push_v3f(L, prop->visual_size);
lua_setfield(L, -2, "visual_size");
- lua_newtable(L);
+ lua_createtable(L, prop->textures.size(), 0);
u16 i = 1;
for (const std::string &texture : prop->textures) {
lua_pushlstring(L, texture.c_str(), texture.size());
}
lua_setfield(L, -2, "textures");
- lua_newtable(L);
+ lua_createtable(L, prop->colors.size(), 0);
i = 1;
for (const video::SColor &color : prop->colors) {
push_ARGB8(L, color);
lua_pushnumber(L, c.connect_sides);
lua_setfield(L, -2, "connect_sides");
- lua_newtable(L);
+ lua_createtable(L, c.connects_to.size(), 0);
u16 i = 1;
for (const std::string &it : c.connects_to) {
lua_pushlstring(L, it.c_str(), it.size());
void push_box(lua_State *L, const std::vector<aabb3f> &box)
{
- lua_newtable(L);
+ lua_createtable(L, box.size(), 0);
u8 i = 1;
for (const aabb3f &it : box) {
push_aabb3f(L, it);
void push_soundspec(lua_State *L, const SimpleSoundSpec &spec)
{
- lua_newtable(L);
+ lua_createtable(L, 0, 3);
lua_pushstring(L, spec.name.c_str());
lua_setfield(L, -2, "name");
lua_pushnumber(L, spec.gain);
/******************************************************************************/
void pushnode(lua_State *L, const MapNode &n, const NodeDefManager *ndef)
{
- lua_newtable(L);
+ lua_createtable(L, 0, 3);
lua_pushstring(L, ndef->get(n).name.c_str());
lua_setfield(L, -2, "name");
- lua_pushnumber(L, n.getParam1());
+ lua_pushinteger(L, n.getParam1());
lua_setfield(L, -2, "param1");
- lua_pushnumber(L, n.getParam2());
+ lua_pushinteger(L, n.getParam2());
lua_setfield(L, -2, "param2");
}
{
const EnumString *esp = spec;
while(esp->str){
- if(str == std::string(esp->str)){
+ if (!strcmp(str.c_str(), esp->str)) {
result = esp->num;
return true;
}
/******************************************************************************/
void push_dig_params(lua_State *L,const DigParams ¶ms)
{
- lua_newtable(L);
+ lua_createtable(L, 0, 3);
setboolfield(L, -1, "diggable", params.diggable);
setfloatfield(L, -1, "time", params.time);
setintfield(L, -1, "wear", params.wear);
/******************************************************************************/
void push_hit_params(lua_State *L,const HitParams ¶ms)
{
- lua_newtable(L);
+ lua_createtable(L, 0, 3);
setintfield(L, -1, "hp", params.hp);
setintfield(L, -1, "wear", params.wear);
}
/******************************************************************************/
void push_groups(lua_State *L, const ItemGroupList &groups)
{
- lua_newtable(L);
+ lua_createtable(L, 0, groups.size());
for (const auto &group : groups) {
- lua_pushnumber(L, group.second);
+ lua_pushinteger(L, group.second);
lua_setfield(L, -2, group.first.c_str());
}
}
lua_getglobal(L, "core");
lua_getfield(L, -1, "luaentities");
luaL_checktype(L, -1, LUA_TTABLE);
- lua_pushnumber(L, id);
+ lua_pushinteger(L, id);
lua_gettable(L, -2);
lua_remove(L, -2); // Remove luaentities
lua_remove(L, -2); // Remove core
lua_pushboolean(L, value.asInt());
break;
case Json::arrayValue:
- lua_newtable(L);
+ lua_createtable(L, value.size(), 0);
for (Json::Value::const_iterator it = value.begin();
it != value.end(); ++it) {
push_json_value_helper(L, *it, nullindex);
}
break;
case Json::objectValue:
- lua_newtable(L);
+ lua_createtable(L, 0, value.size());
for (Json::Value::const_iterator it = value.begin();
it != value.end(); ++it) {
#ifndef JSONCPP_STRING
lua_getglobal(L, "core");
lua_getfield(L, -1, "object_refs");
luaL_checktype(L, -1, LUA_TTABLE);
- lua_pushnumber(L, id);
+ lua_pushinteger(L, id);
lua_gettable(L, -2);
lua_remove(L, -2); // object_refs
lua_remove(L, -2); // core
void push_v3f(lua_State *L, v3f p)
{
- lua_newtable(L);
+ lua_createtable(L, 0, 3);
lua_pushnumber(L, p.X);
lua_setfield(L, -2, "x");
lua_pushnumber(L, p.Y);
void push_v2f(lua_State *L, v2f p)
{
- lua_newtable(L);
+ lua_createtable(L, 0, 2);
lua_pushnumber(L, p.X);
lua_setfield(L, -2, "x");
lua_pushnumber(L, p.Y);
void push_v3_float_string(lua_State *L, v3f p)
{
- lua_newtable(L);
+ lua_createtable(L, 0, 3);
push_float_string(L, p.X);
lua_setfield(L, -2, "x");
push_float_string(L, p.Y);
void push_v2_float_string(lua_State *L, v2f p)
{
- lua_newtable(L);
+ lua_createtable(L, 0, 2);
push_float_string(L, p.X);
lua_setfield(L, -2, "x");
push_float_string(L, p.Y);
void push_v2s16(lua_State *L, v2s16 p)
{
- lua_newtable(L);
- lua_pushnumber(L, p.X);
+ lua_createtable(L, 0, 2);
+ lua_pushinteger(L, p.X);
lua_setfield(L, -2, "x");
- lua_pushnumber(L, p.Y);
+ lua_pushinteger(L, p.Y);
lua_setfield(L, -2, "y");
}
void push_v2s32(lua_State *L, v2s32 p)
{
- lua_newtable(L);
- lua_pushnumber(L, p.X);
+ lua_createtable(L, 0, 2);
+ lua_pushinteger(L, p.X);
lua_setfield(L, -2, "x");
- lua_pushnumber(L, p.Y);
+ lua_pushinteger(L, p.Y);
lua_setfield(L, -2, "y");
}
void push_ARGB8(lua_State *L, video::SColor color)
{
- lua_newtable(L);
- lua_pushnumber(L, color.getAlpha());
+ lua_createtable(L, 0, 4);
+ lua_pushinteger(L, color.getAlpha());
lua_setfield(L, -2, "a");
- lua_pushnumber(L, color.getRed());
+ lua_pushinteger(L, color.getRed());
lua_setfield(L, -2, "r");
- lua_pushnumber(L, color.getGreen());
+ lua_pushinteger(L, color.getGreen());
lua_setfield(L, -2, "g");
- lua_pushnumber(L, color.getBlue());
+ lua_pushinteger(L, color.getBlue());
lua_setfield(L, -2, "b");
}
void push_v3s16(lua_State *L, v3s16 p)
{
- lua_newtable(L);
- lua_pushnumber(L, p.X);
+ lua_createtable(L, 0, 3);
+ lua_pushinteger(L, p.X);
lua_setfield(L, -2, "x");
- lua_pushnumber(L, p.Y);
+ lua_pushinteger(L, p.Y);
lua_setfield(L, -2, "y");
- lua_pushnumber(L, p.Z);
+ lua_pushinteger(L, p.Z);
lua_setfield(L, -2, "z");
}
void push_aabb3f(lua_State *L, aabb3f box)
{
- lua_newtable(L);
+ lua_createtable(L, 6, 0);
lua_pushnumber(L, box.MinEdge.X);
lua_rawseti(L, -2, 1);
lua_pushnumber(L, box.MinEdge.Y);
lua_remove(L, -2); // Remove core
// Get registered_abms[m_id]
- lua_pushnumber(L, m_id);
+ lua_pushinteger(L, m_id);
lua_gettable(L, -2);
if(lua_isnil(L, -1))
FATAL_ERROR("");
lua_remove(L, -2); // Remove core
// Get registered_lbms[m_id]
- lua_pushnumber(L, m_id);
+ lua_pushinteger(L, m_id);
lua_gettable(L, -2);
FATAL_ERROR_IF(lua_isnil(L, -1), "Entry with given id not found in registered_lbms table");
lua_remove(L, -2); // Remove registered_lbms
std::vector<v3s16> positions = env->getMap().findNodesWithMetadata(
check_v3s16(L, 1), check_v3s16(L, 2));
- lua_newtable(L);
+ lua_createtable(L, positions.size(), 0);
for (size_t i = 0; i != positions.size(); i++) {
push_v3s16(L, positions[i]);
lua_rawseti(L, -2, i + 1);
searchdistance, max_jump, max_drop, algo);
if (!path.empty()) {
- lua_newtable(L);
+ lua_createtable(L, path.size(), 0);
int top = lua_gettop(L);
unsigned int index = 1;
for (const v3s16 &i : path) {
if (!mg->heightmap)
return 0;
- lua_newtable(L);
+ lua_createtable(L, maplen, 0);
for (size_t i = 0; i != maplen; i++) {
lua_pushinteger(L, mg->heightmap[i]);
lua_rawseti(L, -2, i + 1);
if (!mg->biomegen)
return 0;
- lua_newtable(L);
+ lua_createtable(L, maplen, 0);
for (size_t i = 0; i != maplen; i++) {
lua_pushinteger(L, mg->biomegen->biomemap[i]);
lua_rawseti(L, -2, i + 1);
BiomeGenOriginal *bg = (BiomeGenOriginal *)mg->biomegen;
- lua_newtable(L);
+ lua_createtable(L, maplen, 0);
for (size_t i = 0; i != maplen; i++) {
lua_pushnumber(L, bg->heatmap[i]);
lua_rawseti(L, -2, i + 1);
BiomeGenOriginal *bg = (BiomeGenOriginal *)mg->biomegen;
- lua_newtable(L);
+ lua_createtable(L, maplen, 0);
for (size_t i = 0; i != maplen; i++) {
lua_pushnumber(L, bg->humidmap[i]);
lua_rawseti(L, -2, i + 1);
}
case MGOBJ_GENNOTIFY: {
std::map<std::string, std::vector<v3s16> >event_map;
- std::map<std::string, std::vector<v3s16> >::iterator it;
mg->gennotify.getEvents(event_map);
- lua_newtable(L);
- for (it = event_map.begin(); it != event_map.end(); ++it) {
- lua_newtable(L);
+ lua_createtable(L, 0, event_map.size());
+ for (auto it = event_map.begin(); it != event_map.end(); ++it) {
+ lua_createtable(L, it->second.size(), 0);
for (size_t j = 0; j != it->second.size(); j++) {
push_v3s16(L, it->second[j]);
Noise *n = o->noise;
n->perlinMap2D(p.X, p.Y);
- lua_newtable(L);
+ lua_createtable(L, n->sy, 0);
for (u32 y = 0; y != n->sy; y++) {
- lua_newtable(L);
+ lua_createtable(L, n->sx, 0);
for (u32 x = 0; x != n->sx; x++) {
lua_pushnumber(L, n->result[i++]);
lua_rawseti(L, -2, x + 1);
if (use_buffer)
lua_pushvalue(L, 3);
else
- lua_newtable(L);
+ lua_createtable(L, maplen, 0);
for (size_t i = 0; i != maplen; i++) {
lua_pushnumber(L, n->result[i]);
Noise *n = o->noise;
n->perlinMap3D(p.X, p.Y, p.Z);
- lua_newtable(L);
+ lua_createtable(L, n->sz, 0);
for (u32 z = 0; z != n->sz; z++) {
- lua_newtable(L);
+ lua_createtable(L, n->sy, 0);
for (u32 y = 0; y != n->sy; y++) {
- lua_newtable(L);
+ lua_createtable(L, n->sx, 0);
for (u32 x = 0; x != n->sx; x++) {
lua_pushnumber(L, n->result[i++]);
lua_rawseti(L, -2, x + 1);
if (use_buffer)
lua_pushvalue(L, 3);
else
- lua_newtable(L);
+ lua_createtable(L, maplen, 0);
for (size_t i = 0; i != maplen; i++) {
lua_pushnumber(L, n->result[i]);
ObjectRef *ref = checkobject(L, 1);
ServerActiveObject *co = getobject(ref);
if (co == NULL) return 0;
- v3f pos = co->getBasePosition() / BS;
- lua_newtable(L);
- lua_pushnumber(L, pos.X);
- lua_setfield(L, -2, "x");
- lua_pushnumber(L, pos.Y);
- lua_setfield(L, -2, "y");
- lua_pushnumber(L, pos.Z);
- lua_setfield(L, -2, "z");
+ push_v3f(L, co->getBasePosition() / BS);
return 1;
}
if (use_buffer)
lua_pushvalue(L, 2);
else
- lua_newtable(L);
+ lua_createtable(L, volume, 0);
for (u32 i = 0; i != volume; i++) {
lua_Integer cid = vm->m_data[i].getContent();
u32 volume = vm->m_area.getVolume();
- lua_newtable(L);
+ lua_createtable(L, volume, 0);
for (u32 i = 0; i != volume; i++) {
lua_Integer light = vm->m_data[i].param1;
lua_pushinteger(L, light);
if (use_buffer)
lua_pushvalue(L, 2);
else
- lua_newtable(L);
+ lua_createtable(L, volume, 0);
for (u32 i = 0; i != volume; i++) {
lua_Integer param2 = vm->m_data[i].param2;