Mgv5/mgv7 caves: Remove sand found in underground tunnels
authorparamat <mat.gregory@virginmedia.com>
Thu, 25 Jun 2015 22:55:01 +0000 (23:55 +0100)
committerparamat <mat.gregory@virginmedia.com>
Sat, 27 Jun 2015 02:36:40 +0000 (03:36 +0100)
Add missing check for max_stone_y to mgv5 cavegen
Tunnels now carve through sand below water_level

src/mapgen_v5.cpp
src/mapgen_v7.cpp

index 4d1c0df1d67d7252e606835ebfecf1a0af74289c..00a1b915d3117c5789fb79524f6b87f665de474a 100644 (file)
@@ -506,30 +506,24 @@ MgStoneType MapgenV5::generateBiomes(float *heat_map, float *humidity_map)
 
 void MapgenV5::generateCaves(int max_stone_y)
 {
-       u32 index = 0;
-       u32 index2d = 0;
+       if (max_stone_y >= node_min.Y) {
+               u32 index = 0;
 
-       for (s16 z=node_min.Z; z<=node_max.Z; z++) {
-               for (s16 y=node_min.Y - 1; y<=node_max.Y + 1; y++) {
+               for (s16 z = node_min.Z; z <= node_max.Z; z++)
+               for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; y++) {
                        u32 i = vm->m_area.index(node_min.X, y, z);
-                       for (s16 x=node_min.X; x<=node_max.X; x++, i++, index++, index2d++) {
+                       for (s16 x = node_min.X; x <= node_max.X; x++, i++, index++) {
                                float d1 = contour(noise_cave1->result[index]);
                                float d2 = contour(noise_cave2->result[index]);
                                if (d1*d2 > 0.125) {
-                                       Biome *biome = (Biome *)bmgr->getRaw(biomemap[index2d]);
                                        content_t c = vm->m_data[i].getContent();
-                                       if (!ndef->get(c).is_ground_content || c == CONTENT_AIR ||
-                                                       (y <= water_level &&
-                                                       c != biome->c_stone &&
-                                                       c != c_stone))
+                                       if (!ndef->get(c).is_ground_content || c == CONTENT_AIR)
                                                continue;
 
                                        vm->m_data[i] = MapNode(CONTENT_AIR);
                                }
                        }
-                       index2d -= ystride;
                }
-               index2d += ystride;
        }
 
        if (node_max.Y > LARGE_CAVE_DEPTH)
index b5d1463dbcbbf1e32210499299069e92f3702b2c..7fe5a3848a3111ff2ce0f3e7e6da67a523179e33 100644 (file)
@@ -852,32 +852,21 @@ void MapgenV7::generateCaves(int max_stone_y)
 {
        if (max_stone_y >= node_min.Y) {
                u32 index   = 0;
-               u32 index2d = 0;
-
-               for (s16 z = node_min.Z; z <= node_max.Z; z++) {
-                       for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; y++) {
-                               u32 i = vm->m_area.index(node_min.X, y, z);
-                               for (s16 x = node_min.X; x <= node_max.X;
-                                               x++, i++, index++, index2d++) {
-                                       float d1 = contour(noise_cave1->result[index]);
-                                       float d2 = contour(noise_cave2->result[index]);
-                                       if (d1 * d2 > 0.3) {
-                                               Biome *biome = (Biome *)bmgr->
-                                                                       getRaw(biomemap[index2d]);
-                                               content_t c = vm->m_data[i].getContent();
-                                               if (!ndef->get(c).is_ground_content ||
-                                                               c == CONTENT_AIR ||
-                                                               (y <= water_level &&
-                                                               c != biome->c_stone &&
-                                                               c != c_stone))
-                                                       continue;
-
-                                               vm->m_data[i] = MapNode(CONTENT_AIR);
-                                       }
+
+               for (s16 z = node_min.Z; z <= node_max.Z; z++)
+               for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; y++) {
+                       u32 i = vm->m_area.index(node_min.X, y, z);
+                       for (s16 x = node_min.X; x <= node_max.X; x++, i++, index++) {
+                               float d1 = contour(noise_cave1->result[index]);
+                               float d2 = contour(noise_cave2->result[index]);
+                               if (d1 * d2 > 0.3) {
+                                       content_t c = vm->m_data[i].getContent();
+                                       if (!ndef->get(c).is_ground_content || c == CONTENT_AIR)
+                                               continue;
+
+                                       vm->m_data[i] = MapNode(CONTENT_AIR);
                                }
-                               index2d -= ystride;
                        }
-                       index2d += ystride;
                }
        }