* less clumsy ladder texture, based on rails
authorNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>
Mon, 1 Aug 2011 13:47:02 +0000 (15:47 +0200)
committerNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>
Mon, 1 Aug 2011 13:47:02 +0000 (15:47 +0200)
data/item_ladder.png [deleted file]
data/ladder.png
src/content_mapnode.cpp

diff --git a/data/item_ladder.png b/data/item_ladder.png
deleted file mode 100644 (file)
index f35978f..0000000
Binary files a/data/item_ladder.png and /dev/null differ
index dbbd680ec27c8aef38165f96ca27bfe3cb144996..11056359df244d768e3aa827f5de09feed10aabe 100644 (file)
Binary files a/data/ladder.png and b/data/ladder.png differ
index 8e97fa6cd1dd1510c2fee71eddb064b629cc5ee3..b164033db6e8669a3d2f0f2c2152e2af2695def5 100644 (file)
@@ -305,7 +305,7 @@ void content_mapnode_init()
 
        i = CONTENT_LADDER;
        f = &content_features(i);
-       f->setInventoryTexture("item_ladder.png");
+       f->setInventoryTexture("ladder.png");
        f->light_propagates = true;
        f->param_type = CPT_LIGHT;
        f->is_ground_content = true;