--- /dev/null
+Minetest-c55 protocol (incomplete, early draft):
+Updated 2011-06-18
+
+A custom protocol over UDP.
+
+Initialization:
+- A dummy reliable packet with peer_id=PEER_ID_INEXISTENT=0 is sent to the server:
+ - Actually this can be sent without the reliable packet header, too, i guess,
+ but the sequence number in the header allows the sender to re-send the
+ packet without accidentally getting a double initialization.
+ - Packet content:
+ # Basic header
+ u32 protocol_id = PROTOCOL_ID = 0x4f457403
+ u16 sender_peer_id = PEER_ID_INEXISTENT = 0
+ u8 channel = 0
+ # Reliable packet header
+ u8 type = TYPE_RELIABLE = 3
+ u16 seqnum = SEQNUM_INITIAL = 6550
+ # Original packet header
+ u8 type = TYPE_ORIGINAL = 1
+ # And no actual payload.
+- Server responds with something like this:
+ - Packet content:
+ # Basic header
+ u32 protocol_id = PROTOCOL_ID = 0x4f457403
+ u16 sender_peer_id = PEER_ID_INEXISTENT = 0
+ u8 channel = 0
+ # Control packet header
+ u8 type = TYPE_CONTROL = 0
+ u8 controltype = CONTROLTYPE_SET_PEER_ID = 1
+ u16 peer_id_new = assigned peer id to client (other than 0 or 1)
+
- Surface ground type\r
- Trees?\r
\r
+TODO: Restart irrlicht completely when coming back to main menu from game.\r
+ - This gets rid of everything that is stored in irrlicht's caches.\r
+\r
Making it more portable:\r
------------------------\r
\r