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'permafrost_with_stones/moss' drops itself instead of permafrost
author
Paramat
<paramat@users.noreply.github.com>
Tue, 5 Feb 2019 00:24:04 +0000
(
00:24
+0000)
committer
GitHub
<noreply@github.com>
Tue, 5 Feb 2019 00:24:04 +0000
(
00:24
+0000)
Previously they were not collectable or creatable.
A simple temporary solution for MTG 5.0.0.
mods/default/nodes.lua
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diff --git
a/mods/default/nodes.lua
b/mods/default/nodes.lua
index 94353cfa4b33ec6b35a0de4d7af418ccbec6bef9..ecd8f7769e078310f961257a21fd76e025d75944 100644
(file)
--- a/
mods/default/nodes.lua
+++ b/
mods/default/nodes.lua
@@
-511,7
+511,6
@@
minetest.register_node("default:permafrost_with_stones", {
"default_permafrost.png",
"default_permafrost.png^default_stones_side.png"},
groups = {cracky = 3},
- drop = "default:permafrost",
sounds = default.node_sound_gravel_defaults(),
})
@@
-521,7
+520,6
@@
minetest.register_node("default:permafrost_with_moss", {
{name = "default_permafrost.png^default_moss_side.png",
tileable_vertical = false}},
groups = {cracky = 3},
- drop = "default:permafrost",
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
}),