Default/mapgen: Remove dunes biome. Sand for glacier seabed
authorparamat <mat.gregory@virginmedia.com>
Sat, 10 Oct 2015 12:56:52 +0000 (13:56 +0100)
committerparamat <mat.gregory@virginmedia.com>
Sat, 10 Oct 2015 15:28:49 +0000 (16:28 +0100)
mods/default/mapgen.lua

index 0a2b3bc2b66c35233c3affe2c0cf622d9f10b1f4..1cb31f5c909f2e236276db834ddf993a44028618 100644 (file)
@@ -342,9 +342,9 @@ function default.register_biomes()
        minetest.register_biome({
                name = "glacier_ocean",
                node_dust = "default:snowblock",
-               node_top = "default:gravel",
+               node_top = "default:sand",
                depth_top = 1,
-               node_filler = "default:gravel",
+               node_filler = "default:sand",
                depth_filler = 2,
                --node_stone = "",
                --node_water_top = "",
@@ -483,26 +483,8 @@ function default.register_biomes()
                --depth_water_top = ,
                --node_water = "",
                --node_river_water = "",
-               y_min = 9,
-               y_max = 31000,
-               heat_point = 45,
-               humidity_point = 75,
-       })
-
-       minetest.register_biome({
-               name = "coniferous_forest_dunes",
-               --node_dust = "",
-               node_top = "default:sand",
-               depth_top = 1,
-               node_filler = "default:sand",
-               depth_filler = 2,
-               --node_stone = "",
-               --node_water_top = "",
-               --depth_water_top = ,
-               --node_water = "",
-               --node_river_water = "",
                y_min = 5,
-               y_max = 8,
+               y_max = 31000,
                heat_point = 45,
                humidity_point = 75,
        })
@@ -897,7 +879,7 @@ local function register_grass_decoration(offset, scale, length)
                        persist = 0.6
                },
                biomes = {"stone_grassland", "sandstone_grassland",
-                       "deciduous_forest", "coniferous_forest", "coniferous_forest_dunes"},
+                       "deciduous_forest", "coniferous_forest"},
                y_min = 1,
                y_max = 31000,
                decoration = "default:grass_"..length,