bb_signals_recursive_norestart((1 << SIGHUP), record_signo);
/* Now run the looping stuff for the rest of forever.
- * NB: if delayed signal happened, avoid blocking in wait().
*/
while (1) {
int maybe_WNOHANG;
maybe_WNOHANG |= check_delayed_sigs();
/* Wait for any child process(es) to exit.
- * NB: "delayed" signals will also interrupt this wait(),
- * bb_signals_recursive_norestart() set them up for that.
- * This guarantees we won't be stuck here
- * till next orphan dies.
+ *
+ * If check_delayed_sigs above reported that a signal
+ * was caught, wait will be nonblocking. This ensures
+ * that if SIGHUP has reloaded inittab, respawn and askfirst
+ * actions will not be delayed until next child death.
*/
if (maybe_WNOHANG)
maybe_WNOHANG = WNOHANG;
pid_t wpid;
struct init_action *a;
+ /* If signals happen _in_ the wait, they interrupt it,
+ * bb_signals_recursive_norestart set them up that way
+ */
wpid = waitpid(-1, NULL, maybe_WNOHANG);
if (wpid <= 0)
break;