// "nothing" can not be sorted
assert(pt1.type != POINTEDTHING_NOTHING);
assert(pt2.type != POINTEDTHING_NOTHING);
+ f32 pt1_distSq = pt1.distanceSq;
+
+ // Add some bonus when one of them is an object
+ if (pt1.type != pt2.type) {
+ if (pt1.type == POINTEDTHING_OBJECT)
+ pt1_distSq -= BS * BS;
+ else if (pt2.type == POINTEDTHING_OBJECT)
+ pt1_distSq += BS * BS;
+ }
+
// returns false if pt1 is nearer than pt2
- if (pt1.distanceSq < pt2.distanceSq) {
+ if (pt1_distSq < pt2.distanceSq) {
return false;
}
- if (pt1.distanceSq == pt2.distanceSq) {
+ if (pt1_distSq == pt2.distanceSq) {
// Sort them to allow only one order
if (pt1.type == POINTEDTHING_OBJECT)
return (pt2.type == POINTEDTHING_OBJECT