jni/src/porting_android.cpp \
jni/src/porting.cpp \
jni/src/profiler.cpp \
- jni/src/quicktune.cpp \
jni/src/raycast.cpp \
jni/src/reflowscan.cpp \
jni/src/remoteplayer.cpp \
jni/src/util/ieee_float.cpp \
jni/src/util/numeric.cpp \
jni/src/util/pointedthing.cpp \
+ jni/src/util/quicktune.cpp \
jni/src/util/serialize.cpp \
jni/src/util/sha1.cpp \
jni/src/util/srp.cpp \
player.cpp
porting.cpp
profiler.cpp
- quicktune.cpp
raycast.cpp
reflowscan.cpp
remoteplayer.cpp
if(VCPKG_APPLOCAL_DEPS)
# Collect the dll's from the output path
install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/Release/
- DESTINATION ${BINDIR}
+ DESTINATION ${BINDIR}
CONFIGURATIONS Release
FILES_MATCHING PATTERN "*.dll")
install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/Debug/
#include "particles.h"
#include "porting.h"
#include "profiler.h"
-#include "quicktune_shortcutter.h"
#include "raycast.h"
#include "server.h"
#include "settings.h"
#include "util/basic_macros.h"
#include "util/directiontables.h"
#include "util/pointedthing.h"
+#include "util/quicktune_shortcutter.h"
#include "irrlicht_changes/static_text.h"
#include "version.h"
#include "script/scripting_client.h"
#include "defaultsettings.h"
#include "gettext.h"
#include "log.h"
-#include "quicktune.h"
+#include "util/quicktune.h"
#include "httpfetch.h"
#include "gameparams.h"
#include "database/database.h"
+++ /dev/null
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "quicktune.h"
-#include "threading/mutex_auto_lock.h"
-#include "util/string.h"
-
-std::string QuicktuneValue::getString()
-{
- switch(type){
- case QVT_NONE:
- return "(none)";
- case QVT_FLOAT:
- return ftos(value_QVT_FLOAT.current);
- }
- return "<invalid type>";
-}
-void QuicktuneValue::relativeAdd(float amount)
-{
- switch(type){
- case QVT_NONE:
- break;
- case QVT_FLOAT:
- value_QVT_FLOAT.current += amount * (value_QVT_FLOAT.max - value_QVT_FLOAT.min);
- if(value_QVT_FLOAT.current > value_QVT_FLOAT.max)
- value_QVT_FLOAT.current = value_QVT_FLOAT.max;
- if(value_QVT_FLOAT.current < value_QVT_FLOAT.min)
- value_QVT_FLOAT.current = value_QVT_FLOAT.min;
- break;
- }
-}
-
-static std::map<std::string, QuicktuneValue> g_values;
-static std::vector<std::string> g_names;
-std::mutex *g_mutex = NULL;
-
-static void makeMutex()
-{
- if(!g_mutex){
- g_mutex = new std::mutex();
- }
-}
-
-std::vector<std::string> getQuicktuneNames()
-{
- return g_names;
-}
-
-QuicktuneValue getQuicktuneValue(const std::string &name)
-{
- makeMutex();
- MutexAutoLock lock(*g_mutex);
- std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
- if(i == g_values.end()){
- QuicktuneValue val;
- val.type = QVT_NONE;
- return val;
- }
- return i->second;
-}
-
-void setQuicktuneValue(const std::string &name, const QuicktuneValue &val)
-{
- makeMutex();
- MutexAutoLock lock(*g_mutex);
- g_values[name] = val;
- g_values[name].modified = true;
-}
-
-void updateQuicktuneValue(const std::string &name, QuicktuneValue &val)
-{
- makeMutex();
- MutexAutoLock lock(*g_mutex);
- std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
- if(i == g_values.end()){
- g_values[name] = val;
- g_names.push_back(name);
- return;
- }
- QuicktuneValue &ref = i->second;
- if(ref.modified)
- val = ref;
- else{
- ref = val;
- ref.modified = false;
- }
-}
-
+++ /dev/null
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-/*
- Used for tuning constants when developing.
-
- Eg. if you have this constant somewhere that you just can't get right
- by changing it and recompiling all over again:
- v3f wield_position = v3f(55, -35, 65);
-
- Make it look like this:
- v3f wield_position = v3f(55, -35, 65);
- QUICKTUNE_AUTONAME(QVT_FLOAT, wield_position.X, 0, 100);
- QUICKTUNE_AUTONAME(QVT_FLOAT, wield_position.Y, -80, 20);
- QUICKTUNE_AUTONAME(QVT_FLOAT, wield_position.Z, 0, 100);
-
- Then you can modify the values at runtime, using the keys
- keymap_quicktune_prev
- keymap_quicktune_next
- keymap_quicktune_dec
- keymap_quicktune_inc
-
- Once you have modified the values at runtime and then quit, the game
- will print out all the modified values at the end:
- Modified quicktune values:
- wield_position.X = 60
- wield_position.Y = -30
- wield_position.Z = 65
-
- The QUICKTUNE macros shouldn't generally be left in committed code.
-*/
-
-#pragma once
-
-#include <string>
-#include <map>
-#include <vector>
-
-enum QuicktuneValueType{
- QVT_NONE,
- QVT_FLOAT
-};
-struct QuicktuneValue
-{
- QuicktuneValueType type = QVT_NONE;
- union{
- struct{
- float current;
- float min;
- float max;
- } value_QVT_FLOAT;
- };
- bool modified = false;
-
- QuicktuneValue() = default;
-
- std::string getString();
- void relativeAdd(float amount);
-};
-
-std::vector<std::string> getQuicktuneNames();
-QuicktuneValue getQuicktuneValue(const std::string &name);
-void setQuicktuneValue(const std::string &name, const QuicktuneValue &val);
-
-void updateQuicktuneValue(const std::string &name, QuicktuneValue &val);
-
-#ifndef NDEBUG
- #define QUICKTUNE(type_, var, min_, max_, name){\
- QuicktuneValue qv;\
- qv.type = type_;\
- qv.value_##type_.current = var;\
- qv.value_##type_.min = min_;\
- qv.value_##type_.max = max_;\
- updateQuicktuneValue(name, qv);\
- var = qv.value_##type_.current;\
- }
-#else // NDEBUG
- #define QUICKTUNE(type, var, min_, max_, name){}
-#endif
-
-#define QUICKTUNE_AUTONAME(type_, var, min_, max_)\
- QUICKTUNE(type_, var, min_, max_, #var)
+++ /dev/null
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-
-#include "quicktune.h"
-
-class QuicktuneShortcutter
-{
-private:
- std::vector<std::string> m_names;
- u32 m_selected_i;
- std::string m_message;
-public:
- bool hasMessage() const
- {
- return !m_message.empty();
- }
-
- std::string getMessage()
- {
- std::string s = m_message;
- m_message = "";
- if (!s.empty())
- return std::string("[quicktune] ") + s;
- return "";
- }
- std::string getSelectedName()
- {
- if(m_selected_i < m_names.size())
- return m_names[m_selected_i];
- return "(nothing)";
- }
- void next()
- {
- m_names = getQuicktuneNames();
- if(m_selected_i < m_names.size()-1)
- m_selected_i++;
- else
- m_selected_i = 0;
- m_message = std::string("Selected \"")+getSelectedName()+"\"";
- }
- void prev()
- {
- m_names = getQuicktuneNames();
- if(m_selected_i > 0)
- m_selected_i--;
- else
- m_selected_i = m_names.size()-1;
- m_message = std::string("Selected \"")+getSelectedName()+"\"";
- }
- void inc()
- {
- QuicktuneValue val = getQuicktuneValue(getSelectedName());
- val.relativeAdd(0.05);
- m_message = std::string("\"")+getSelectedName()
- +"\" = "+val.getString();
- setQuicktuneValue(getSelectedName(), val);
- }
- void dec()
- {
- QuicktuneValue val = getQuicktuneValue(getSelectedName());
- val.relativeAdd(-0.05);
- m_message = std::string("\"")+getSelectedName()
- +"\" = "+val.getString();
- setQuicktuneValue(getSelectedName(), val);
- }
-};
${CMAKE_CURRENT_SOURCE_DIR}/ieee_float.cpp
${CMAKE_CURRENT_SOURCE_DIR}/numeric.cpp
${CMAKE_CURRENT_SOURCE_DIR}/pointedthing.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/quicktune.cpp
${CMAKE_CURRENT_SOURCE_DIR}/serialize.cpp
${CMAKE_CURRENT_SOURCE_DIR}/sha1.cpp
${CMAKE_CURRENT_SOURCE_DIR}/sha256.c
${CMAKE_CURRENT_SOURCE_DIR}/srp.cpp
${CMAKE_CURRENT_SOURCE_DIR}/timetaker.cpp
PARENT_SCOPE)
-
--- /dev/null
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "quicktune.h"
+#include "threading/mutex_auto_lock.h"
+#include "util/string.h"
+
+std::string QuicktuneValue::getString()
+{
+ switch(type){
+ case QVT_NONE:
+ return "(none)";
+ case QVT_FLOAT:
+ return ftos(value_QVT_FLOAT.current);
+ }
+ return "<invalid type>";
+}
+void QuicktuneValue::relativeAdd(float amount)
+{
+ switch(type){
+ case QVT_NONE:
+ break;
+ case QVT_FLOAT:
+ value_QVT_FLOAT.current += amount * (value_QVT_FLOAT.max - value_QVT_FLOAT.min);
+ if(value_QVT_FLOAT.current > value_QVT_FLOAT.max)
+ value_QVT_FLOAT.current = value_QVT_FLOAT.max;
+ if(value_QVT_FLOAT.current < value_QVT_FLOAT.min)
+ value_QVT_FLOAT.current = value_QVT_FLOAT.min;
+ break;
+ }
+}
+
+static std::map<std::string, QuicktuneValue> g_values;
+static std::vector<std::string> g_names;
+std::mutex *g_mutex = NULL;
+
+static void makeMutex()
+{
+ if(!g_mutex){
+ g_mutex = new std::mutex();
+ }
+}
+
+std::vector<std::string> getQuicktuneNames()
+{
+ return g_names;
+}
+
+QuicktuneValue getQuicktuneValue(const std::string &name)
+{
+ makeMutex();
+ MutexAutoLock lock(*g_mutex);
+ std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
+ if(i == g_values.end()){
+ QuicktuneValue val;
+ val.type = QVT_NONE;
+ return val;
+ }
+ return i->second;
+}
+
+void setQuicktuneValue(const std::string &name, const QuicktuneValue &val)
+{
+ makeMutex();
+ MutexAutoLock lock(*g_mutex);
+ g_values[name] = val;
+ g_values[name].modified = true;
+}
+
+void updateQuicktuneValue(const std::string &name, QuicktuneValue &val)
+{
+ makeMutex();
+ MutexAutoLock lock(*g_mutex);
+ std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
+ if(i == g_values.end()){
+ g_values[name] = val;
+ g_names.push_back(name);
+ return;
+ }
+ QuicktuneValue &ref = i->second;
+ if(ref.modified)
+ val = ref;
+ else{
+ ref = val;
+ ref.modified = false;
+ }
+}
+
--- /dev/null
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+/*
+ Used for tuning constants when developing.
+
+ Eg. if you have this constant somewhere that you just can't get right
+ by changing it and recompiling all over again:
+ v3f wield_position = v3f(55, -35, 65);
+
+ Make it look like this:
+ v3f wield_position = v3f(55, -35, 65);
+ QUICKTUNE_AUTONAME(QVT_FLOAT, wield_position.X, 0, 100);
+ QUICKTUNE_AUTONAME(QVT_FLOAT, wield_position.Y, -80, 20);
+ QUICKTUNE_AUTONAME(QVT_FLOAT, wield_position.Z, 0, 100);
+
+ Then you can modify the values at runtime, using the keys
+ keymap_quicktune_prev
+ keymap_quicktune_next
+ keymap_quicktune_dec
+ keymap_quicktune_inc
+
+ Once you have modified the values at runtime and then quit, the game
+ will print out all the modified values at the end:
+ Modified quicktune values:
+ wield_position.X = 60
+ wield_position.Y = -30
+ wield_position.Z = 65
+
+ The QUICKTUNE macros shouldn't generally be left in committed code.
+*/
+
+#pragma once
+
+#include <string>
+#include <map>
+#include <vector>
+
+enum QuicktuneValueType{
+ QVT_NONE,
+ QVT_FLOAT
+};
+struct QuicktuneValue
+{
+ QuicktuneValueType type = QVT_NONE;
+ union{
+ struct{
+ float current;
+ float min;
+ float max;
+ } value_QVT_FLOAT;
+ };
+ bool modified = false;
+
+ QuicktuneValue() = default;
+
+ std::string getString();
+ void relativeAdd(float amount);
+};
+
+std::vector<std::string> getQuicktuneNames();
+QuicktuneValue getQuicktuneValue(const std::string &name);
+void setQuicktuneValue(const std::string &name, const QuicktuneValue &val);
+
+void updateQuicktuneValue(const std::string &name, QuicktuneValue &val);
+
+#ifndef NDEBUG
+ #define QUICKTUNE(type_, var, min_, max_, name){\
+ QuicktuneValue qv;\
+ qv.type = type_;\
+ qv.value_##type_.current = var;\
+ qv.value_##type_.min = min_;\
+ qv.value_##type_.max = max_;\
+ updateQuicktuneValue(name, qv);\
+ var = qv.value_##type_.current;\
+ }
+#else // NDEBUG
+ #define QUICKTUNE(type, var, min_, max_, name){}
+#endif
+
+#define QUICKTUNE_AUTONAME(type_, var, min_, max_)\
+ QUICKTUNE(type_, var, min_, max_, #var)
--- /dev/null
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "quicktune.h"
+
+class QuicktuneShortcutter
+{
+private:
+ std::vector<std::string> m_names;
+ u32 m_selected_i;
+ std::string m_message;
+public:
+ bool hasMessage() const
+ {
+ return !m_message.empty();
+ }
+
+ std::string getMessage()
+ {
+ std::string s = m_message;
+ m_message = "";
+ if (!s.empty())
+ return std::string("[quicktune] ") + s;
+ return "";
+ }
+ std::string getSelectedName()
+ {
+ if(m_selected_i < m_names.size())
+ return m_names[m_selected_i];
+ return "(nothing)";
+ }
+ void next()
+ {
+ m_names = getQuicktuneNames();
+ if(m_selected_i < m_names.size()-1)
+ m_selected_i++;
+ else
+ m_selected_i = 0;
+ m_message = std::string("Selected \"")+getSelectedName()+"\"";
+ }
+ void prev()
+ {
+ m_names = getQuicktuneNames();
+ if(m_selected_i > 0)
+ m_selected_i--;
+ else
+ m_selected_i = m_names.size()-1;
+ m_message = std::string("Selected \"")+getSelectedName()+"\"";
+ }
+ void inc()
+ {
+ QuicktuneValue val = getQuicktuneValue(getSelectedName());
+ val.relativeAdd(0.05);
+ m_message = std::string("\"")+getSelectedName()
+ +"\" = "+val.getString();
+ setQuicktuneValue(getSelectedName(), val);
+ }
+ void dec()
+ {
+ QuicktuneValue val = getQuicktuneValue(getSelectedName());
+ val.relativeAdd(-0.05);
+ m_message = std::string("\"")+getSelectedName()
+ +"\" = "+val.getString();
+ setQuicktuneValue(getSelectedName(), val);
+ }
+};
src/porting.cpp
src/porting.h
src/profiler.h
-src/quicktune.cpp
-src/quicktune.h
-src/quicktune_shortcutter.h
src/raycast.cpp
src/raycast.h
src/reflowscan.cpp
src/util/pointedthing.cpp
src/util/pointedthing.h
src/util/pointer.h
+src/util/quicktune.h
+src/util/quicktune_shortcutter.h
+src/util/quicktune.cpp
src/util/serialize.cpp
src/util/serialize.h
src/util/sha1.cpp