* recursive_action() return 0, but it doesn't stop directory traversal
* (fileAction/dirAction will be called on each file).
*
- * if !depthFirst, dirAction return value of 0 (FALSE) or 2 (SKIP)
- * prevents recursion into that directory, instead
- * recursive_action() returns 0 (if FALSE) or 1 (if SKIP).
+ * If !ACTION_RECURSE, dirAction is called on the directory and its
+ * return value is returned from recursive_action(). No recursion.
+ *
+ * If ACTION_RECURSE, recursive_action() is called on each directory.
+ * If any one of these calls returns 0, current recursive_action() returns 0.
+ *
+ * If ACTION_DEPTHFIRST, dirAction is called after recurse.
+ * If it returns 0, the warning is printed and recursive_action() returns 0.
+ *
+ * If !ACTION_DEPTHFIRST, dirAction is called before we recurse.
+ * Return value of 0 (FALSE) or 2 (SKIP) prevents recursion
+ * into that directory, instead recursive_action() returns 0 (if FALSE)
+ * or 1 (if SKIP)
*
* followLinks=0/1 differs mainly in handling of links to dirs.
* 0: lstat(statbuf). Calls fileAction on link name even if points to dir.
if (!dirAction) dirAction = true_action;
status = ACTION_FOLLOWLINKS; /* hijack a variable for bitmask... */
- if (!depth) status = ACTION_FOLLOWLINKS | ACTION_FOLLOWLINKS_L0;
+ if (!depth)
+ status = ACTION_FOLLOWLINKS | ACTION_FOLLOWLINKS_L0;
status = ((flags & status) ? stat : lstat)(fileName, &statbuf);
if (status < 0) {
#ifdef DEBUG_RECURS_ACTION
nextFile = concat_subpath_file(fileName, next->d_name);
if (nextFile == NULL)
continue;
- /* now descend into it (NB: ACTION_RECURSE is set in flags) */
- if (!recursive_action(nextFile, flags, fileAction, dirAction, userData, depth+1))
+ /* process every file (NB: ACTION_RECURSE is set in flags) */
+ if (!recursive_action(nextFile, flags, fileAction, dirAction,
+ userData, depth + 1))
status = FALSE;
free(nextFile);
}
goto done_nak_warn;
}
- if (!status)
- return FALSE;
- return TRUE;
+ return status;
done_nak_warn:
bb_simple_perror_msg(fileName);