-- Apply defaults and add to registered_* table
if itemdef.type == "node" then
+ -- Use the nodebox as selection box if it's not set manually
+ if itemdef.drawtype == "nodebox" and not itemdef.selection_box then
+ itemdef.selection_box = itemdef.node_box
+ end
setmetatable(itemdef, {__index = minetest.nodedef_default})
minetest.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
damage_per_second = 0, -- If player is inside node, this damage is caused
node_box = {type="regular"}, -- See "Node boxes"
selection_box = {type="regular"}, -- See "Node boxes"
+ ^ If drawtype "nodebox" is used and selection_box is nil, then node_box is used
legacy_facedir_simple = false, -- Support maps made in and before January 2012
legacy_wallmounted = false, -- Support maps made in and before January 2012
sounds = {