float endoff = -BS * MAP_BLOCKSIZE * 1.732050807569;
v3s16 spn = cam_pos_nodes;
s16 bs2 = MAP_BLOCKSIZE / 2 + 1;
- u32 needed_count = 1;
+ // to reduce the likelihood of falsely occluded blocks
+ // require at least two solid blocks
+ // this is a HACK, we should think of a more precise algorithm
+ u32 needed_count = 2;
if (occlusion_culling_enabled &&
// For the central point of the mapblock 'endoff' can be halved
isOccluded(this, spn, cpn,