Improve node descriptions (#1834)
authorEzhh <owlecho@live.com>
Sun, 23 Jul 2017 08:26:10 +0000 (09:26 +0100)
committerSmallJoker <SmallJoker@users.noreply.github.com>
Sun, 23 Jul 2017 08:26:10 +0000 (10:26 +0200)
mods/default/nodes.lua
mods/doors/init.lua
mods/flowers/init.lua
mods/vessels/init.lua

index c90c8dc42c8b3227d3d8e20f98fe17e1ea9b450f..f9e1c12062197461fdf854ccff38bf54b4189984 100644 (file)
@@ -569,7 +569,7 @@ minetest.register_node("default:ice", {
 --
 
 minetest.register_node("default:tree", {
-       description = "Tree",
+       description = "Apple Tree",
        tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
        paramtype2 = "facedir",
        is_ground_content = false,
@@ -580,7 +580,7 @@ minetest.register_node("default:tree", {
 })
 
 minetest.register_node("default:wood", {
-       description = "Wooden Planks",
+       description = "Apple Wood Planks",
        paramtype2 = "facedir",
        place_param2 = 0,
        tiles = {"default_wood.png"},
@@ -590,7 +590,7 @@ minetest.register_node("default:wood", {
 })
 
 minetest.register_node("default:sapling", {
-       description = "Tree Sapling",
+       description = "Apple Tree Sapling",
        drawtype = "plantlike",
        tiles = {"default_sapling.png"},
        inventory_image = "default_sapling.png",
@@ -626,7 +626,7 @@ minetest.register_node("default:sapling", {
 })
 
 minetest.register_node("default:leaves", {
-       description = "Tree Leaves",
+       description = "Apple Tree Leaves",
        drawtype = "allfaces_optional",
        waving = 1,
        tiles = {"default_leaves.png"},
@@ -2252,7 +2252,7 @@ minetest.register_node("default:ladder_steel", {
 })
 
 default.register_fence("default:fence_wood", {
-       description = "Wooden Fence",
+       description = "Apple Wood Fence",
        texture = "default_fence_wood.png",
        inventory_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
        wield_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
index 3fffc84fc00d7110c58bcec2c659d221be47f93e..0eed5b84bdccfdd50ec019e3f2940dda2f62a3b1 100644 (file)
@@ -667,7 +667,7 @@ function doors.register_trapdoor(name, def)
 end
 
 doors.register_trapdoor("doors:trapdoor", {
-       description = "Trapdoor",
+       description = "Wooden Trapdoor",
        inventory_image = "doors_trapdoor.png",
        wield_image = "doors_trapdoor.png",
        tile_front = "doors_trapdoor.png",
@@ -783,7 +783,7 @@ function doors.register_fencegate(name, def)
 end
 
 doors.register_fencegate("doors:gate_wood", {
-       description = "Wooden Fence Gate",
+       description = "Apple Wood Fence Gate",
        texture = "default_wood.png",
        material = "default:wood",
        groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
index 5821b50b055c9defe9089269a34fe5e7fe798a0b..826c52ad671adb613c49845d98f2b8624898a52b 100644 (file)
@@ -59,7 +59,7 @@ end
 flowers.datas = {
        {
                "rose",
-               "Rose",
+               "Red Rose",
                {-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16},
                {color_red = 1, flammable = 1}
        },
index 688413f232eead8599cd11751ce8eeeb54b3306c..43d80922d49613972bfc842d05393c7514e52f32 100644 (file)
@@ -94,7 +94,7 @@ minetest.register_craft({
 })
 
 minetest.register_node("vessels:glass_bottle", {
-       description = "Glass Bottle (empty)",
+       description = "Empty Glass Bottle",
        drawtype = "plantlike",
        tiles = {"vessels_glass_bottle.png"},
        inventory_image = "vessels_glass_bottle.png",
@@ -120,7 +120,7 @@ minetest.register_craft( {
 })
 
 minetest.register_node("vessels:drinking_glass", {
-       description = "Drinking Glass (empty)",
+       description = "Empty Drinking Glass",
        drawtype = "plantlike",
        tiles = {"vessels_drinking_glass.png"},
        inventory_image = "vessels_drinking_glass_inv.png",
@@ -146,7 +146,7 @@ minetest.register_craft( {
 })
 
 minetest.register_node("vessels:steel_bottle", {
-       description = "Heavy Steel Bottle (empty)",
+       description = "Empty Heavy Steel Bottle",
        drawtype = "plantlike",
        tiles = {"vessels_steel_bottle.png"},
        inventory_image = "vessels_steel_bottle.png",
@@ -175,7 +175,7 @@ minetest.register_craft( {
 -- Glass and steel recycling
 
 minetest.register_craftitem("vessels:glass_fragments", {
-       description = "Pile of Glass Fragments",
+       description = "Glass Fragments",
        inventory_image = "vessels_glass_fragments.png",
 })