Print direct command line responses to standard output instead of using the log system
authorPerttu Ahola <celeron55@gmail.com>
Sun, 1 Nov 2015 22:10:09 +0000 (00:10 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Sun, 1 Nov 2015 22:11:20 +0000 (00:11 +0200)
Using logging for these just makes them bloated and hard to read and overally just not neat at all.

src/main.cpp

index b24ece4bdd3675c41f61202c37270b519196c0e6..48b1af60313d306477169b42976fc9d8fabe2917 100644 (file)
@@ -300,7 +300,7 @@ static void set_allowed_options(OptionList *allowed_options)
 
 static void print_help(const OptionList &allowed_options)
 {
-       dstream << _("Allowed options:") << std::endl;
+       std::cout << _("Allowed options:") << std::endl;
        print_allowed_options(allowed_options);
 }
 
@@ -313,22 +313,22 @@ static void print_allowed_options(const OptionList &allowed_options)
                if (i->second.type != VALUETYPE_FLAG)
                        os1 << _(" <value>");
 
-               dstream << padStringRight(os1.str(), 24);
+               std::cout << padStringRight(os1.str(), 24);
 
                if (i->second.help != NULL)
-                       dstream << i->second.help;
+                       std::cout << i->second.help;
 
-               dstream << std::endl;
+               std::cout << std::endl;
        }
 }
 
 static void print_version()
 {
-       dstream << PROJECT_NAME_C " " << g_version_hash << std::endl;
+       std::cout << PROJECT_NAME_C " " << g_version_hash << std::endl;
 #ifndef SERVER
-       dstream << "Using Irrlicht " << IRRLICHT_SDK_VERSION << std::endl;
+       std::cout << "Using Irrlicht " << IRRLICHT_SDK_VERSION << std::endl;
 #endif
-       dstream << "Build info: " << g_build_info << std::endl;
+       std::cout << "Build info: " << g_build_info << std::endl;
 }
 
 static void list_game_ids()
@@ -336,14 +336,14 @@ static void list_game_ids()
        std::set<std::string> gameids = getAvailableGameIds();
        for (std::set<std::string>::const_iterator i = gameids.begin();
                        i != gameids.end(); ++i)
-               dstream << (*i) <<std::endl;
+               std::cout << (*i) <<std::endl;
 }
 
 static void list_worlds()
 {
-       dstream << _("Available worlds:") << std::endl;
+       std::cout << _("Available worlds:") << std::endl;
        std::vector<WorldSpec> worldspecs = getAvailableWorlds();
-       print_worldspecs(worldspecs, dstream);
+       print_worldspecs(worldspecs, std::cout);
 }
 
 static void print_worldspecs(const std::vector<WorldSpec> &worldspecs,