// Store hotbar_image in member variable, used by drawItem()
if (hotbar_image != player->hotbar_image) {
hotbar_image = player->hotbar_image;
- if (!hotbar_image.empty())
- use_hotbar_image = tsrc->isKnownSourceImage(hotbar_image);
- else
- use_hotbar_image = false;
+ use_hotbar_image = !hotbar_image.empty();
}
// Store hotbar_selected_image in member variable, used by drawItem()
if (hotbar_selected_image != player->hotbar_selected_image) {
hotbar_selected_image = player->hotbar_selected_image;
- if (!hotbar_selected_image.empty())
- use_hotbar_selected_image = tsrc->isKnownSourceImage(hotbar_selected_image);
- else
- use_hotbar_selected_image = false;
+ use_hotbar_selected_image = !hotbar_selected_image.empty();
}
// draw customized item background
player->hud_hotbar_itemcount = hotbar_itemcount;
}
else if (param == HUD_PARAM_HOTBAR_IMAGE) {
- // If value not empty verify image exists in texture source
- if (!value.empty() && !getTextureSource()->isKnownSourceImage(value)) {
- errorstream << "Server sent wrong Hud hotbar image (sent value: '"
- << value << "')" << std::endl;
- return;
- }
player->hotbar_image = value;
}
else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
- // If value not empty verify image exists in texture source
- if (!value.empty() && !getTextureSource()->isKnownSourceImage(value)) {
- errorstream << "Server sent wrong Hud hotbar selected image (sent value: '"
- << value << "')" << std::endl;
- return;
- }
player->hotbar_selected_image = value;
}
}