This resolves washy font and incorrect mouse handling on Windows if
a screen with high DPI is used.
--- /dev/null
+<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
+<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
+ <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
+ <security>
+ <requestedPrivileges>
+ <requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
+ </requestedPrivileges>
+ </security>
+ </trustInfo>
+ <application xmlns="urn:schemas-microsoft-com:asm.v3">
+ <windowsSettings>
+ <dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
+ </windowsSettings>
+ </application>
+</assembly>
# This gives us the icon and file version information
if(WIN32)
set(WINRESOURCE_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc")
+ set(MINETEST_EXE_MANIFEST_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/minetest.exe.manifest")
if(MINGW)
if(NOT CMAKE_RC_COMPILER)
set(CMAKE_RC_COMPILER "windres.exe")
DEPENDS ${WINRESOURCE_FILE})
SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
else(MINGW) # Probably MSVC
- set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE})
+ set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
endif(MINGW)
endif()