// Maximum size of a stack
u16 getStackMax(IItemDefManager *itemdef) const
{
- s16 max = itemdef->get(name).stack_max;
- return (max >= 0) ? max : 0;
+ return itemdef->get(name).stack_max;
}
// Number of items that can be added to this stack
u16 freeSpace(IItemDefManager *itemdef) const
{
u16 max = getStackMax(itemdef);
- if(count > max)
+ if (count >= max)
return 0;
return max - count;
}
/*
Item stack and interaction properties
*/
- s16 stack_max;
+ u16 stack_max;
bool usable;
bool liquids_pointable;
// May be NULL. If non-NULL, deleted by destructor
}
lua_pop(L, 1);
- def.stack_max = getintfield_default(L, index, "stack_max", def.stack_max);
- if(def.stack_max == 0)
- def.stack_max = 1;
+ int stack_max = getintfield_default(L, index, "stack_max", def.stack_max);
+ def.stack_max = rangelim(stack_max, 1, U16_MAX);
lua_getfield(L, index, "on_use");
def.usable = lua_isfunction(L, -1);