Because we get a Buffer<u8> from ConnectionEvent, don't convert it to SharedBuffer<u8> and return it to Server/Client::Receive which will convert it to NetworkPacket
Instead, put the Buffer<u8> directly to NetworkPacket and return it to packet processing
This remove a long existing memory copy
Also check the packet size directly into Connection::Receive instead of packet processing
void Client::Receive()
{
DSTACK(__FUNCTION_NAME);
- SharedBuffer<u8> data;
- u16 sender_peer_id;
- u32 datasize = m_con.Receive(sender_peer_id, data);
- ProcessData(*data, datasize, sender_peer_id);
+ NetworkPacket pkt;
+ m_con.Receive(&pkt);
+ ProcessData(&pkt);
}
inline void Client::handleCommand(NetworkPacket* pkt)
/*
sender_peer_id given to this shall be quaranteed to be a valid peer
*/
-void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
+void Client::ProcessData(NetworkPacket *pkt)
{
DSTACK(__FUNCTION_NAME);
- // Ignore packets that don't even fit a command
- if(datasize < 2) {
- m_packetcounter.add(60000);
- return;
- }
-
- NetworkPacket pkt(data, datasize, sender_peer_id);
-
- ToClientCommand command = (ToClientCommand) pkt.getCommand();
+ ToClientCommand command = (ToClientCommand) pkt->getCommand();
+ u32 sender_peer_id = pkt->getPeerId();
//infostream<<"Client: received command="<<command<<std::endl;
m_packetcounter.add((u16)command);
* as a byte mask
*/
if(toClientCommandTable[command].state == TOCLIENT_STATE_NOT_CONNECTED) {
- handleCommand(&pkt);
+ handleCommand(pkt);
return;
}
Handle runtime commands
*/
- handleCommand(&pkt);
+ handleCommand(pkt);
}
void Client::Send(NetworkPacket* pkt)
void handleCommand_LocalPlayerAnimations(NetworkPacket* pkt);
void handleCommand_EyeOffset(NetworkPacket* pkt);
- void ProcessData(u8 *data, u32 datasize, u16 sender_peer_id);
+ void ProcessData(NetworkPacket *pkt);
// Returns true if something was received
bool AsyncProcessPacket();
#include "serialization.h"
#include "log.h"
#include "porting.h"
+#include "network/networkpacket.h"
#include "util/serialize.h"
#include "util/numeric.h"
#include "util/string.h"
putCommand(c);
}
-u32 Connection::Receive(u16 &peer_id, SharedBuffer<u8> &data)
+void Connection::Receive(NetworkPacket* pkt)
{
for(;;) {
ConnectionEvent e = waitEvent(m_bc_receive_timeout);
if (e.type != CONNEVENT_NONE)
- LOG(dout_con<<getDesc()<<": Receive: got event: "
- <<e.describe()<<std::endl);
+ LOG(dout_con << getDesc() << ": Receive: got event: "
+ << e.describe() << std::endl);
switch(e.type) {
case CONNEVENT_NONE:
throw NoIncomingDataException("No incoming data");
case CONNEVENT_DATA_RECEIVED:
- peer_id = e.peer_id;
- data = SharedBuffer<u8>(e.data);
- return e.data.getSize();
+ // Data size is lesser than command size, ignoring packet
+ if (e.data.getSize() < 2) {
+ continue;
+ }
+
+ pkt->putRawPacket(*e.data, e.data.getSize(), e.peer_id);
+ return;
case CONNEVENT_PEER_ADDED: {
UDPPeer tmp(e.peer_id, e.address, this);
if (m_bc_peerhandler)
m_bc_peerhandler->peerAdded(&tmp);
- continue; }
+ continue;
+ }
case CONNEVENT_PEER_REMOVED: {
UDPPeer tmp(e.peer_id, e.address, this);
if (m_bc_peerhandler)
m_bc_peerhandler->deletingPeer(&tmp, e.timeout);
- continue; }
+ continue;
+ }
case CONNEVENT_BIND_FAILED:
throw ConnectionBindFailed("Failed to bind socket "
"(port already in use?)");
#include <list>
#include <map>
+class NetworkPacket;
+
namespace con
{
void Connect(Address address);
bool Connected();
void Disconnect();
- u32 Receive(u16 &peer_id, SharedBuffer<u8> &data);
+ void Receive(NetworkPacket* pkt);
void Send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
u16 GetPeerID() { return m_peer_id; }
Address GetPeerAddress(u16 peer_id);
#include "exceptions.h"
#include "util/serialize.h"
-NetworkPacket::NetworkPacket(u8 *data, u32 datasize, u16 peer_id):
-m_read_offset(0), m_peer_id(peer_id)
-{
- m_read_offset = 0;
- m_datasize = datasize - 2;
-
- // split command and datas
- m_command = readU16(&data[0]);
- m_data = std::vector<u8>(&data[2], &data[2 + m_datasize]);
-}
-
NetworkPacket::NetworkPacket(u16 command, u32 datasize, u16 peer_id):
m_datasize(datasize), m_read_offset(0), m_command(command), m_peer_id(peer_id)
{
m_data.clear();
}
+void NetworkPacket::putRawPacket(u8 *data, u32 datasize, u16 peer_id)
+{
+ // If a m_command is already set, we are rewriting on same packet
+ // This is not permitted
+ assert(m_command == 0);
+
+ m_datasize = datasize - 2;
+ m_peer_id = peer_id;
+
+ // split command and datas
+ m_command = readU16(&data[0]);
+ m_data = std::vector<u8>(&data[2], &data[2 + m_datasize]);
+}
+
char* NetworkPacket::getString(u32 from_offset)
{
if (from_offset >= m_datasize)
{
public:
- NetworkPacket(u8 *data, u32 datasize, u16 peer_id);
NetworkPacket(u16 command, u32 datasize, u16 peer_id);
NetworkPacket(u16 command, u32 datasize);
+ NetworkPacket(): m_datasize(0), m_read_offset(0), m_command(0),
+ m_peer_id(0) {}
~NetworkPacket();
+ void putRawPacket(u8 *data, u32 datasize, u16 peer_id);
+
// Getters
u32 getSize() { return m_datasize; }
u16 getPeerId() { return m_peer_id; }
DSTACK(__FUNCTION_NAME);
SharedBuffer<u8> data;
u16 peer_id;
- u32 datasize;
try {
- datasize = m_con.Receive(peer_id,data);
- ProcessData(*data, datasize, peer_id);
+ NetworkPacket pkt;
+ m_con.Receive(&pkt);
+ peer_id = pkt.getPeerId();
+ ProcessData(&pkt);
}
catch(con::InvalidIncomingDataException &e) {
infostream<<"Server::Receive(): "
(this->*opHandle.handler)(pkt);
}
-void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
+void Server::ProcessData(NetworkPacket *pkt)
{
DSTACK(__FUNCTION_NAME);
// Environment is locked first.
JMutexAutoLock envlock(m_env_mutex);
ScopeProfiler sp(g_profiler, "Server::ProcessData");
+ u32 peer_id = pkt->getPeerId();
try {
Address address = getPeerAddress(peer_id);
* respond for some time, your server was overloaded or
* things like that.
*/
- infostream << "Server::ProcessData(): Cancelling: peer "
+ infostream << "Server::ProcessData(): Canceling: peer "
<< peer_id << " not found" << std::endl;
return;
}
try {
- if(datasize < 2)
- return;
-
- NetworkPacket pkt(data, datasize, peer_id);
-
- ToServerCommand command = (ToServerCommand) pkt.getCommand();
+ ToServerCommand command = (ToServerCommand) pkt->getCommand();
// Command must be handled into ToServerCommandHandler
if (command >= TOSERVER_NUM_MSG_TYPES) {
}
if (toServerCommandTable[command].state == TOSERVER_STATE_NOT_CONNECTED) {
- handleCommand(&pkt);
+ handleCommand(pkt);
return;
}
/* Handle commands related to client startup */
if (toServerCommandTable[command].state == TOSERVER_STATE_STARTUP) {
- handleCommand(&pkt);
+ handleCommand(pkt);
return;
}
return;
}
- handleCommand(&pkt);
+ handleCommand(pkt);
}
catch(SendFailedException &e) {
errorstream << "Server::ProcessData(): SendFailedException: "
void handleCommand_NodeMetaFields(NetworkPacket* pkt);
void handleCommand_InventoryFields(NetworkPacket* pkt);
- void ProcessData(u8 *data, u32 datasize, u16 peer_id);
+ void ProcessData(NetworkPacket *pkt);
void Send(NetworkPacket* pkt);
try
{
- u16 peer_id;
- SharedBuffer<u8> data;
- infostream<<"** running client.Receive()"<<std::endl;
- u32 size = client.Receive(peer_id, data);
- infostream<<"** Client received: peer_id="<<peer_id
- <<", size="<<size
- <<std::endl;
+ NetworkPacket pkt;
+ infostream << "** running client.Receive()" << std::endl;
+ client.Receive(&pkt);
+ infostream << "** Client received: peer_id=" << pkt.getPeerId()
+ << ", size=" << pkt.getSize()
+ << std::endl;
}
catch(con::NoIncomingDataException &e)
{
try
{
- u16 peer_id;
- SharedBuffer<u8> data;
- infostream<<"** running server.Receive()"<<std::endl;
- u32 size = server.Receive(peer_id, data);
- infostream<<"** Server received: peer_id="<<peer_id
- <<", size="<<size
- <<std::endl;
+ NetworkPacket pkt;
+ infostream << "** running server.Receive()" << std::endl;
+ server.Receive(&pkt);
+ infostream<<"** Server received: peer_id=" << pkt.getPeerId()
+ << ", size=" << pkt.getSize()
+ << std::endl;
}
catch(con::NoIncomingDataException &e)
{
{
try
{
- u16 peer_id;
- SharedBuffer<u8> data;
- infostream<<"** running client.Receive()"<<std::endl;
- u32 size = client.Receive(peer_id, data);
- infostream<<"** Client received: peer_id="<<peer_id
- <<", size="<<size
- <<std::endl;
+ NetworkPacket pkt;
+ infostream << "** running client.Receive()" << std::endl;
+ client.Receive(&pkt);
+ infostream << "** Client received: peer_id=" << pkt.getPeerId()
+ << ", size=" << pkt.getSize()
+ << std::endl;
}
catch(con::NoIncomingDataException &e)
{
try
{
- u16 peer_id;
- SharedBuffer<u8> data;
- infostream<<"** running server.Receive()"<<std::endl;
- u32 size = server.Receive(peer_id, data);
- infostream<<"** Server received: peer_id="<<peer_id
- <<", size="<<size
- <<std::endl;
+ NetworkPacket pkt;
+ infostream << "** running server.Receive()" << std::endl;
+ server.Receive(&pkt);
+ infostream << "** Server received: peer_id=" << pkt.getPeerId()
+ << ", size=" << pkt.getSize()
+ << std::endl;
}
catch(con::NoIncomingDataException &e)
{
Simple send-receive test
*/
{
- NetworkPacket pkt((u8*) "Hello World !", 14, 0);
+ NetworkPacket pkt;
+ pkt.putRawPacket((u8*) "Hello World !", 14, 0);
- SharedBuffer<u8> sentdata = pkt.oldForgePacket();
+ Buffer<u8> sentdata = pkt.oldForgePacket();
infostream<<"** running client.Send()"<<std::endl;
client.Send(PEER_ID_SERVER, 0, &pkt, true);
sleep_ms(50);
- u16 peer_id;
- SharedBuffer<u8> recvdata;
+ NetworkPacket recvpacket;
infostream << "** running server.Receive()" << std::endl;
- u32 size = server.Receive(peer_id, recvdata);
- infostream << "** Server received: peer_id=" << peer_id
- << ", size=" << size
+ server.Receive(&recvpacket);
+ infostream << "** Server received: peer_id=" << pkt.getPeerId()
+ << ", size=" << pkt.getSize()
<< ", data=" << (const char*)pkt.getU8Ptr(0)
<< std::endl;
+ Buffer<u8> recvdata = pkt.oldForgePacket();
+
UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
}
snprintf(buf, 10, "%.2X", ((int)((const char*)pkt.getU8Ptr(0))[i])&0xff);
infostream<<buf;
}
- if(datasize>20)
- infostream<<"...";
- infostream<<std::endl;
+ if(datasize > 20)
+ infostream << "...";
+ infostream << std::endl;
- SharedBuffer<u8> sentdata = pkt.oldForgePacket();
+ Buffer<u8> sentdata = pkt.oldForgePacket();
server.Send(peer_id_client, 0, &pkt, true);
//sleep_ms(3000);
- SharedBuffer<u8> recvdata;
- infostream<<"** running client.Receive()"<<std::endl;
+ Buffer<u8> recvdata;
+ infostream << "** running client.Receive()" << std::endl;
u16 peer_id = 132;
u16 size = 0;
bool received = false;
u32 timems0 = porting::getTimeMs();
- for(;;){
+ for(;;) {
if(porting::getTimeMs() - timems0 > 5000 || received)
break;
- try{
- size = client.Receive(peer_id, recvdata);
+ try {
+ NetworkPacket pkt;
+ client.Receive(&pkt);
+ size = pkt.getSize();
+ peer_id = pkt.getPeerId();
+ recvdata = pkt.oldForgePacket();
received = true;
- }catch(con::NoIncomingDataException &e){
+ } catch(con::NoIncomingDataException &e) {
}
sleep_ms(10);
}