Remove trailing tabs from empty lines in stairs
authorShadowNinja <noreply@gmail.com>
Sat, 5 Oct 2013 00:33:41 +0000 (20:33 -0400)
committerShadowNinja <noreply@gmail.com>
Fri, 1 Nov 2013 15:34:24 +0000 (11:34 -0400)
mods/stairs/init.lua

index 85c2978d1d54e70400f534e2502ac94b4455d96f..179cf15d93708aa92fef539e631e3bec8f8c378e 100644 (file)
@@ -25,11 +25,11 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
                        if pointed_thing.type ~= "node" then
                                return itemstack
                        end
-                       
+
                        local p0 = pointed_thing.under
                        local p1 = pointed_thing.above
                        local param2 = 0
-                       
+
                        local placer_pos = placer:getpos()
                        if placer_pos then
                                local dir = {
@@ -39,7 +39,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
                                }
                                param2 = minetest.dir_to_facedir(dir)
                        end
-                       
+
                        if p0.y-1 == p1.y then
                                param2 = param2 + 20
                                if param2 == 21 then
@@ -48,11 +48,11 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
                                        param2 = 21
                                end
                        end
-                       
+
                        return minetest.item_place(itemstack, placer, pointed_thing, param2)
                end,
        })
-       
+
        -- for replace ABM
        minetest.register_node(":stairs:stair_" .. subname.."upside_down", {
                replace_name = "stairs:stair_" .. subname,
@@ -108,10 +108,10 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
                        local n0 = minetest.get_node(p0)
                        local n1 = minetest.get_node(p1)
                        local param2 = 0
-                       
+
                        local n0_is_upside_down = (n0.name == "stairs:slab_" .. subname and
                                        n0.param2 >= 20)
-                       
+
                        if n0.name == "stairs:slab_" .. subname and not n0_is_upside_down and p0.y+1 == p1.y then
                                slabpos = p0
                                slabnode = n0
@@ -125,7 +125,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
                                -- Make a fake stack of a single item and try to place it
                                local fakestack = ItemStack(recipeitem)
                                fakestack:set_count(itemstack:get_count())
-                               
+
                                pointed_thing.above = slabpos
                                local success
                                fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
@@ -148,7 +148,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
                                        -- Make a fake stack of a single item and try to place it
                                        local fakestack = ItemStack(recipeitem)
                                        fakestack:set_count(itemstack:get_count())
-                                       
+
                                        pointed_thing.above = p0
                                        local success
                                        fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
@@ -161,20 +161,20 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
                                        end
                                        return itemstack
                                end
-                               
+
                                -- Place upside down slab
                                param2 = 20
                        end
-                       
+
                        -- If pointing at the side of a upside down slab
                        if n0_is_upside_down and p0.y+1 ~= p1.y then
                                param2 = 20
                        end
-                       
+
                        return minetest.item_place(itemstack, placer, pointed_thing, param2)
                end,
        })
-       
+
        -- for replace ABM
        minetest.register_node(":stairs:slab_" .. subname.."upside_down", {
                replace_name = "stairs:slab_"..subname,