on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
- if n.name == "water_source" then
+ if n.name == "default:water_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
player:add_to_inventory_later('craft "bucket:bucket_water" 1')
return true
- elseif n.name == "lava_source" then
+ elseif n.name == "default:lava_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
player:add_to_inventory_later('craft "bucket:bucket_lava" 1')
return true
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
- if n.name == "water_source" then
+ if n.name == "default:water_source" then
-- unchanged
- elseif n.name == "water_flowing" or n.name == "lava_source" or n.name == "lava_flowing" then
- minetest.env:add_node(pointed_thing.under, {name="water_source"})
+ elseif n.name == "default:water_flowing" or n.name == "default:lava_source" or n.name == "default:lava_flowing" then
+ minetest.env:add_node(pointed_thing.under, {name="default:water_source"})
else
- minetest.env:add_node(pointed_thing.above, {name="water_source"})
+ minetest.env:add_node(pointed_thing.above, {name="default:water_source"})
end
player:add_to_inventory_later('craft "bucket:bucket_empty" 1')
return true
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
- if n.name == "lava_source" then
+ if n.name == "default:lava_source" then
-- unchanged
- elseif n.name == "water_source" or n.name == "water_flowing" or n.name == "lava_flowing" then
- minetest.env:add_node(pointed_thing.under, {name="lava_source"})
+ elseif n.name == "default:water_source" or n.name == "default:water_flowing" or n.name == "default:lava_flowing" then
+ minetest.env:add_node(pointed_thing.under, {name="default:lava_source"})
else
- minetest.env:add_node(pointed_thing.above, {name="lava_source"})
+ minetest.env:add_node(pointed_thing.above, {name="default:lava_source"})
end
player:add_to_inventory_later('craft "bucket:bucket_empty" 1')
return true