Fix typo in water_flowing tile animation Also add missing commas and use non-deprecat...
authorPilzAdam <pilzadam@minetest.net>
Mon, 15 Dec 2014 12:27:20 +0000 (13:27 +0100)
committerNovatux <nathanael.courant@laposte.net>
Sat, 10 Jan 2015 14:47:30 +0000 (15:47 +0100)
mods/default/nodes.lua

index cccf06e09f7aafaced3f829054393b3e797a500d..ddf92332d7bba702f6db22f174205feaefcf32c7 100644 (file)
@@ -870,7 +870,7 @@ minetest.register_node("default:water_source", {
                                type = "vertical_frames",
                                aspect_w = 16,
                                aspect_h = 16,
-                               length = 2.0
+                               length = 2.0,
                        },
                },
        },
@@ -882,7 +882,7 @@ minetest.register_node("default:water_source", {
                                type = "vertical_frames",
                                aspect_w = 16,
                                aspect_h = 16,
-                               length = 2.0
+                               length = 2.0,
                        },
                        backface_culling = false,
                },
@@ -910,23 +910,23 @@ minetest.register_node("default:water_flowing", {
        tiles = {"default_water.png"},
        special_tiles = {
                {
-                       image = "default_water_flowing_animated.png",
+                       name = "default_water_flowing_animated.png",
                        backface_culling = false,
                        animation = {
-                               type =vertical_frames",
+                               type = "vertical_frames",
                                aspect_w = 16,
                                aspect_h = 16,
-                               length = 0.8
+                               length = 0.8,
                        },
                },
                {
-                       image = "default_water_flowing_animated.png",
+                       name = "default_water_flowing_animated.png",
                        backface_culling = true,
                        animation = {
                                type = "vertical_frames",
                                aspect_w = 16,
                                aspect_h = 16,
-                               length = 0.8
+                               length = 0.8,
                        },
                },
        },
@@ -960,7 +960,7 @@ minetest.register_node("default:lava_source", {
                                type = "vertical_frames",
                                aspect_w = 16,
                                aspect_h = 16,
-                               length = 3.0
+                               length = 3.0,
                        },
                },
        },
@@ -972,7 +972,7 @@ minetest.register_node("default:lava_source", {
                                type = "vertical_frames",
                                aspect_w = 16,
                                aspect_h = 16,
-                               length = 3.0
+                               length = 3.0,
                        },
                        backface_culling = false,
                },
@@ -1002,23 +1002,23 @@ minetest.register_node("default:lava_flowing", {
        tiles = {"default_lava.png"},
        special_tiles = {
                {
-                       image = "default_lava_flowing_animated.png",
+                       name = "default_lava_flowing_animated.png",
                        backface_culling = false,
                        animation = {
                                type = "vertical_frames",
                                aspect_w = 16,
                                aspect_h = 16,
-                               length = 3.3
+                               length = 3.3,
                        },
                },
                {
-                       image = "default_lava_flowing_animated.png",
+                       name = "default_lava_flowing_animated.png",
                        backface_culling = true,
                        animation = {
                                type = "vertical_frames",
                                aspect_w = 16,
                                aspect_h = 16,
-                               length = 3.3
+                               length = 3.3,
                        },
                },
        },