return (isalnum(c) || (c == '+') || (c == '/'));
}
+bool base64_is_valid(std::string const& s)
+{
+ for(int i=0; i<s.size(); i++)
+ if(!is_base64(s[i])) return false;
+ return true;
+}
+
std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) {
std::string ret;
int i = 0;
#include <string>
+bool base64_is_valid(std::string const& s);
std::string base64_encode(unsigned char const* , unsigned int len);
std::string base64_decode(std::string const& s);
#include "settings.h"
#include "profiler.h"
#include "log.h"
+#include "base64.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
}
password[PASSWORD_SIZE-1] = 0;
}
+
+ if(!base64_is_valid(password)){
+ infostream<<"Server: "<<playername<<" supplied invalid password hash"<<std::endl;
+ SendAccessDenied(m_con, peer_id, L"Invalid password hash");
+ return;
+ }
std::string checkpwd;
if(m_authmanager.exists(playername))
newpwd += c;
}
+ if(!base64_is_valid(newpwd)){
+ infostream<<"Server: "<<player->getName()<<" supplied invalid password hash"<<std::endl;
+ // Wrong old password supplied!!
+ SendChatMessage(peer_id, L"Invalid new password hash supplied. Password NOT changed.");
+ return;
+ }
+
infostream<<"Server: Client requests a password change from "
<<"'"<<oldpwd<<"' to '"<<newpwd<<"'"<<std::endl;