local filename = world.path .. DIR_DELIM .. "world.mt"
local world_conf = Settings(filename)
- if value then
+ if value ~= nil then
if not world_conf:write() then
core.log("error", "Failed to write world config file")
end
end
end
-function menu_worldmt_legacy()
- local modes = {"creative_mode", "enable_damage"}
- for _, mode in pairs(modes) do
- local mode = menu_worldmt(selected, ""..mode.."")
- if mode then
- core.setting_set(""..mode.."", mode)
+function menu_worldmt_legacy(selected)
+ local modes_names = {"creative_mode", "enable_damage"}
+ for _, mode_name in pairs(modes_names) do
+ local mode_val = menu_worldmt(selected, mode_name)
+ if mode_val ~= nil then
+ core.setting_set(mode_name, mode_val)
else
- menu_worldmt(selected, ""..mode.."", core.setting_get(""..mode..""))
+ menu_worldmt(selected, mode_name, core.setting_get(mode_name))
end
end
end
local event = core.explode_textlist_event(fields["srv_worlds"])
local selected = core.get_textlist_index("srv_worlds")
- menu_worldmt_legacy()
+ menu_worldmt_legacy(selected)
if event.type == "DCL" then
world_doubleclick = true
local event = core.explode_textlist_event(fields["sp_worlds"])
local selected = core.get_textlist_index("sp_worlds")
- menu_worldmt_legacy()
+ menu_worldmt_legacy(selected)
if event.type == "DCL" then
world_doubleclick = true