screwdriver = {}
-local function nextrange(x, max)
- x = x + 1
- if x > max then
- x = 0
- end
- return x
-end
-
screwdriver.ROTATE_FACE = 1
screwdriver.ROTATE_AXIS = 2
screwdriver.disallow = function(pos, node, user, mode, new_param2)
screwdriver.rotate = {}
-screwdriver.rotate.facedir = function(node, mode)
- -- Compute param2
- local rotationPart = node.param2 % 32 -- get first 4 bits
- local preservePart = node.param2 - rotationPart
- local axisdir = math.floor(rotationPart / 4)
- local rotation = rotationPart - axisdir * 4
- if mode == screwdriver.ROTATE_FACE then
- rotationPart = axisdir * 4 + nextrange(rotation, 3)
- elseif mode == screwdriver.ROTATE_AXIS then
- rotationPart = nextrange(axisdir, 5) * 4
- end
+local facedir_tbl = {
+ [screwdriver.ROTATE_FACE] = {
+ [0] = 1, [1] = 2, [2] = 3, [3] = 0,
+ [4] = 5, [5] = 6, [6] = 7, [7] = 4,
+ [8] = 9, [9] = 10, [10] = 11, [11] = 8,
+ [12] = 13, [13] = 14, [14] = 15, [15] = 12,
+ [16] = 17, [17] = 18, [18] = 19, [19] = 16,
+ [20] = 21, [21] = 22, [22] = 23, [23] = 20,
+ },
+ [screwdriver.ROTATE_AXIS] = {
+ [0] = 4, [1] = 4, [2] = 4, [3] = 4,
+ [4] = 8, [5] = 8, [6] = 8, [7] = 8,
+ [8] = 12, [9] = 12, [10] = 12, [11] = 12,
+ [12] = 16, [13] = 16, [14] = 16, [15] = 16,
+ [16] = 20, [17] = 20, [18] = 20, [19] = 20,
+ [20] = 0, [21] = 0, [22] = 0, [23] = 0,
+ },
+}
- return preservePart + rotationPart
+screwdriver.rotate.facedir = function(node, mode)
+ return facedir_tbl[mode][node.param2]
end
local wallmounted_tbl = {