mushroom_" .. name},},
},
},
}
})
- -- Register spores
+ -- Register mushroom spores
- minetest.register_node("flowers:spores_" .. name, {
+ minetest.register_node("flowers:mushroom_spores_" .. name, {
description = string.sub(string.upper(name), 0, 1) ..
string.sub(name, 2) .. " Mushroom Spores",
drawtype = "signlike",
- tiles = {"flowers_spores_" .. name .. ".png"},
- inventory_image = "flowers_spores_" .. name .. ".png",
- wield_image = "flowers_spores_" .. name .. ".png",
+ tiles = {"flowers_mushroom_spores_" .. name .. ".png"},
+ inventory_image = "flowers_mushroom_spores_" .. name .. ".png",
+ wield_image = "flowers_mushroom_spores_" .. name .. ".png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
},
groups = {dig_immediate = 3, attached_node = 1},
})
-
- -- Register growth ABMs
-
- minetest.register_abm({
- nodenames = {"flowers:spores_" .. name},
- interval = 14,
- chance = 25,
- action = function(pos, node)
- local node_under = minetest.get_node_or_nil({x = pos.x,
- y = pos.y - 1, z = pos.z})
- if not node_under then
- return
- end
- if minetest.get_item_group(node_under.name, "soil") ~= 0 and
- minetest.get_node_light(pos, nil) <= 13 then
- minetest.set_node({x = pos.x, y = pos.y, z = pos.z},
- {name = "flowers:mushroom_" .. name})
- end
- end
- })
end
--- Flower spread
+-- Register growing ABM
minetest.register_abm({
- nodenames = {"group:flora"},
- neighbors = {"default:dirt_with_grass", "default:desert_sand"},
- interval = 50,
- chance = 25,
+ nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"},
+ interval = 11,
+ chance = 50,
action = function(pos, node)
- pos.y = pos.y - 1
- local under = minetest.get_node(pos)
- pos.y = pos.y + 1
- if under.name == "default:desert_sand" then
- minetest.set_node(pos, {name = "default:dry_shrub"})
- elseif under.name ~= "default:dirt_with_grass" then
+ local node_under = minetest.get_node_or_nil({x = pos.x,
+ y = pos.y - 1, z = pos.z})
+ if not node_under then
return
end
-
- local light = minetest.get_node_light(pos)
- if not light or light < 13 then
- return
- end
-
- local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4}
- local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4}
- if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
- return
- end
-
- local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
- if #flowers > 3 then
- return
- end
-
- local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
- if #seedling > 0 then
- seedling = seedling[math.random(#seedling)]
- seedling.y = seedling.y + 1
- light = minetest.get_node_light(seedling)
- if not light or light < 13 then
- return
- end
- if minetest.get_node(seedling).name == "air" then
- minetest.set_node(seedling, {name = node.name})
+ if minetest.get_item_group(node_under.name, "soil") ~= 0 and
+ minetest.get_node_light(pos, nil) <= 13 then
+ if node.name == "flowers:mushroom_spores_brown" then
+ minetest.set_node(pos, {name = "flowers:mushroom_brown"})
+ else
+ minetest.set_node(pos, {name = "flowers:mushroom_red"})
end
end
- end,
+ end
})