- env: PLATFORM=Win32
compiler: gcc
os: linux
- addons:
- apt:
- packages: ['gcc-mingw-w64-i686', 'g++-mingw-w64-i686', 'binutils-mingw-w64-i686']
- sources: &sources
- - ubuntu-toolchain-r-test
- - sourceline: 'deb http://mirrors.kernel.org/ubuntu xenial main universe'
- env: PLATFORM=Win64
compiler: gcc
os: linux
- addons:
- apt:
- packages: ['gcc-mingw-w64-x86-64', 'g++-mingw-w64-x86-64', 'binutils-mingw-w64-x86-64']
- sources: &sources
- - ubuntu-toolchain-r-test
- - sourceline: 'deb http://mirrors.kernel.org/ubuntu xenial main universe'
- env: PLATFORM=Unix
compiler: clang
#!/bin/bash
set -e
+CORE_GIT=https://github.com/minetest/minetest
+CORE_BRANCH=master
+CORE_NAME=minetest
+GAME_GIT=https://github.com/minetest/minetest_game
+GAME_BRANCH=master
+GAME_NAME=minetest_game
+
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ $# -ne 1 ]; then
echo "Usage: $0 <build directory>"
packagedir=$builddir/packages
libdir=$builddir/libs
-toolchain_file=$dir/toolchain_mingw.cmake
+# Test which win32 compiler is present
+which i586-mingw32msvc-windres > /dev/null 2>&1 && toolchain_file=$dir/toolchain_i586-mingw32msvc.cmake
+which i686-w64-mingw32-windres > /dev/null 2>&1 && toolchain_file=$dir/toolchain_i646-w64-mingw32.cmake
+
+if [ -z "$toolchain_file" ]
+then
+ echo "Unable to determine which mingw32 compiler to use"
+ exit 1
+else
+ echo "Using $toolchain_file"
+fi
+
irrlicht_version=1.8.4
ogg_version=1.3.2
vorbis_version=1.3.5
# Get minetest
cd $builddir
if [ ! "x$EXISTING_MINETEST_DIR" = "x" ]; then
- ln -s $EXISTING_MINETEST_DIR minetest
+ ln -s $EXISTING_MINETEST_DIR $CORE_NAME
else
- [ -d minetest ] && (cd minetest && git pull) || (git clone https://github.com/minetest/minetest)
+ [ -d $CORE_NAME ] && (cd $CORE_NAME && git pull) || (git clone -b $CORE_BRANCH $CORE_GIT)
fi
-cd minetest
+cd $CORE_NAME
git_hash=$(git rev-parse --short HEAD)
# Get minetest_game
cd games
if [ "x$NO_MINETEST_GAME" = "x" ]; then
- [ -d minetest_game ] && (cd minetest_game && git pull) || (git clone https://github.com/minetest/minetest_game)
+ [ -d $GAME_NAME ] && (cd $GAME_NAME && git pull) || (git clone -b $GAME_BRANCH $GAME_GIT)
fi
cd ../..
# Build the thing
-cd minetest
+cd $CORE_NAME
[ -d _build ] && rm -Rf _build/
mkdir _build
cd _build
-DLEVELDB_LIBRARY=$libdir/leveldb/lib/libleveldb.dll.a \
-DLEVELDB_DLL=$libdir/leveldb/bin/libleveldb.dll
-make -j2
+make -j$(nproc)
[ "x$NO_PACKAGE" = "x" ] && make package
#!/bin/bash
set -e
+CORE_GIT=https://github.com/minetest/minetest
+CORE_BRANCH=master
+CORE_NAME=minetest
+GAME_GIT=https://github.com/minetest/minetest_game
+GAME_BRANCH=master
+GAME_NAME=minetest_game
+
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ $# -ne 1 ]; then
echo "Usage: $0 <build directory>"
packagedir=$builddir/packages
libdir=$builddir/libs
-toolchain_file=$dir/toolchain_mingw64.cmake
+toolchain_file=$dir/toolchain_x86_64-w64-mingw32.cmake
irrlicht_version=1.8.4
ogg_version=1.3.2
vorbis_version=1.3.5
# Get minetest
cd $builddir
if [ ! "x$EXISTING_MINETEST_DIR" = "x" ]; then
- ln -s $EXISTING_MINETEST_DIR minetest
+ ln -s $EXISTING_MINETEST_DIR $CORE_NAME
else
- [ -d minetest ] && (cd minetest && git pull) || (git clone https://github.com/minetest/minetest)
+ [ -d $CORE_NAME ] && (cd $CORE_NAME && git pull) || (git clone -b $CORE_BRANCH $CORE_GIT)
fi
-cd minetest
+cd $CORE_NAME
git_hash=$(git rev-parse --short HEAD)
# Get minetest_game
cd games
if [ "x$NO_MINETEST_GAME" = "x" ]; then
- [ -d minetest_game ] && (cd minetest_game && git pull) || (git clone https://github.com/minetest/minetest_game)
+ [ -d $GAME_NAME ] && (cd $GAME_NAME && git pull) || (git clone -b $GAME_BRANCH $GAME_GIT)
fi
cd ../..
# Build the thing
-cd minetest
+cd $CORE_NAME
[ -d _build ] && rm -Rf _build/
mkdir _build
cd _build
-DLEVELDB_LIBRARY=$libdir/leveldb/lib/libleveldb.dll.a \
-DLEVELDB_DLL=$libdir/leveldb/bin/libleveldb.dll
-make -j2
+make -j$(nproc)
[ "x$NO_PACKAGE" = "x" ] && make package
--- /dev/null
+# name of the target operating system
+SET(CMAKE_SYSTEM_NAME Windows)
+
+# which compilers to use for C and C++
+SET(CMAKE_C_COMPILER i586-mingw32msvc-gcc)
+SET(CMAKE_CXX_COMPILER i586-mingw32msvc-g++)
+SET(CMAKE_RC_COMPILER i586-mingw32msvc-windres)
+
+# here is the target environment located
+SET(CMAKE_FIND_ROOT_PATH /usr/i586-mingw32msvc)
+
+# adjust the default behaviour of the FIND_XXX() commands:
+# search headers and libraries in the target environment, search
+# programs in the host environment
+set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
--- /dev/null
+# name of the target operating system
+SET(CMAKE_SYSTEM_NAME Windows)
+
+# which compilers to use for C and C++
+SET(CMAKE_C_COMPILER i686-w64-mingw32-gcc)
+SET(CMAKE_CXX_COMPILER i686-w64-mingw32-g++)
+SET(CMAKE_RC_COMPILER i686-w64-mingw32-windres)
+
+# here is the target environment located
+SET(CMAKE_FIND_ROOT_PATH /usr/i686-w64-mingw32)
+
+# adjust the default behaviour of the FIND_XXX() commands:
+# search headers and libraries in the target environment, search
+# programs in the host environment
+set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
+++ /dev/null
-# name of the target operating system
-SET(CMAKE_SYSTEM_NAME Windows)
-
-# which compilers to use for C and C++
-SET(CMAKE_C_COMPILER i586-mingw32msvc-gcc)
-SET(CMAKE_CXX_COMPILER i586-mingw32msvc-g++)
-SET(CMAKE_RC_COMPILER i586-mingw32msvc-windres)
-
-# here is the target environment located
-SET(CMAKE_FIND_ROOT_PATH /usr/i586-mingw32msvc)
-
-# adjust the default behaviour of the FIND_XXX() commands:
-# search headers and libraries in the target environment, search
-# programs in the host environment
-set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
+++ /dev/null
-# name of the target operating system
-SET(CMAKE_SYSTEM_NAME Windows)
-
-# which compilers to use for C and C++
-SET(CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
-SET(CMAKE_CXX_COMPILER x86_64-w64-mingw32-g++)
-SET(CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
-
-# here is the target environment located
-SET(CMAKE_FIND_ROOT_PATH /usr/x86_64-w64-mingw32)
-
-# adjust the default behaviour of the FIND_XXX() commands:
-# search headers and libraries in the target environment, search
-# programs in the host environment
-set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
--- /dev/null
+# name of the target operating system
+SET(CMAKE_SYSTEM_NAME Windows)
+
+# which compilers to use for C and C++
+SET(CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
+SET(CMAKE_CXX_COMPILER x86_64-w64-mingw32-g++)
+SET(CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
+
+# here is the target environment located
+SET(CMAKE_FIND_ROOT_PATH /usr/x86_64-w64-mingw32)
+
+# adjust the default behaviour of the FIND_XXX() commands:
+# search headers and libraries in the target environment, search
+# programs in the host environment
+set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
sudo apt-get update
sudo apt-get install p7zip-full
wget http://minetest.kitsunemimi.pw/mingw-w64-i686_7.1.1_ubuntu14.04.7z -O mingw.7z
- sed -e "s|%PREFIX%|i686-w64-mingw32|" \
- -e "s|%ROOTPATH%|/usr/i686-w64-mingw32|" \
- < util/travis/toolchain_mingw.cmake.in > util/buildbot/toolchain_mingw.cmake
+ # buildwin32.sh detects the installed toolchain automatically
sudo 7z x -y -o/usr mingw.7z
elif [[ $PLATFORM == "Win64" ]]; then
sudo apt-get update