Replace minetest.env: with minetest.
authorPilzAdam <pilzadam@minetest.net>
Fri, 24 May 2013 22:40:03 +0000 (00:40 +0200)
committerPilzAdam <pilzadam@minetest.net>
Fri, 24 May 2013 22:40:03 +0000 (00:40 +0200)
13 files changed:
mods/bones/init.lua
mods/bucket/init.lua
mods/default/functions.lua
mods/default/mapgen.lua
mods/default/nodes.lua
mods/doors/init.lua
mods/farming/init.lua
mods/fire/init.lua
mods/flowers/init.lua
mods/flowers/mapgen.lua
mods/legacy/init.lua
mods/screwdriver/init.lua
mods/stairs/init.lua

index 3da5f14771c6678dd5a71047327eaaf9b710693d..90425a24460046bd853ff02aa74cf1dbb3a04e9e 100644 (file)
@@ -2,7 +2,7 @@
 -- See README.txt for licensing and other information. 
 
 local function is_owner(pos, name)
-       local owner = minetest.env:get_meta(pos):get_string("owner")
+       local owner = minetest.get_meta(pos):get_string("owner")
        if owner == "" or owner == name then
                return true
        end
@@ -26,7 +26,7 @@ minetest.register_node("bones:bones", {
        }),
        
        can_dig = function(pos, player)
-               local inv = minetest.env:get_meta(pos):get_inventory()
+               local inv = minetest.get_meta(pos):get_inventory()
                return is_owner(pos, player:get_player_name()) and inv:is_empty("main")
        end,
        
@@ -49,7 +49,7 @@ minetest.register_node("bones:bones", {
        end,
        
        on_metadata_inventory_take = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                if meta:get_string("owner") ~= "" and meta:get_inventory():is_empty("main") then
                        meta:set_string("infotext", meta:get_string("owner").."'s old bones")
                        meta:set_string("formspec", "")
@@ -58,7 +58,7 @@ minetest.register_node("bones:bones", {
        end,
        
        on_timer = function(pos, elapsed)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                local time = meta:get_int("time")+elapsed
                local publish = 1200
                if tonumber(minetest.setting_get("share_bones_time")) then
@@ -87,7 +87,7 @@ minetest.register_on_dieplayer(function(player)
        pos.z = math.floor(pos.z+0.5)
        local param2 = minetest.dir_to_facedir(player:get_look_dir())
        
-       local nn = minetest.env:get_node(pos).name
+       local nn = minetest.get_node(pos).name
        if minetest.registered_nodes[nn].can_dig and
                not minetest.registered_nodes[nn].can_dig(pos, player) then
                local player_inv = player:get_inventory()
@@ -101,10 +101,10 @@ minetest.register_on_dieplayer(function(player)
                return
        end
        
-       minetest.env:dig_node(pos)
-       minetest.env:add_node(pos, {name="bones:bones", param2=param2})
+       minetest.dig_node(pos)
+       minetest.add_node(pos, {name="bones:bones", param2=param2})
        
-       local meta = minetest.env:get_meta(pos)
+       local meta = minetest.get_meta(pos)
        local inv = meta:get_inventory()
        local player_inv = player:get_inventory()
        inv:set_size("main", 8*4)
@@ -125,6 +125,6 @@ minetest.register_on_dieplayer(function(player)
        meta:set_string("owner", player:get_player_name())
        meta:set_int("time", 0)
        
-       local timer  = minetest.env:get_node_timer(pos)
+       local timer  = minetest.get_node_timer(pos)
        timer:start(10)
 end)
index 4cc4ca594c73bca6cd3dba48ce354c719c8284b3..5843bf77d325b532a0053cdc28719427be164bf5 100644 (file)
@@ -47,7 +47,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
 
                                local place_liquid = function(pos, node, source, flowing, fullness)
                                        if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then
-                                               minetest.env:add_node(pos, {name=source, param2=fullness})
+                                               minetest.add_node(pos, {name=source, param2=fullness})
                                                return
                                        elseif node.name == flowing then
                                                fullness = fullness + node.param2
@@ -56,14 +56,14 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
                                        end
 
                                        if fullness >= LIQUID_MAX then
-                                               minetest.env:add_node(pos, {name=source, param2=LIQUID_MAX})
+                                               minetest.add_node(pos, {name=source, param2=LIQUID_MAX})
                                        else
-                                               minetest.env:add_node(pos, {name=flowing, param2=fullness})
+                                               minetest.add_node(pos, {name=flowing, param2=fullness})
                                        end
                                end
 
                                -- Check if pointing to a buildable node
-                               local node = minetest.env:get_node(pointed_thing.under)
+                               local node = minetest.get_node(pointed_thing.under)
                                local fullness = tonumber(itemstack:get_metadata())
                                if not fullness then fullness = LIQUID_MAX end
 
@@ -73,7 +73,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
                                else
                                        -- not buildable to; place the liquid above
                                        -- check if the node above can be replaced
-                                       local node = minetest.env:get_node(pointed_thing.above)
+                                       local node = minetest.get_node(pointed_thing.above)
                                        if minetest.registered_nodes[node.name].buildable_to then
                                                place_liquid(pointed_thing.above, node, source, flowing, fullness)
                                        else
@@ -98,12 +98,12 @@ minetest.register_craftitem("bucket:bucket_empty", {
                        return
                end
                -- Check if pointing to a liquid source
-               node = minetest.env:get_node(pointed_thing.under)
+               node = minetest.get_node(pointed_thing.under)
                liquiddef = bucket.liquids[node.name]
                if liquiddef ~= nil and liquiddef.itemname ~= nil and (node.name == liquiddef.source or
                        (node.name == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then
 
-                       minetest.env:add_node(pointed_thing.under, {name="air"})
+                       minetest.add_node(pointed_thing.under, {name="air"})
 
                        if node.name == liquiddef.source then node.param2 = LIQUID_MAX end
                        return ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)})
index aa0d4cec41d108947ce15f4783887fd5d6ba3b38..0c1005272a9fbe7f5575d0b5d50866567b96acdb 100644 (file)
@@ -123,11 +123,11 @@ minetest.register_on_punchnode(on_punchnode)
 --
 
 default.cool_lava_source = function(pos)
-       minetest.env:set_node(pos, {name="default:obsidian"})
+       minetest.set_node(pos, {name="default:obsidian"})
 end
 
 default.cool_lava_flowing = function(pos)
-       minetest.env:set_node(pos, {name="default:stone"})
+       minetest.set_node(pos, {name="default:stone"})
 end
 
 minetest.register_abm({
@@ -161,17 +161,17 @@ minetest.register_abm({
        chance = 20,
        action = function(pos, node)
                pos.y = pos.y-1
-               local name = minetest.env:get_node(pos).name
+               local name = minetest.get_node(pos).name
                if minetest.get_item_group(name, "sand") ~= 0 then
                        pos.y = pos.y+1
                        local height = 0
-                       while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do
+                       while minetest.get_node(pos).name == "default:cactus" and height < 4 do
                                height = height+1
                                pos.y = pos.y+1
                        end
                        if height < 4 then
-                               if minetest.env:get_node(pos).name == "air" then
-                                       minetest.env:set_node(pos, {name="default:cactus"})
+                               if minetest.get_node(pos).name == "air" then
+                                       minetest.set_node(pos, {name="default:cactus"})
                                end
                        end
                end
@@ -185,20 +185,20 @@ minetest.register_abm({
        chance = 20,
        action = function(pos, node)
                pos.y = pos.y-1
-               local name = minetest.env:get_node(pos).name
+               local name = minetest.get_node(pos).name
                if name == "default:dirt" or name == "default:dirt_with_grass" then
-                       if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then
+                       if minetest.find_node_near(pos, 3, {"group:water"}) == nil then
                                return
                        end
                        pos.y = pos.y+1
                        local height = 0
-                       while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do
+                       while minetest.get_node(pos).name == "default:papyrus" and height < 4 do
                                height = height+1
                                pos.y = pos.y+1
                        end
                        if height < 4 then
-                               if minetest.env:get_node(pos).name == "air" then
-                                       minetest.env:set_node(pos, {name="default:papyrus"})
+                               if minetest.get_node(pos).name == "air" then
+                                       minetest.set_node(pos, {name="default:papyrus"})
                                end
                        end
                end
@@ -246,7 +246,7 @@ minetest.register_abm({
                        --print("not groups.leafdecay")
                        return
                end
-               local n0 = minetest.env:get_node(p0)
+               local n0 = minetest.get_node(p0)
                if n0.param2 ~= 0 then
                        --print("param2 ~= 0")
                        return
@@ -256,7 +256,7 @@ minetest.register_abm({
                        p0_hash = minetest.hash_node_position(p0)
                        local trunkp = default.leafdecay_trunk_cache[p0_hash]
                        if trunkp then
-                               local n = minetest.env:get_node(trunkp)
+                               local n = minetest.get_node(trunkp)
                                local reg = minetest.registered_nodes[n.name]
                                -- Assume ignore is a trunk, to make the thing work at the border of the active area
                                if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
@@ -274,7 +274,7 @@ minetest.register_abm({
                default.leafdecay_trunk_find_allow_accumulator =
                                default.leafdecay_trunk_find_allow_accumulator - 1
                -- Assume ignore is a trunk, to make the thing work at the border of the active area
-               local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
+               local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
                if p1 then
                        do_preserve = true
                        if default.leafdecay_enable_cache then
@@ -294,11 +294,11 @@ minetest.register_abm({
                                                y = p0.y - 0.5 + math.random(),
                                                z = p0.z - 0.5 + math.random(),
                                        }
-                                       minetest.env:add_item(p_drop, itemname)
+                                       minetest.add_item(p_drop, itemname)
                                end
                        end
                        -- Remove node
-                       minetest.env:remove_node(p0)
+                       minetest.remove_node(p0)
                        nodeupdate(p0)
                end
        end
index f43a060bf90c231ae624b83069085acc4ed34eaa..bbdd86719be54be1d440a90ccc4ac1b0b524f60b 100644 (file)
@@ -300,8 +300,8 @@ function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume
                                        local y2 = y0+y1
                                        local z2 = z0+z1
                                        local p2 = {x=x2, y=y2, z=z2}
-                                       if minetest.env:get_node(p2).name == wherein then
-                                               minetest.env:set_node(p2, {name=name})
+                                       if minetest.get_node(p2).name == wherein then
+                                               minetest.set_node(p2, {name=name})
                                        end
                                end
                        end
@@ -315,10 +315,10 @@ end
 function default.make_papyrus(pos, size)
        for y=0,size-1 do
                local p = {x=pos.x, y=pos.y+y, z=pos.z}
-               local nn = minetest.env:get_node(p).name
+               local nn = minetest.get_node(p).name
                if minetest.registered_nodes[nn] and
                        minetest.registered_nodes[nn].buildable_to then
-                       minetest.env:set_node(p, {name="default:papyrus"})
+                       minetest.set_node(p, {name="default:papyrus"})
                else
                        return
                end
@@ -328,10 +328,10 @@ end
 function default.make_cactus(pos, size)
        for y=0,size-1 do
                local p = {x=pos.x, y=pos.y+y, z=pos.z}
-               local nn = minetest.env:get_node(p).name
+               local nn = minetest.get_node(p).name
                if minetest.registered_nodes[nn] and
                        minetest.registered_nodes[nn].buildable_to then
-                       minetest.env:set_node(p, {name="default:cactus"})
+                       minetest.set_node(p, {name="default:cactus"})
                else
                        return
                end
@@ -356,11 +356,11 @@ function default.make_nyancat(pos, facedir, length)
                tailvec.z = 1
        end
        local p = {x=pos.x, y=pos.y, z=pos.z}
-       minetest.env:set_node(p, {name="default:nyancat", param2=facedir})
+       minetest.set_node(p, {name="default:nyancat", param2=facedir})
        for i=1,length do
                p.x = p.x + tailvec.x
                p.z = p.z + tailvec.z
-               minetest.env:set_node(p, {name="default:nyancat_rainbow"})
+               minetest.set_node(p, {name="default:nyancat_rainbow"})
        end
 end
 
@@ -396,17 +396,17 @@ minetest.register_on_generated(function(minp, maxp, seed)
                for divz=0+1,divs-1-1 do
                        local cx = minp.x + math.floor((divx+0.5)*divlen)
                        local cz = minp.z + math.floor((divz+0.5)*divlen)
-                       if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
-                                       minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then
+                       if minetest.get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
+                                       minetest.get_node({x=cx,y=0,z=cz}).name == "default:sand" then
                                local is_shallow = true
                                local num_water_around = 0
-                               if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
+                               if minetest.get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
                                        num_water_around = num_water_around + 1 end
-                               if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
+                               if minetest.get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
                                        num_water_around = num_water_around + 1 end
-                               if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
+                               if minetest.get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
                                        num_water_around = num_water_around + 1 end
-                               if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
+                               if minetest.get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
                                        num_water_around = num_water_around + 1 end
                                if num_water_around >= 2 then
                                        is_shallow = false
@@ -414,8 +414,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
                                if is_shallow then
                                        for x1=-divlen,divlen do
                                        for z1=-divlen,divlen do
-                                               if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
-                                                       minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
+                                               if minetest.get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
+                                                       minetest.set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
                                                end
                                        end
                                        end
@@ -424,7 +424,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
                end
                end
                -- Generate papyrus
-               local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100)
+               local perlin1 = minetest.get_perlin(354, 3, 0.7, 100)
                -- Assume X and Z lengths are equal
                local divlen = 8
                local divs = (maxp.x-minp.x)/divlen+1;
@@ -441,15 +441,15 @@ minetest.register_on_generated(function(minp, maxp, seed)
                        for i=0,papyrus_amount do
                                local x = pr:next(x0, x1)
                                local z = pr:next(z0, z1)
-                               if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
-                                               minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
+                               if minetest.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
+                                               minetest.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
                                        default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4))
                                end
                        end
                end
                end
                -- Generate cactuses
-               local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100)
+               local perlin1 = minetest.get_perlin(230, 3, 0.6, 100)
                -- Assume X and Z lengths are equal
                local divlen = 16
                local divs = (maxp.x-minp.x)/divlen+1;
@@ -469,20 +469,20 @@ minetest.register_on_generated(function(minp, maxp, seed)
                                -- Find ground level (0...15)
                                local ground_y = nil
                                for y=30,0,-1 do
-                                       if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
+                                       if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
                                                ground_y = y
                                                break
                                        end
                                end
                                -- If desert sand, make cactus
-                               if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
+                               if ground_y and minetest.get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
                                        default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4))
                                end
                        end
                end
                end
                -- Generate grass
-               local perlin1 = minetest.env:get_perlin(329, 3, 0.6, 100)
+               local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
                -- Assume X and Z lengths are equal
                local divlen = 16
                local divs = (maxp.x-minp.x)/divlen+1;
@@ -502,7 +502,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
                                -- Find ground level (0...15)
                                local ground_y = nil
                                for y=30,0,-1 do
-                                       if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
+                                       if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
                                                ground_y = y
                                                break
                                        end
@@ -510,18 +510,18 @@ minetest.register_on_generated(function(minp, maxp, seed)
                                
                                if ground_y then
                                        local p = {x=x,y=ground_y+1,z=z}
-                                       local nn = minetest.env:get_node(p).name
+                                       local nn = minetest.get_node(p).name
                                        -- Check if the node can be replaced
                                        if minetest.registered_nodes[nn] and
                                                minetest.registered_nodes[nn].buildable_to then
-                                               nn = minetest.env:get_node({x=x,y=ground_y,z=z}).name
+                                               nn = minetest.get_node({x=x,y=ground_y,z=z}).name
                                                -- If desert sand, add dry shrub
                                                if nn == "default:desert_sand" then
-                                                       minetest.env:set_node(p,{name="default:dry_shrub"})
+                                                       minetest.set_node(p,{name="default:dry_shrub"})
                                                        
                                                -- If dirt with grass, add grass
                                                elseif nn == "default:dirt_with_grass" then
-                                                       minetest.env:set_node(p,{name="default:grass_"..pr:next(1, 5)})
+                                                       minetest.set_node(p,{name="default:grass_"..pr:next(1, 5)})
                                                end
                                        end
                                end
index 32a0ae5e21c7bb43a0006688ccceb8e1bb97998c..2f571f7934af7ef5ed6579cb29f6c3b484286869 100644 (file)
@@ -584,14 +584,14 @@ minetest.register_node("default:sign_wall", {
        legacy_wallmounted = true,
        sounds = default.node_sound_defaults(),
        on_construct = function(pos)
-               --local n = minetest.env:get_node(pos)
-               local meta = minetest.env:get_meta(pos)
+               --local n = minetest.get_node(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec", "field[text;;${text}]")
                meta:set_string("infotext", "\"\"")
        end,
        on_receive_fields = function(pos, formname, fields, sender)
                --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                fields.text = fields.text or ""
                print((sender:get_player_name() or "").." wrote \""..fields.text..
                                "\" to sign at "..minetest.pos_to_string(pos))
@@ -609,7 +609,7 @@ minetest.register_node("default:chest", {
        legacy_facedir_simple = true,
        sounds = default.node_sound_wood_defaults(),
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec",
                                "size[8,9]"..
                                "list[current_name;main;0,0;8,4;]"..
@@ -619,7 +619,7 @@ minetest.register_node("default:chest", {
                inv:set_size("main", 8*4)
        end,
        can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
+               local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                return inv:is_empty("main")
        end,
@@ -653,25 +653,25 @@ minetest.register_node("default:chest_locked", {
        legacy_facedir_simple = true,
        sounds = default.node_sound_wood_defaults(),
        after_place_node = function(pos, placer)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("owner", placer:get_player_name() or "")
                meta:set_string("infotext", "Locked Chest (owned by "..
                                meta:get_string("owner")..")")
        end,
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("infotext", "Locked Chest")
                meta:set_string("owner", "")
                local inv = meta:get_inventory()
                inv:set_size("main", 8*4)
        end,
        can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
+               local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
        end,
        allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
                                        " tried to access a locked chest belonging to "..
@@ -682,7 +682,7 @@ minetest.register_node("default:chest_locked", {
                return count
        end,
     allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
                                        " tried to access a locked chest belonging to "..
@@ -693,7 +693,7 @@ minetest.register_node("default:chest_locked", {
                return stack:get_count()
        end,
     allow_metadata_inventory_take = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
                                        " tried to access a locked chest belonging to "..
@@ -716,7 +716,7 @@ minetest.register_node("default:chest_locked", {
                                " takes stuff from locked chest at "..minetest.pos_to_string(pos))
        end,
        on_rightclick = function(pos, node, clicker)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                if has_locked_chest_privilege(meta, clicker) then
                        local pos = pos.x .. "," .. pos.y .. "," ..pos.z
                        minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
@@ -744,7 +744,7 @@ minetest.register_node("default:furnace", {
        legacy_facedir_simple = true,
        sounds = default.node_sound_stone_defaults(),
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec", default.furnace_inactive_formspec)
                meta:set_string("infotext", "Furnace")
                local inv = meta:get_inventory()
@@ -753,7 +753,7 @@ minetest.register_node("default:furnace", {
                inv:set_size("dst", 4)
        end,
        can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
+               local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                if not inv:is_empty("fuel") then
                        return false
@@ -765,7 +765,7 @@ minetest.register_node("default:furnace", {
                return true
        end,
        allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                local inv = meta:get_inventory()
                if listname == "fuel" then
                        if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
@@ -783,7 +783,7 @@ minetest.register_node("default:furnace", {
                end
        end,
        allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                local inv = meta:get_inventory()
                local stack = inv:get_stack(from_list, from_index)
                if to_list == "fuel" then
@@ -814,7 +814,7 @@ minetest.register_node("default:furnace_active", {
        legacy_facedir_simple = true,
        sounds = default.node_sound_stone_defaults(),
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec", default.furnace_inactive_formspec)
                meta:set_string("infotext", "Furnace");
                local inv = meta:get_inventory()
@@ -823,7 +823,7 @@ minetest.register_node("default:furnace_active", {
                inv:set_size("dst", 4)
        end,
        can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
+               local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                if not inv:is_empty("fuel") then
                        return false
@@ -835,7 +835,7 @@ minetest.register_node("default:furnace_active", {
                return true
        end,
        allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                local inv = meta:get_inventory()
                if listname == "fuel" then
                        if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
@@ -853,7 +853,7 @@ minetest.register_node("default:furnace_active", {
                end
        end,
        allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                local inv = meta:get_inventory()
                local stack = inv:get_stack(from_list, from_index)
                if to_list == "fuel" then
@@ -874,16 +874,16 @@ minetest.register_node("default:furnace_active", {
 })
 
 function hacky_swap_node(pos,name)
-       local node = minetest.env:get_node(pos)
-       local meta = minetest.env:get_meta(pos)
+       local node = minetest.get_node(pos)
+       local meta = minetest.get_meta(pos)
        local meta0 = meta:to_table()
        if node.name == name then
                return
        end
        node.name = name
        local meta0 = meta:to_table()
-       minetest.env:set_node(pos,node)
-       meta = minetest.env:get_meta(pos)
+       minetest.set_node(pos,node)
+       meta = minetest.get_meta(pos)
        meta:from_table(meta0)
 end
 
@@ -892,7 +892,7 @@ minetest.register_abm({
        interval = 1.0,
        chance = 1,
        action = function(pos, node, active_object_count, active_object_count_wider)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                for i, name in ipairs({
                                "fuel_totaltime",
                                "fuel_time",
@@ -1129,7 +1129,7 @@ minetest.register_node("default:apple", {
        sounds = default.node_sound_defaults(),
        after_place_node = function(pos, placer, itemstack)
                if placer:is_player() then
-                       minetest.env:set_node(pos, {name="default:apple", param2=1})
+                       minetest.set_node(pos, {name="default:apple", param2=1})
                end
        end,
 })
@@ -1280,8 +1280,8 @@ minetest.register_node("default:snow", {
        }),
        on_construct = function(pos)
                pos.y = pos.y - 1
-               if minetest.env:get_node(pos).name == "default:dirt_with_grass" then
-                       minetest.env:set_node(pos, {name="default:dirt_with_snow"})
+               if minetest.get_node(pos).name == "default:dirt_with_grass" then
+                       minetest.set_node(pos, {name="default:dirt_with_snow"})
                end
        end,
 })
index 0de6d18a4580e51e9b7e04add05614225aea1146..409389946b7e50e4edec0b05b02004d139683155 100644 (file)
@@ -43,7 +43,7 @@ function doors:register_door(name, def)
                        end
                        
                        local ptu = pointed_thing.under
-                       local nu = minetest.env:get_node(ptu)
+                       local nu = minetest.get_node(ptu)
                        if minetest.registered_nodes[nu.name].on_rightclick then
                                return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
                        end
@@ -52,8 +52,8 @@ function doors:register_door(name, def)
                        local pt2 = {x=pt.x, y=pt.y, z=pt.z}
                        pt2.y = pt2.y+1
                        if
-                               not minetest.registered_nodes[minetest.env:get_node(pt).name].buildable_to or
-                               not minetest.registered_nodes[minetest.env:get_node(pt2).name].buildable_to or
+                               not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
+                               not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
                                not placer or
                                not placer:is_player()
                        then
@@ -71,20 +71,20 @@ function doors:register_door(name, def)
                        elseif p2 == 3 then
                                pt3.z = pt3.z-1
                        end
-                       if not string.find(minetest.env:get_node(pt3).name, name.."_b_") then
-                               minetest.env:set_node(pt, {name=name.."_b_1", param2=p2})
-                               minetest.env:set_node(pt2, {name=name.."_t_1", param2=p2})
+                       if not string.find(minetest.get_node(pt3).name, name.."_b_") then
+                               minetest.set_node(pt, {name=name.."_b_1", param2=p2})
+                               minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
                        else
-                               minetest.env:set_node(pt, {name=name.."_b_2", param2=p2})
-                               minetest.env:set_node(pt2, {name=name.."_t_2", param2=p2})
+                               minetest.set_node(pt, {name=name.."_b_2", param2=p2})
+                               minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
                        end
                        
                        if def.only_placer_can_open then
                                local pn = placer:get_player_name()
-                               local meta = minetest.env:get_meta(pt)
+                               local meta = minetest.get_meta(pt)
                                meta:set_string("doors_owner", pn)
                                meta:set_string("infotext", "Owned by "..pn)
-                               meta = minetest.env:get_meta(pt2)
+                               meta = minetest.get_meta(pt2)
                                meta:set_string("doors_owner", pn)
                                meta:set_string("infotext", "Owned by "..pn)
                        end
@@ -100,34 +100,34 @@ function doors:register_door(name, def)
        local tb = def.tiles_bottom
        
        local function after_dig_node(pos, name)
-               if minetest.env:get_node(pos).name == name then
-                       minetest.env:remove_node(pos)
+               if minetest.get_node(pos).name == name then
+                       minetest.remove_node(pos)
                end
        end
        
        local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
                pos.y = pos.y+dir
-               if not minetest.env:get_node(pos).name == check_name then
+               if not minetest.get_node(pos).name == check_name then
                        return
                end
-               local p2 = minetest.env:get_node(pos).param2
+               local p2 = minetest.get_node(pos).param2
                p2 = params[p2+1]
                
-               local meta = minetest.env:get_meta(pos):to_table()
-               minetest.env:set_node(pos, {name=replace_dir, param2=p2})
-               minetest.env:get_meta(pos):from_table(meta)
+               local meta = minetest.get_meta(pos):to_table()
+               minetest.set_node(pos, {name=replace_dir, param2=p2})
+               minetest.get_meta(pos):from_table(meta)
                
                pos.y = pos.y-dir
-               meta = minetest.env:get_meta(pos):to_table()
-               minetest.env:set_node(pos, {name=replace, param2=p2})
-               minetest.env:get_meta(pos):from_table(meta)
+               meta = minetest.get_meta(pos):to_table()
+               minetest.set_node(pos, {name=replace, param2=p2})
+               minetest.get_meta(pos):from_table(meta)
        end
        
        local function check_player_priv(pos, player)
                if not def.only_placer_can_open then
                        return true
                end
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                local pn = player:get_player_name()
                return meta:get_string("doors_owner") == pn
        end
index 4e0f6e615fd44d7c9f0d6b637eeddcd4bd4f02ab..9d0ebfbd7697bcc0b86182b6f16510722ee11d54 100644 (file)
@@ -28,28 +28,28 @@ minetest.register_abm({
        chance = 4,
        action = function(pos, node)
                pos.y = pos.y+1
-               local nn = minetest.env:get_node(pos).name
+               local nn = minetest.get_node(pos).name
                pos.y = pos.y-1
                if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].walkable then
-                       minetest.env:set_node(pos, {name="default:dirt"})
+                       minetest.set_node(pos, {name="default:dirt"})
                end
                -- check if there is water nearby
-               if minetest.env:find_node_near(pos, 3, {"group:water"}) then
+               if minetest.find_node_near(pos, 3, {"group:water"}) then
                        -- if it is dry soil turn it into wet soil
                        if node.name == "farming:soil" then
-                               minetest.env:set_node(pos, {name="farming:soil_wet"})
+                               minetest.set_node(pos, {name="farming:soil_wet"})
                        end
                else
                        -- turn it back into dirt if it is already dry
                        if node.name == "farming:soil" then
                                -- only turn it back if there is no plant on top of it
                                if minetest.get_item_group(nn, "plant") == 0 then
-                                       minetest.env:set_node(pos, {name="default:dirt"})
+                                       minetest.set_node(pos, {name="default:dirt"})
                                end
                                
                        -- if its wet turn it back into dry soil
                        elseif node.name == "farming:soil_wet" then
-                               minetest.env:set_node(pos, {name="farming:soil"})
+                               minetest.set_node(pos, {name="farming:soil"})
                        end
                end
        end,
@@ -69,9 +69,9 @@ local function hoe_on_use(itemstack, user, pointed_thing, uses)
                return
        end
        
-       local under = minetest.env:get_node(pt.under)
+       local under = minetest.get_node(pt.under)
        local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
-       local above = minetest.env:get_node(p)
+       local above = minetest.get_node(p)
        
        -- return if any of the nodes is not registered
        if not minetest.registered_nodes[under.name] then
@@ -92,7 +92,7 @@ local function hoe_on_use(itemstack, user, pointed_thing, uses)
        end
        
        -- turn the node into soil, wear out item and play sound
-       minetest.env:set_node(pt.under, {name="farming:soil"})
+       minetest.set_node(pt.under, {name="farming:soil"})
        minetest.sound_play("default_dig_crumbly", {
                pos = pt.under,
                gain = 0.5,
@@ -273,8 +273,8 @@ local function place_seed(itemstack, placer, pointed_thing, plantname)
                return
        end
        
-       local under = minetest.env:get_node(pt.under)
-       local above = minetest.env:get_node(pt.above)
+       local under = minetest.get_node(pt.under)
+       local above = minetest.get_node(pt.above)
        
        -- return if any of the nodes is not registered
        if not minetest.registered_nodes[under.name] then
@@ -300,7 +300,7 @@ local function place_seed(itemstack, placer, pointed_thing, plantname)
        end
        
        -- add the node and remove 1 item from the itemstack
-       minetest.env:add_node(pt.above, {name=plantname})
+       minetest.add_node(pt.above, {name=plantname})
        if not minetest.setting_getbool("creative_mode") then
                itemstack:take_item()
        end
@@ -386,23 +386,23 @@ minetest.register_abm({
                
                -- check if on wet soil
                pos.y = pos.y-1
-               local n = minetest.env:get_node(pos)
+               local n = minetest.get_node(pos)
                if minetest.get_item_group(n.name, "soil") < 3 then
                        return
                end
                pos.y = pos.y+1
                
                -- check light
-               if not minetest.env:get_node_light(pos) then
+               if not minetest.get_node_light(pos) then
                        return
                end
-               if minetest.env:get_node_light(pos) < 13 then
+               if minetest.get_node_light(pos) < 13 then
                        return
                end
                
                -- grow
                local height = minetest.get_item_group(node.name, "wheat") + 1
-               minetest.env:set_node(pos, {name="farming:wheat_"..height})
+               minetest.set_node(pos, {name="farming:wheat_"..height})
        end
 })
 
@@ -471,22 +471,22 @@ minetest.register_abm({
                
                -- check if on wet soil
                pos.y = pos.y-1
-               local n = minetest.env:get_node(pos)
+               local n = minetest.get_node(pos)
                if minetest.get_item_group(n.name, "soil") < 3 then
                        return
                end
                pos.y = pos.y+1
                
                -- check light
-               if not minetest.env:get_node_light(pos) then
+               if not minetest.get_node_light(pos) then
                        return
                end
-               if minetest.env:get_node_light(pos) < 13 then
+               if minetest.get_node_light(pos) < 13 then
                        return
                end
                
                -- grow
                local height = minetest.get_item_group(node.name, "cotton") + 1
-               minetest.env:set_node(pos, {name="farming:cotton_"..height})
+               minetest.set_node(pos, {name="farming:cotton_"..height})
        end
 })
index cd0f1f3639fa5e3893b3084a5698a2a75bed37d8..d6aee4ab9bc4c80964095fd858292c698ee9d0e9 100644 (file)
@@ -47,7 +47,7 @@ end
 function fire.update_sounds_around(pos)
        local p0, p1 = fire.get_area_p0p1(pos)
        local cp = {x=(p0.x+p1.x)/2, y=(p0.y+p1.y)/2, z=(p0.z+p1.z)/2}
-       local flames_p = minetest.env:find_nodes_in_area(p0, p1, {"fire:basic_flame"})
+       local flames_p = minetest.find_nodes_in_area(p0, p1, {"fire:basic_flame"})
        --print("number of flames at "..minetest.pos_to_string(p0).."/"
        --              ..minetest.pos_to_string(p1)..": "..#flames_p)
        local should_have_sound = (#flames_p > 0)
@@ -91,15 +91,15 @@ function fire.on_flame_remove_at(pos)
 end
 
 function fire.find_pos_for_flame_around(pos)
-       return minetest.env:find_node_near(pos, 1, {"air"})
+       return minetest.find_node_near(pos, 1, {"air"})
 end
 
 function fire.flame_should_extinguish(pos)
        if minetest.setting_getbool("disable_fire") then return true end
-       --return minetest.env:find_node_near(pos, 1, {"group:puts_out_fire"})
+       --return minetest.find_node_near(pos, 1, {"group:puts_out_fire"})
        local p0 = {x=pos.x-2, y=pos.y, z=pos.z-2}
        local p1 = {x=pos.x+2, y=pos.y, z=pos.z+2}
-       local ps = minetest.env:find_nodes_in_area(p0, p1, {"group:puts_out_fire"})
+       local ps = minetest.find_nodes_in_area(p0, p1, {"group:puts_out_fire"})
        return (#ps ~= 0)
 end
 
@@ -116,7 +116,7 @@ minetest.register_abm({
                end
                local p = fire.find_pos_for_flame_around(p0)
                if p then
-                       minetest.env:set_node(p, {name="fire:basic_flame"})
+                       minetest.set_node(p, {name="fire:basic_flame"})
                        fire.on_flame_add_at(p)
                end
        end,
@@ -134,7 +134,7 @@ minetest.register_abm({
                        return
                end
                local d = reg.groups.igniter
-               local p = minetest.env:find_node_near(p0, d, {"group:flammable"})
+               local p = minetest.find_node_near(p0, d, {"group:flammable"})
                if p then
                        -- If there is water or stuff like that around flame, don't ignite
                        if fire.flame_should_extinguish(p) then
@@ -142,7 +142,7 @@ minetest.register_abm({
                        end
                        local p2 = fire.find_pos_for_flame_around(p)
                        if p2 then
-                               minetest.env:set_node(p2, {name="fire:basic_flame"})
+                               minetest.set_node(p2, {name="fire:basic_flame"})
                                fire.on_flame_add_at(p2)
                        end
                end
@@ -157,7 +157,7 @@ minetest.register_abm({
        action = function(p0, node, _, _)
                -- If there is water or stuff like that around flame, remove flame
                if fire.flame_should_extinguish(p0) then
-                       minetest.env:remove_node(p0)
+                       minetest.remove_node(p0)
                        fire.on_flame_remove_at(p0)
                        return
                end
@@ -166,25 +166,25 @@ minetest.register_abm({
                        return
                end
                -- If there are no flammable nodes around flame, remove flame
-               if not minetest.env:find_node_near(p0, 1, {"group:flammable"}) then
-                       minetest.env:remove_node(p0)
+               if not minetest.find_node_near(p0, 1, {"group:flammable"}) then
+                       minetest.remove_node(p0)
                        fire.on_flame_remove_at(p0)
                        return
                end
                if math.random(1,4) == 1 then
                        -- remove a flammable node around flame
-                       local p = minetest.env:find_node_near(p0, 1, {"group:flammable"})
+                       local p = minetest.find_node_near(p0, 1, {"group:flammable"})
                        if p then
                                -- If there is water or stuff like that around flame, don't remove
                                if fire.flame_should_extinguish(p0) then
                                        return
                                end
-                               minetest.env:remove_node(p)
+                               minetest.remove_node(p)
                                nodeupdate(p)
                        end
                else
                        -- remove flame
-                       minetest.env:remove_node(p0)
+                       minetest.remove_node(p0)
                        fire.on_flame_remove_at(p0)
                end
        end,
index d73a107bf5b3e175261da46aeecc32d67991bc09..b40964755e22cb7d95f23b17667a70160f07c18b 100644 (file)
@@ -127,40 +127,40 @@ minetest.register_abm({
        chance = 25,
        action = function(pos, node)
                pos.y = pos.y - 1
-               local under = minetest.env:get_node(pos)
+               local under = minetest.get_node(pos)
                pos.y = pos.y + 1
                if under.name == "default:desert_sand" then
-                       minetest.env:set_node(pos, {name="default:dry_shrub"})
+                       minetest.set_node(pos, {name="default:dry_shrub"})
                elseif under.name ~= "default:dirt_with_grass" then
                        return
                end
                
-               local light = minetest.env:get_node_light(pos)
+               local light = minetest.get_node_light(pos)
                if not light or light < 13 then
                        return
                end
                
                local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4}
                local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4}
-               if #minetest.env:find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
+               if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
                        return
                end
                
-               local flowers = minetest.env:find_nodes_in_area(pos0, pos1, "group:flora")
+               local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
                if #flowers > 3 then
                        return
                end
                
-               local seedling = minetest.env:find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
+               local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
                if #seedling > 0 then
                        seedling = seedling[math.random(#seedling)]
                        seedling.y = seedling.y + 1
-                       light = minetest.env:get_node_light(seedling)
+                       light = minetest.get_node_light(seedling)
                        if not light or light < 13 then
                                return
                        end
-                       if minetest.env:get_node(seedling).name == "air" then
-                               minetest.env:set_node(seedling, {name=node.name})
+                       if minetest.get_node(seedling).name == "air" then
+                               minetest.set_node(seedling, {name=node.name})
                        end
                end
        end,
index 7778ee28c2ab1676ebf5f46f975f8087a1b6ef1c..e77f8cbde4a0449df7654d427668a996b65f1991 100644 (file)
@@ -1,7 +1,7 @@
 minetest.register_on_generated(function(minp, maxp, seed)
        if maxp.y >= 2 and minp.y <= 0 then
                -- Generate flowers
-               local perlin1 = minetest.env:get_perlin(436, 3, 0.6, 100)
+               local perlin1 = minetest.get_perlin(436, 3, 0.6, 100)
                -- Assume X and Z lengths are equal
                local divlen = 16
                local divs = (maxp.x-minp.x)/divlen+1;
@@ -21,7 +21,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
                                -- Find ground level (0...15)
                                local ground_y = nil
                                for y=30,0,-1 do
-                                       if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
+                                       if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
                                                ground_y = y
                                                break
                                        end
@@ -29,11 +29,11 @@ minetest.register_on_generated(function(minp, maxp, seed)
                                
                                if ground_y then
                                        local p = {x=x,y=ground_y+1,z=z}
-                                       local nn = minetest.env:get_node(p).name
+                                       local nn = minetest.get_node(p).name
                                        -- Check if the node can be replaced
                                        if minetest.registered_nodes[nn] and
                                                minetest.registered_nodes[nn].buildable_to then
-                                               nn = minetest.env:get_node({x=x,y=ground_y,z=z}).name
+                                               nn = minetest.get_node({x=x,y=ground_y,z=z}).name
                                                if nn == "default:dirt_with_grass" then
                                                        local flower_choice = pr:next(1, 6)
                                                        local flower
@@ -50,7 +50,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
                                                        elseif flower_choice == 6 then
                                                                flower = "flowers:viola"
                                                        end
-                                                       minetest.env:set_node(p, {name=flower})
+                                                       minetest.set_node(p, {name=flower})
                                                end
                                        end
                                end
index fa8f297fc486fe491b53a8ff550d293420fec844..10e32f1827a4266bf573a604e605ea7d30b4c6c7 100644 (file)
@@ -79,14 +79,14 @@ minetest.register_craftitem(":rat", {
        description = "Rat",
        inventory_image = "rat.png",
        on_drop = function(item, dropper, pos)
-               minetest.env:add_rat(pos)
+               minetest.add_rat(pos)
                item:take_item()
                return item
        end,
        on_place = function(item, dropped, pointed)
                pos = minetest.get_pointed_thing_position(pointed, true)
                if pos ~= nil then
-                       minetest.env:add_rat(pos)
+                       minetest.add_rat(pos)
                        item:take_item()
                        return item
                end
@@ -104,14 +104,14 @@ minetest.register_craftitem(":firefly", {
        inventory_image = "firefly.png",
        groups = {not_in_creative_inventory=1},
        on_drop = function(item, dropper, pos)
-               minetest.env:add_firefly(pos)
+               minetest.add_firefly(pos)
                item:take_item()
                return item
        end,
        on_place = function(item, dropped, pointed)
                pos = minetest.get_pointed_thing_position(pointed, true)
                if pos ~= nil then
-                       minetest.env:add_firefly(pos)
+                       minetest.add_firefly(pos)
                        item:take_item()
                        return item
                end
index 22fb697b2b41712b3871d49a5f06e9c4b4343aff..1a11b922ff6e29b1879876a3eb7cae5fa80cd102 100644 (file)
@@ -61,7 +61,7 @@ function screwdriver_handler (itemstack,user,pointed_thing)
        local mode=tonumber((item["metadata"]))
        if pointed_thing.type~="node" then return end
        local pos=minetest.get_pointed_thing_position(pointed_thing,above)
-       local node=minetest.env:get_node(pos)
+       local node=minetest.get_node(pos)
        local node_name=node.name
        if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
                if minetest.registered_nodes[node_name].drawtype == "nodebox" then
@@ -113,11 +113,11 @@ function screwdriver_handler (itemstack,user,pointed_thing)
                                end
                        end
                        --print (dump(axisdir..", "..rotation))
-                       local meta = minetest.env:get_meta(pos)
+                       local meta = minetest.get_meta(pos)
                        local meta0 = meta:to_table()
                        node.param2 = n
-                       minetest.env:set_node(pos,node)
-                       meta = minetest.env:get_meta(pos)
+                       minetest.set_node(pos,node)
+                       meta = minetest.get_meta(pos)
                        meta:from_table(meta0)
                        local item=itemstack:to_table()
                        local item_wear=tonumber((item["wear"]))
index 1f432683c6fbaa67970d5b01fbe5a9a6577c64d3..0dbc40c68a51582e06ace5e99575a4db0806bce9 100644 (file)
@@ -105,7 +105,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
                        local slabnode = nil
                        local p0 = pointed_thing.under
                        local p1 = pointed_thing.above
-                       local n0 = minetest.env:get_node(p0)
+                       local n0 = minetest.get_node(p0)
                        if n0.name == "stairs:slab_" .. subname and
                                        p0.y+1 == p1.y then
                                slabpos = p0
@@ -113,7 +113,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
                        end
                        if slabpos then
                                -- Remove the slab at slabpos
-                               minetest.env:remove_node(slabpos)
+                               minetest.remove_node(slabpos)
                                -- Make a fake stack of a single item and try to place it
                                local fakestack = ItemStack(recipeitem)
                                pointed_thing.above = slabpos
@@ -123,7 +123,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
                                        itemstack:take_item(1)
                                -- Else put old node back
                                else
-                                       minetest.env:set_node(slabpos, slabnode)
+                                       minetest.set_node(slabpos, slabnode)
                                end
                                return itemstack
                        end
@@ -133,7 +133,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
                                -- Turn into full block if pointing at a existing slab
                                if n0.name == "stairs:slab_" .. subname.."upside_down" then
                                        -- Remove the slab at the position of the slab
-                                       minetest.env:remove_node(p0)
+                                       minetest.remove_node(p0)
                                        -- Make a fake stack of a single item and try to place it
                                        local fakestack = ItemStack(recipeitem)
                                        pointed_thing.above = p0
@@ -143,7 +143,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
                                                itemstack:take_item(1)
                                        -- Else put old node back
                                        else
-                                               minetest.env:set_node(p0, n0)
+                                               minetest.set_node(p0, n0)
                                        end
                                        return itemstack
                                end