--- Other mods can use these for looping through available colors
-
dye = {}
-dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
-dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow",
- "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
-- Make dye names and descriptions available globally
{"pink", "Pink"},
}
--- This collection of colors is partly a historic thing, partly something else
-
-local dyes = {
- {"white", "White Dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}},
- {"grey", "Grey Dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}},
- {"dark_grey", "Dark Grey Dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}},
- {"black", "Black Dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}},
- {"violet", "Violet Dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}},
- {"blue", "Blue Dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}},
- {"cyan", "Cyan Dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}},
- {"dark_green", "Dark Green Dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}},
- {"green", "Green Dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}},
- {"yellow", "Yellow Dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}},
- {"brown", "Brown Dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}},
- {"orange", "Orange Dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}},
- {"red", "Red Dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}},
- {"magenta", "Magenta Dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1, unicolor_red_violet=1}},
- {"pink", "Pink Dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}},
-}
-
-- Define items
-for _, row in ipairs(dyes) do
+for _, row in ipairs(dye.dyes) do
local name = row[1]
local description = row[2]
- local groups = row[3]
- local item_name = "dye:" .. name
- local item_image = "dye_" .. name .. ".png"
- minetest.register_craftitem(item_name, {
- inventory_image = item_image,
- description = description,
+ local groups = {dye = 1}
+ groups["color_" .. name] = 1
+
+ minetest.register_craftitem("dye:" .. name, {
+ inventory_image = "dye_" .. name .. ".png",
+ description = description .. " Dye",
groups = groups
})
+
minetest.register_craft({
type = "shapeless",
- output = item_name .. " 4",
+ output = "dye:" .. name .. " 4",
recipe = {"group:flower,color_" .. name},
})
end
--- Manually add coal->black dye
+-- Manually add coal -> black dye
minetest.register_craft({
type = "shapeless",
})
-- Mix recipes
+
local dye_recipes = {
-- src1, src2, dst
-- RYB mixes