Sky: Fix sunrisebg texture motion (#4199)
authorParamat <paramat@users.noreply.github.com>
Wed, 8 Jun 2016 06:43:27 +0000 (07:43 +0100)
committerZeno- <kde.psych@gmail.com>
Wed, 8 Jun 2016 06:43:27 +0000 (16:43 +1000)
Top of texture no longer shows above horizon during night and day

src/sky.cpp

index 682ff05e3f425a6a25f2d19513fbe1d5d9d70ea7..4ee750c556c551d268ff7f982a511a65fbb44b6e 100644 (file)
@@ -239,7 +239,7 @@ void Sky::render()
                        float a = easeCurve(MYMAX(0, MYMIN(1, a_)));
                        //std::cerr<<"a_="<<a_<<" a="<<a<<std::endl;
                        video::SColor c(255,255,255,255);
-                       float y = -(1.0 - a) * 0.2;
+                       float y = -(1.0 - a) * 0.22;
                        vertices[0] = video::S3DVertex(-1,-0.05+y,-1, 0,0,1, c, t, t);
                        vertices[1] = video::S3DVertex( 1,-0.05+y,-1, 0,0,1, c, o, t);
                        vertices[2] = video::S3DVertex( 1, 0.2+y,-1, 0,0,1, c, o, o);