enum ActiveObjectType {
ACTIVEOBJECT_TYPE_INVALID = 0,
ACTIVEOBJECT_TYPE_TEST = 1,
+// Deprecated stuff
ACTIVEOBJECT_TYPE_ITEM = 2,
- // Compat layer, migrating objects from 0.3 to 0.4+
ACTIVEOBJECT_TYPE_RAT = 3,
ACTIVEOBJECT_TYPE_OERKKI1 = 4,
ACTIVEOBJECT_TYPE_FIREFLY = 5,
ACTIVEOBJECT_TYPE_MOBV2 = 6,
+// End deprecated stuff
ACTIVEOBJECT_TYPE_LUAENTITY = 7,
// Special type, not stored as a static object
ACTIVEOBJECT_TYPE_PLAYER = 100,
std::map<u16, Factory>::iterator n;
n = m_types.find(type);
if(n == m_types.end()) {
+ // These are 0.3 entity types, return without error.
+ if (ACTIVEOBJECT_TYPE_ITEM <= type && type <= ACTIVEOBJECT_TYPE_MOBV2) {
+ return NULL;
+ }
+
// If factory is not found, just return.
dstream<<"WARNING: ServerActiveObject: No factory for type="
<<type<<std::endl;