ISceneNode::OnRegisterSceneNode();
}
-static bool isOccluded(Map *map, v3s16 p0, v3s16 p1, float step,
+static bool isOccluded(Map *map, v3s16 p0, v3s16 p1, float step, float stepfac,
float start_off, float end_off, u32 needed_count)
{
float d0 = (float)BS * p0.getDistanceFrom(p1);
if(count >= needed_count)
return true;
}
+ step *= stepfac;
}
return false;
}
v3s16 cpn = v3s16(block->getPos() * MAP_BLOCKSIZE)
+ v3s16(MAP_BLOCKSIZE)/2;
- float step = BS*2;
- float startoff = BS*3;
+ float step = BS*1;
+ float stepfac = 1.2;
+ float startoff = BS*1;
float endoff = -BS*MAP_BLOCKSIZE*1.42*1.42;
v3s16 spn = cam_pos_nodes + v3s16(0,0,0);
s16 bs2 = MAP_BLOCKSIZE/2 + 1;
u32 needed_count = 1;
if(
isOccluded(this, spn, cpn + v3s16(0,0,0),
- step, startoff, endoff, needed_count) &&
+ step, stepfac, startoff, endoff, needed_count) &&
isOccluded(this, spn, cpn + v3s16(bs2,bs2,bs2),
- step, startoff, endoff, needed_count) &&
+ step, stepfac, startoff, endoff, needed_count) &&
isOccluded(this, spn, cpn + v3s16(bs2,bs2,-bs2),
- step, startoff, endoff, needed_count) &&
+ step, stepfac, startoff, endoff, needed_count) &&
isOccluded(this, spn, cpn + v3s16(bs2,-bs2,bs2),
- step, startoff, endoff, needed_count) &&
+ step, stepfac, startoff, endoff, needed_count) &&
isOccluded(this, spn, cpn + v3s16(bs2,-bs2,-bs2),
- step, startoff, endoff, needed_count) &&
+ step, stepfac, startoff, endoff, needed_count) &&
isOccluded(this, spn, cpn + v3s16(-bs2,bs2,bs2),
- step, startoff, endoff, needed_count) &&
+ step, stepfac, startoff, endoff, needed_count) &&
isOccluded(this, spn, cpn + v3s16(-bs2,bs2,-bs2),
- step, startoff, endoff, needed_count) &&
+ step, stepfac, startoff, endoff, needed_count) &&
isOccluded(this, spn, cpn + v3s16(-bs2,-bs2,bs2),
- step, startoff, endoff, needed_count) &&
+ step, stepfac, startoff, endoff, needed_count) &&
isOccluded(this, spn, cpn + v3s16(-bs2,-bs2,-bs2),
- step, startoff, endoff, needed_count)
+ step, stepfac, startoff, endoff, needed_count)
)
{
blocks_occlusion_culled++;