}
private getAppropriateFile (averageDownloadSpeed?: number): VideoFile {
- if (this.videoFiles === undefined || this.videoFiles.length === 0) return undefined
- if (this.videoFiles.length === 1) return this.videoFiles[0]
+ if (this.videoFiles === undefined) return undefined
+
+ const files = this.videoFiles.filter(f => f.resolution.id !== 0)
+
+ if (files.length === 0) return undefined
+ if (files.length === 1) return files[0]
// Don't change the torrent is the play was ended
if (this.torrent && this.torrent.progress === 1 && this.player.ended()) return this.currentVideoFile
if (!averageDownloadSpeed) averageDownloadSpeed = this.getAndSaveActualDownloadSpeed()
+ averageDownloadSpeed = 0
// Limit resolution according to player height
const playerHeight = this.playerElement.offsetHeight
// We take the first resolution just above the player height
// Example: player height is 530px, we want the 720p file instead of 480p
- let maxResolution = this.videoFiles[0].resolution.id
- for (let i = this.videoFiles.length - 1; i >= 0; i--) {
- const resolutionId = this.videoFiles[i].resolution.id
- if (resolutionId >= playerHeight) {
+ let maxResolution = files[0].resolution.id
+ for (let i = files.length - 1; i >= 0; i--) {
+ const resolutionId = files[i].resolution.id
+ if (resolutionId !== 0 && resolutionId >= playerHeight) {
maxResolution = resolutionId
break
}
}
// Filter videos we can play according to our screen resolution and bandwidth
- const filteredFiles = this.videoFiles
- .filter(f => f.resolution.id <= maxResolution)
- .filter(f => {
- const fileBitrate = (f.size / this.videoDuration)
- let threshold = fileBitrate
+ const filteredFiles = files.filter(f => f.resolution.id <= maxResolution)
+ .filter(f => {
+ const fileBitrate = (f.size / this.videoDuration)
+ let threshold = fileBitrate
- // If this is for a higher resolution or an initial load: add a margin
- if (!this.currentVideoFile || f.resolution.id > this.currentVideoFile.resolution.id) {
- threshold += ((fileBitrate * this.CONSTANTS.AUTO_QUALITY_THRESHOLD_PERCENT) / 100)
- }
+ // If this is for a higher resolution or an initial load: add a margin
+ if (!this.currentVideoFile || f.resolution.id > this.currentVideoFile.resolution.id) {
+ threshold += ((fileBitrate * this.CONSTANTS.AUTO_QUALITY_THRESHOLD_PERCENT) / 100)
+ }
- return averageDownloadSpeed > threshold
- })
+ return averageDownloadSpeed > threshold
+ })
// If the download speed is too bad, return the lowest resolution we have
- if (filteredFiles.length === 0) return videoFileMinByResolution(this.videoFiles)
+ if (filteredFiles.length === 0) return videoFileMinByResolution(files)
return videoFileMaxByResolution(filteredFiles)
}