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Fix player pitch and yaw not being set properly
author
Kevin Ott
<supercodingmonkey@gmail.com>
Sat, 25 Apr 2015 06:18:26 +0000
(
02:18
-0400)
committer
Craig Robbins
<kde.psych@gmail.com>
Sun, 26 Apr 2015 13:36:05 +0000
(23:36 +1000)
src/game.cpp
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diff --git
a/src/game.cpp
b/src/game.cpp
index 3dcfcfaa96035b22fffce62a40ef472ff0a26bdb..706f118cb56e31700996a82b883c1aec1bac0423 100644
(file)
--- a/
src/game.cpp
+++ b/
src/game.cpp
@@
-1793,7
+1793,7
@@
void Game::run()
cam_view.camera_pitch) * cam_smoothing;
updatePlayerControl(cam_view);
step(&dtime);
- processClientEvents(&cam_view, &runData.damage_flash);
+ processClientEvents(&cam_view
_target
, &runData.damage_flash);
updateCamera(&flags, draw_times.busy_time, dtime,
runData.time_from_last_punch);
updateSound(dtime);