/* Called twice: once at startup and once in rc_normalize() */
-static void rc_read(rc_t * rc)
+static void rc_read(rc_t *rc)
{
int buffer_size = safe_read(rc->fd, RC_BUFFER, RC_BUFFER_SIZE);
if (buffer_size <= 0)
static rc_t* rc_init(int fd) /*, int buffer_size) */
{
int i;
- rc_t* rc;
+ rc_t *rc;
- rc = xmalloc(sizeof(rc_t) + RC_BUFFER_SIZE);
+ rc = xmalloc(sizeof(*rc) + RC_BUFFER_SIZE);
rc->fd = fd;
/* rc->buffer_size = buffer_size; */
}
/* Called once */
-static ALWAYS_INLINE void rc_free(rc_t * rc)
+static ALWAYS_INLINE void rc_free(rc_t *rc)
{
- if (ENABLE_FEATURE_CLEAN_UP)
- free(rc);
+ free(rc);
}
/* Called twice, but one callsite is in speed_inline'd rc_is_bit_0_helper() */
-static void rc_do_normalize(rc_t * rc)
+static void rc_do_normalize(rc_t *rc)
{
if (rc->ptr >= rc->buffer_end)
rc_read(rc);
rc->range <<= 8;
rc->code = (rc->code << 8) | *rc->ptr++;
}
-static ALWAYS_INLINE void rc_normalize(rc_t * rc)
+static ALWAYS_INLINE void rc_normalize(rc_t *rc)
{
if (rc->range < (1 << RC_TOP_BITS)) {
rc_do_normalize(rc);
* Thus rc_is_bit_0 is always inlined, and rc_is_bit_0_helper is inlined
* only if we compile for speed.
*/
-static speed_inline uint32_t rc_is_bit_0_helper(rc_t * rc, uint16_t * p)
+static speed_inline uint32_t rc_is_bit_0_helper(rc_t *rc, uint16_t *p)
{
rc_normalize(rc);
rc->bound = *p * (rc->range >> RC_MODEL_TOTAL_BITS);
return rc->bound;
}
-static ALWAYS_INLINE int rc_is_bit_0(rc_t * rc, uint16_t * p)
+static ALWAYS_INLINE int rc_is_bit_0(rc_t *rc, uint16_t *p)
{
uint32_t t = rc_is_bit_0_helper(rc, p);
return rc->code < t;
}
/* Called ~10 times, but very small, thus inlined */
-static speed_inline void rc_update_bit_0(rc_t * rc, uint16_t * p)
+static speed_inline void rc_update_bit_0(rc_t *rc, uint16_t *p)
{
rc->range = rc->bound;
*p += ((1 << RC_MODEL_TOTAL_BITS) - *p) >> RC_MOVE_BITS;
}
-static speed_inline void rc_update_bit_1(rc_t * rc, uint16_t * p)
+static speed_inline void rc_update_bit_1(rc_t *rc, uint16_t *p)
{
rc->range -= rc->bound;
rc->code -= rc->bound;
}
/* Called 4 times in unlzma loop */
-static int rc_get_bit(rc_t * rc, uint16_t * p, int *symbol)
+static int rc_get_bit(rc_t *rc, uint16_t *p, int *symbol)
{
if (rc_is_bit_0(rc, p)) {
rc_update_bit_0(rc, p);
}
/* Called once */
-static ALWAYS_INLINE int rc_direct_bit(rc_t * rc)
+static ALWAYS_INLINE int rc_direct_bit(rc_t *rc)
{
rc_normalize(rc);
rc->range >>= 1;
/* Called twice */
static speed_inline void
-rc_bit_tree_decode(rc_t * rc, uint16_t * p, int num_levels, int *symbol)
+rc_bit_tree_decode(rc_t *rc, uint16_t *p, int num_levels, int *symbol)
{
int i = num_levels;
}
}
- if (full_write(dst_fd, buffer, buffer_pos) != (ssize_t)buffer_pos) {
+ {
+ SKIP_DESKTOP(int total_written = 0; /* success */)
+ USE_DESKTOP(total_written += buffer_pos;)
+ if (full_write(dst_fd, buffer, buffer_pos) != (ssize_t)buffer_pos) {
bad:
+ total_written = -1; /* failure */
+ }
rc_free(rc);
- return -1;
+ free(p);
+ free(buffer);
+ return total_written;
}
- rc_free(rc);
- USE_DESKTOP(total_written += buffer_pos;)
- return USE_DESKTOP(total_written) + 0;
}