* Give more player information
* Correct lua_api.txt
* Correct keys in lua_api.txt
* Improve Code
* Only Bugfix+ser_vers
* Correct doc
* Fix double
u8 getMajor() const { return m_version_major; }
u8 getMinor() const { return m_version_minor; }
u8 getPatch() const { return m_version_patch; }
+ const std::string &getFull() const { return m_full_version; }
private:
// Version is stored in here after INIT before INIT2
u8 m_pending_serialization_version = SER_FMT_VER_INVALID;
*major = client->getMajor();
*minor = client->getMinor();
*patch = client->getPatch();
- *vers_string = client->getPatch();
+ *vers_string = client->getFull();
m_clients.unlock();