Fix bug rotating unknown node
authortenplus1 <tenplus1@users.noreply.github.com>
Fri, 11 Mar 2016 21:45:09 +0000 (21:45 +0000)
committerparamat <mat.gregory@virginmedia.com>
Sun, 13 Mar 2016 04:49:15 +0000 (04:49 +0000)
This fixes a bug what crashes game when rotating an unknown node.

mods/screwdriver/init.lua

index 34b4b4a8f2ece8a1a2fc25f3c0ce853c34457c06..6b82d0428e6bdc8631032ee5c26107f2497637b1 100644 (file)
@@ -36,7 +36,7 @@ local function screwdriver_handler(itemstack, user, pointed_thing, mode)
        local node = minetest.get_node(pos)
        local ndef = minetest.registered_nodes[node.name]
        -- verify node is facedir (expected to be rotatable)
-       if ndef.paramtype2 ~= "facedir" then
+       if not ndef or ndef.paramtype2 ~= "facedir" then
                return
        end
        -- Compute param2