SQLite rollback
authorMario Barrera <alley.marius@gmail.com>
Sun, 13 Oct 2013 16:35:10 +0000 (13:35 -0300)
committerShadowNinja <shadowninja@minetest.net>
Wed, 27 Nov 2013 23:13:06 +0000 (18:13 -0500)
src/rollback.cpp

index e110068267dc062089fb396229641a9d76edcea4..b95cc7bf3fce02b00db434fd3967a2b617c45500 100644 (file)
@@ -29,11 +29,876 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "util/string.h"
 #include "util/numeric.h"
 #include "inventorymanager.h" // deserializing InventoryLocations
+#include "sqlite3.h"
+#include "filesys.h"
 
 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
 
 #define POINTS_PER_NODE (16.0)
 
+std::string dbp;
+sqlite3* dbh;
+sqlite3_stmt* dbs_insert;
+sqlite3_stmt* dbs_replace;
+sqlite3_stmt* dbs_select;
+sqlite3_stmt* dbs_select_range;
+sqlite3_stmt* dbs_select_withActor;
+sqlite3_stmt* dbs_knownActor_select;
+sqlite3_stmt* dbs_knownActor_insert;
+sqlite3_stmt* dbs_knownNode_select;
+sqlite3_stmt* dbs_knownNode_insert;
+
+struct Stack
+{
+       int node;
+       int quantity;
+};
+struct ActionRow
+{
+       int                     id;
+       int                     actor;
+       int                     timestamp;
+       int                     type;
+       std::string     location, list;
+       int                     index, add;
+       Stack           stack;
+       int                     nodeMeta;
+       int                     x, y, z;
+       int                     oldNode;
+       int                     oldParam1, oldParam2;
+       std::string     oldMeta;
+       int                     newNode;
+       int                     newParam1, newParam2;
+       std::string     newMeta;
+       int                     guessed;
+};
+struct Entity
+{
+       int                     id;
+       std::string     name;
+};
+typedef std::vector<Entity> Entities;
+
+Entities KnownActors;
+Entities KnownNodes;
+
+void registerNewActor (int id, std::string name)
+{
+       Entity newActor;
+
+       newActor.id   = id;
+       newActor.name = name;
+
+       KnownActors.push_back(newActor);
+
+       //std::cout << "New actor registered: " << id << " | " << name << std::endl;
+}
+void registerNewNode (int id, std::string name)
+{
+       Entity newNode;
+
+       newNode.id   = id;
+       newNode.name = name;
+
+       KnownNodes.push_back(newNode);
+
+       //std::cout << "New node registered: " << id << " | " << name << std::endl;
+}
+int getActorId (std::string name)
+{
+       Entities::const_iterator iter;
+
+       for (iter = KnownActors.begin(); iter != KnownActors.end(); ++iter)
+               if (iter->name == name)
+                       return iter->id;
+
+       sqlite3_reset     (dbs_knownActor_insert);
+       sqlite3_bind_text (dbs_knownActor_insert, 1, name.c_str(), -1, NULL);
+       sqlite3_step      (dbs_knownActor_insert);
+
+       int id = sqlite3_last_insert_rowid(dbh);
+
+       //std::cout << "Actor ID insert returns " << insert << std::endl;
+
+       registerNewActor(id, name);
+
+       return id;
+}
+int getNodeId (std::string name)
+{
+       Entities::const_iterator iter;
+
+       for (iter = KnownNodes.begin(); iter != KnownNodes.end(); ++iter)
+               if (iter->name == name)
+                       return iter->id;
+
+       sqlite3_reset     (dbs_knownNode_insert);
+       sqlite3_bind_text (dbs_knownNode_insert, 1, name.c_str(), -1, NULL);
+       sqlite3_step      (dbs_knownNode_insert);
+
+       int id = sqlite3_last_insert_rowid(dbh);
+
+       registerNewNode(id, name);
+
+       return id;
+}
+const char * getActorName (int id)
+{
+       Entities::const_iterator iter;
+
+       //std::cout << "getActorName of id " << id << std::endl;
+
+       for (iter = KnownActors.begin(); iter != KnownActors.end(); ++iter)
+               if (iter->id == id)
+                       return iter->name.c_str();
+
+       return "";
+}
+const char * getNodeName (int id)
+{
+       Entities::const_iterator iter;
+
+       //std::cout << "getNodeName of id " << id << std::endl;
+
+       for (iter = KnownNodes.begin(); iter != KnownNodes.end(); ++iter)
+               if (iter->id == id)
+                       return iter->name.c_str();
+
+       return "";
+}
+Stack getStackFromString (std::string text)
+{
+       Stack stack;
+
+       size_t off = text.find_last_of(" ");
+
+       stack.node     = getNodeId(text.substr(0, off));
+       stack.quantity = atoi(text.substr(off + 1).c_str());
+
+       return stack;
+}
+std::string getStringFromStack (Stack stack)
+{
+       std::string text;
+
+       text.append(getNodeName(stack.node));
+       text.append(" ");
+       text.append(itos(stack.quantity));
+
+       return text;
+}
+bool SQL_createDatabase (void)
+{
+       infostream << "CreateDB:" << dbp << std::endl;
+
+       int dbs = sqlite3_exec(
+               dbh
+       ,       "CREATE TABLE IF NOT EXISTS `actor` ("
+               "`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL,"
+               "`name` TEXT NOT NULL);"
+               "CREATE TABLE IF NOT EXISTS `node` ("
+               "`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL,"
+               "`name` TEXT NOT NULL);"
+               "CREATE TABLE IF NOT EXISTS `action` ("
+               "`id` INTEGER PRIMARY KEY AUTOINCREMENT,"
+               "`actor` INTEGER NOT NULL,"
+               "`timestamp` INTEGER NOT NULL,"
+               "`type` INTEGER NOT NULL,"
+               "`list` TEXT,"
+               "`index` INTEGER,"
+               "`add` INTEGER,"
+               "`stackNode` INTEGER,"
+               "`stackQuantity` INTEGER,"
+               "`nodeMeta` INTEGER,"
+               "`x` INT,"
+               "`y` INT,"
+               "`z` INT,"
+               "`oldNode` INTEGER,"
+               "`oldParam1` INTEGER,"
+               "`oldParam2` INTEGER,"
+               "`oldMeta` TEXT,"
+               "`newNode` INTEGER,"
+               "`newParam1` INTEGER,"
+               "`newParam2` INTEGER,"
+               "`newMeta` TEXT,"
+               "`guessedActor` INTEGER,"
+               "FOREIGN KEY (`actor`)   REFERENCES `actor`(`id`),"
+               "FOREIGN KEY (`oldNode`) REFERENCES `node`(`id`),"
+               "FOREIGN KEY (`newNode`) REFERENCES `node`(`id`));"
+               "CREATE INDEX IF NOT EXISTS `actionActor` ON `action`(`actor`);"
+               "CREATE INDEX IF NOT EXISTS `actionTimestamp` ON `action`(`timestamp`);"
+       ,       NULL, NULL, NULL
+       );
+       if (dbs == SQLITE_ABORT)
+               throw FileNotGoodException("Could not create sqlite3 database structure");
+       else
+       if (dbs != 0)
+               throw FileNotGoodException("SQL Rollback: Exec statement to create table structure returned a non-zero value");
+       else
+               infostream << "SQL Rollback: SQLite3 database structure was created" << std::endl;
+
+       return true;
+}
+void SQL_databaseCheck (void)
+{
+       if (dbh) return;
+
+       infostream << "Database connection setup" << std::endl;
+
+       bool needsCreate = !fs::PathExists(dbp);
+       int  dbo = sqlite3_open_v2(dbp.c_str(), &dbh, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
+
+       if (dbo != SQLITE_OK)
+       {
+               infostream
+               <<      "SQLROLLBACK: SQLite3 database failed to open: "
+               <<      sqlite3_errmsg(dbh)
+               <<      std::endl;
+               throw FileNotGoodException("Cannot open database file");
+       }
+
+       if (needsCreate) SQL_createDatabase();
+
+       int dbr;
+
+       dbr = sqlite3_prepare_v2(
+               dbh
+       ,       "INSERT INTO `action`"
+               "       (       `actor`, `timestamp`, `type`,"
+               "               `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodeMeta`,"
+               "               `x`, `y`, `z`,"
+               "               `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
+               "               `newNode`, `newParam1`, `newParam2`, `newMeta`,"
+               "               `guessedActor`"
+               "       )"
+               "VALUES"
+               "       (       ?, ?, ?,"
+               "               ?, ?, ?, ?, ?, ?,"
+               "               ?, ?, ?,"
+               "               ?, ?, ?, ?,"
+               "               ?, ?, ?, ?,"
+               "               ?"
+               "       );"
+       ,       -1, &dbs_insert, NULL
+       );
+
+       if (dbr != SQLITE_OK)
+               throw FileNotGoodException(sqlite3_errmsg(dbh));
+
+       dbr = sqlite3_prepare_v2(
+               dbh
+       ,       "REPLACE INTO `action`"
+               "       (       `actor`, `timestamp`, `type`,"
+               "               `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodeMeta`,"
+               "               `x`, `y`, `z`,"
+               "               `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
+               "               `newNode`, `newParam1`, `newParam2`, `newMeta`,"
+               "               `guessedActor`, `id`"
+               "       )"
+               "VALUES"
+               "       (       ?, ?, ?,"
+               "               ?, ?, ?, ?, ?, ?,"
+               "               ?, ?, ?,"
+               "               ?, ?, ?, ?,"
+               "               ?, ?, ?, ?,"
+               "               ?, ?"
+               "       );"
+       ,       -1, &dbs_replace, NULL
+       );
+
+       if (dbr != SQLITE_OK)
+               throw FileNotGoodException(sqlite3_errmsg(dbh));
+
+       dbr = sqlite3_prepare_v2(dbh
+       ,       "SELECT "
+               "               `actor`, `timestamp`, `type`"
+               "       ,       `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`"
+               "       ,       `x`, `y`, `z`"
+               "       ,       `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`"
+               "       ,       `newNode`, `newParam1`, `newParam2`, `newMeta`"
+               "       ,       `guessedActor`"
+               " FROM  `action`"
+               " WHERE `timestamp` >= ?"
+               " ORDER BY `timestamp` DESC, `id` DESC"
+       ,       -1, &dbs_select, NULL
+       );
+       if (dbr != SQLITE_OK)
+               throw FileNotGoodException(itos(dbr).c_str());
+
+       dbr = sqlite3_prepare_v2(dbh
+       ,       "SELECT "
+               "               `actor`, `timestamp`, `type`"
+               "       ,       `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`"
+               "       ,       `x`, `y`, `z`"
+               "       ,       `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`"
+               "       ,       `newNode`, `newParam1`, `newParam2`, `newMeta`"
+               "       ,       `guessedActor`"
+               " FROM  `action`"
+               " WHERE `timestamp` >= ?"
+               " AND   `x` IS NOT NULL"
+               " AND   `y` IS NOT NULL"
+               " AND   `z` IS NOT NULL"
+               " AND   (ABS(`x`) - ABS(?)) <= ?"
+               " AND   (ABS(`y`) - ABS(?)) <= ?"
+               " AND   (ABS(`z`) - ABS(?)) <= ?"
+               " ORDER BY `timestamp` DESC, `id` DESC"
+               " LIMIT 0,5"
+       ,       -1, &dbs_select_range, NULL
+       );
+       if (dbr != SQLITE_OK)
+               throw FileNotGoodException(itos(dbr).c_str());
+
+       dbr = sqlite3_prepare_v2(dbh
+       ,       "SELECT "
+               "               `actor`, `timestamp`, `type`"
+               "       ,       `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`"
+               "       ,       `x`, `y`, `z`"
+               "       ,       `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`"
+               "       ,       `newNode`, `newParam1`, `newParam2`, `newMeta`"
+               "       ,       `guessedActor`"
+               " FROM  `action`"
+               " WHERE `timestamp` >= ?"
+               " AND   `actor` = ?"
+               " ORDER BY `timestamp` DESC, `id` DESC"
+       ,       -1, &dbs_select_withActor, NULL
+       );
+       if (dbr != SQLITE_OK)
+               throw FileNotGoodException(itos(dbr).c_str());
+
+       dbr = sqlite3_prepare_v2(dbh, "SELECT `id`, `name` FROM `actor`", -1, &dbs_knownActor_select, NULL);
+       if (dbr != SQLITE_OK)
+               throw FileNotGoodException(itos(dbr).c_str());
+
+       dbr = sqlite3_prepare_v2(dbh, "INSERT INTO `actor` (`name`) VALUES (?)", -1, &dbs_knownActor_insert, NULL);
+       if (dbr != SQLITE_OK)
+               throw FileNotGoodException(itos(dbr).c_str());
+
+       dbr = sqlite3_prepare_v2(dbh, "SELECT `id`, `name` FROM `node`", -1, &dbs_knownNode_select, NULL);
+       if (dbr != SQLITE_OK)
+               throw FileNotGoodException(itos(dbr).c_str());
+
+       dbr = sqlite3_prepare_v2(dbh, "INSERT INTO `node` (`name`) VALUES (?)", -1, &dbs_knownNode_insert, NULL);
+       if (dbr != SQLITE_OK)
+               throw FileNotGoodException(itos(dbr).c_str());
+
+       infostream << "SQL prepared statements setup correctly" << std::endl;
+
+       int select;
+
+       sqlite3_reset(dbs_knownActor_select);
+       while (SQLITE_ROW == (select = sqlite3_step(dbs_knownActor_select)))
+               registerNewActor(
+                               sqlite3_column_int  (dbs_knownActor_select, 0),
+                               reinterpret_cast<const char *>(sqlite3_column_text (dbs_knownActor_select, 1))
+               );
+
+       sqlite3_reset(dbs_knownNode_select);
+       while (SQLITE_ROW == (select = sqlite3_step(dbs_knownNode_select)))
+               registerNewNode(
+                               sqlite3_column_int  (dbs_knownNode_select, 0),
+                               reinterpret_cast<const char *>(sqlite3_column_text (dbs_knownNode_select, 1))
+               );
+
+       return;
+}
+bool SQL_registerRow (ActionRow row)
+{
+       SQL_databaseCheck();
+
+       sqlite3_stmt * dbs_do = (row.id)? dbs_replace: dbs_insert;
+
+       /*
+       std::cout
+               << (row.id? "Replacing": "Inserting") 
+               << " ActionRow" << std::endl;
+       */
+       sqlite3_reset(dbs_do);
+
+       int bind [20 + (((bool) row.id)? 1: 0)], ii = 0;
+       bool nodeMeta = false;
+
+       bind[ii++] = sqlite3_bind_int (dbs_do, 1, row.actor);
+       bind[ii++] = sqlite3_bind_int (dbs_do, 2, row.timestamp);
+       bind[ii++] = sqlite3_bind_int (dbs_do, 3, row.type);
+
+       if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
+       {
+               std::string loc         = row.location;
+               std::string locType     = loc.substr(0, loc.find(":"));
+               nodeMeta = (locType == "nodemeta");
+
+               bind[ii++] = sqlite3_bind_text (dbs_do, 4, row.list.c_str(), row.list.size(), NULL);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 5, row.index);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 6, row.add);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 7, row.stack.node);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 8, row.stack.quantity);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 9, (int) nodeMeta);
+
+               if (nodeMeta)
+               {
+                       std::string x, y, z;
+                       int     l, r;
+                       l = loc.find(':') + 1;
+                       r = loc.find(',');
+                       x = loc.substr(l, r - l);
+                       l = r + 1;
+                       r = loc.find(',', l);
+                       y = loc.substr(l, r - l);
+                       z = loc.substr(r +1);
+                       bind[ii++] = sqlite3_bind_int (dbs_do, 10, atoi(x.c_str()));
+                       bind[ii++] = sqlite3_bind_int (dbs_do, 11, atoi(y.c_str()));
+                       bind[ii++] = sqlite3_bind_int (dbs_do, 12, atoi(z.c_str()));
+               }
+       }
+               else
+       {
+               bind[ii++] = sqlite3_bind_null (dbs_do, 4);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 5);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 6);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 7);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 8);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 9);
+       }
+
+       if (row.type == RollbackAction::TYPE_SET_NODE)
+       {
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 10, row.x);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 11, row.y);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 12, row.z);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 13, row.oldNode);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 14, row.oldParam1);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 15, row.oldParam2);
+               bind[ii++] = sqlite3_bind_text (dbs_do, 16, row.oldMeta.c_str(), row.oldMeta.size(), NULL);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 17, row.newNode);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 18, row.newParam1);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 19, row.newParam2);
+               bind[ii++] = sqlite3_bind_text (dbs_do, 20, row.newMeta.c_str(), row.newMeta.size(), NULL);
+               bind[ii++] = sqlite3_bind_int  (dbs_do, 21, row.guessed? 1: 0);
+       }
+               else
+       {
+               if (!nodeMeta)
+               {
+                       bind[ii++] = sqlite3_bind_null (dbs_do, 10);
+                       bind[ii++] = sqlite3_bind_null (dbs_do, 11);
+                       bind[ii++] = sqlite3_bind_null (dbs_do, 12);
+               }
+               bind[ii++] = sqlite3_bind_null (dbs_do, 13);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 14);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 15);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 16);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 17);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 18);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 19);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 20);
+               bind[ii++] = sqlite3_bind_null (dbs_do, 21);
+       }
+
+       if (row.id)
+               bind[ii++] = sqlite3_bind_int (dbs_do, 22, row.id);
+
+       for (ii = 0; ii < 20; ++ii)
+       if  (bind[ii] != SQLITE_OK)
+               infostream
+                       << "WARNING: failed to bind param " << ii + 1
+                       << " when inserting an entry in table setnode" << std::endl;
+
+       /*
+       std::cout << "========DB-WRITTEN==========" << std::endl;
+       std::cout << "id:        " << row.id << std::endl;
+       std::cout << "actor:     " << row.actor << std::endl;
+       std::cout << "time:      " << row.timestamp << std::endl;
+       std::cout << "type:      " << row.type << std::endl;
+       if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
+       {
+               std::cout << "Location:   " << row.location << std::endl;
+               std::cout << "List:       " << row.list << std::endl;
+               std::cout << "Index:      " << row.index << std::endl;
+               std::cout << "Add:        " << row.add << std::endl;
+               std::cout << "Stack:      " << row.stack << std::endl;
+       }
+       if (row.type == RollbackAction::TYPE_SET_NODE)
+       {
+               std::cout << "x:         " << row.x << std::endl;
+               std::cout << "y:         " << row.y << std::endl;
+               std::cout << "z:         " << row.z << std::endl;
+               std::cout << "oldNode:   " << row.oldNode << std::endl;
+               std::cout << "oldParam1: " << row.oldParam1 << std::endl;
+               std::cout << "oldParam2: " << row.oldParam2 << std::endl;
+               std::cout << "oldMeta:   " << row.oldMeta << std::endl;
+               std::cout << "newNode:   " << row.newNode << std::endl;
+               std::cout << "newParam1: " << row.newParam1 << std::endl;
+               std::cout << "newParam2: " << row.newParam2 << std::endl;
+               std::cout << "newMeta:   " << row.newMeta << std::endl;
+               std::cout << "DESERIALIZE" << row.newMeta.c_str() << std::endl;
+               std::cout << "guessed:   " << row.guessed << std::endl;
+       }
+       */
+
+       int written = sqlite3_step(dbs_do);
+
+       return written == SQLITE_DONE;
+
+       //if  (written != SQLITE_DONE)
+       //       std::cout << "WARNING: rollback action not written: " << sqlite3_errmsg(dbh) << std::endl;
+       //else std::cout << "Action correctly inserted via SQL" << std::endl;
+}
+std::list<ActionRow> actionRowsFromSelect (sqlite3_stmt* stmt)
+{
+       std::list<ActionRow> rows;
+       const unsigned char * text;
+       size_t size;
+
+       while (SQLITE_ROW == sqlite3_step(stmt))
+       {
+               ActionRow row;
+
+               row.actor               = sqlite3_column_int (stmt, 0);
+               row.timestamp   = sqlite3_column_int (stmt, 1); 
+               row.type                = sqlite3_column_int (stmt, 2);
+
+               if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
+               {
+                       text                            = sqlite3_column_text (stmt, 3);
+                       size                            = sqlite3_column_bytes(stmt, 3);
+                       row.list                        = std::string(reinterpret_cast<const char*>(text), size);
+                       row.index                       = sqlite3_column_int  (stmt, 4);
+                       row.add                         = sqlite3_column_int  (stmt, 5);
+                       row.stack.node          = sqlite3_column_int  (stmt, 6);
+                       row.stack.quantity      = sqlite3_column_int  (stmt, 7);
+                       row.nodeMeta            = sqlite3_column_int  (stmt, 8);
+               }
+
+               if (row.type == RollbackAction::TYPE_SET_NODE || row.nodeMeta)
+               {
+                       row.x = sqlite3_column_int (stmt,  9);
+                       row.y = sqlite3_column_int (stmt, 10);
+                       row.z = sqlite3_column_int (stmt, 11);
+               }
+               
+               if (row.type == RollbackAction::TYPE_SET_NODE)
+               {
+                       row.oldNode             = sqlite3_column_int  (stmt, 12);
+                       row.oldParam1   = sqlite3_column_int  (stmt, 13);
+                       row.oldParam2   = sqlite3_column_int  (stmt, 14);
+                       text                    = sqlite3_column_text (stmt, 15);
+                       size                    = sqlite3_column_bytes(stmt, 15);
+                       row.oldMeta             = std::string(reinterpret_cast<const char*>(text), size);
+                       row.newNode             = sqlite3_column_int  (stmt, 16);
+                       row.newParam1   = sqlite3_column_int  (stmt, 17);
+                       row.newParam2   = sqlite3_column_int  (stmt, 18);
+                       text                    = sqlite3_column_text (stmt, 19);
+                       size                    = sqlite3_column_bytes(stmt, 19);
+                       row.newMeta             = std::string(reinterpret_cast<const char*>(text), size);
+                       row.guessed             = sqlite3_column_int  (stmt, 20);
+               }
+
+               row.location = row.nodeMeta? "nodemeta:": getActorName(row.actor);
+
+               if (row.nodeMeta)
+               {
+                       row.location.append(itos(row.x));
+                       row.location.append(",");
+                       row.location.append(itos(row.y));
+                       row.location.append(",");
+                       row.location.append(itos(row.z));
+               }
+
+               /*
+               std::cout << "=======SELECTED==========" << "\n";
+               std::cout << "Actor: " << row.actor << "\n";
+               std::cout << "Timestamp: " << row.timestamp << "\n";
+
+               if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
+               {
+                       std::cout << "list: " << row.list << "\n";
+                       std::cout << "index: " << row.index << "\n";
+                       std::cout << "add: " << row.add << "\n";
+                       std::cout << "stackNode: " << row.stack.node << "\n";
+                       std::cout << "stackQuantity: " << row.stack.quantity << "\n";
+                       if (row.nodeMeta)
+                       {
+                               std::cout << "X: " << row.x << "\n";
+                               std::cout << "Y: " << row.y << "\n";
+                               std::cout << "Z: " << row.z << "\n";
+                       }
+                       std::cout << "Location: " << row.location << "\n";
+               }
+                       else
+               {
+                       std::cout << "X: " << row.x << "\n";
+                       std::cout << "Y: " << row.y << "\n";
+                       std::cout << "Z: " << row.z << "\n";
+                       std::cout << "oldNode: " << row.oldNode << "\n";
+                       std::cout << "oldParam1: " << row.oldParam1 << "\n";
+                       std::cout << "oldParam2: " << row.oldParam2 << "\n";
+                       std::cout << "oldMeta: " << row.oldMeta << "\n";
+                       std::cout << "newNode: " << row.newNode << "\n";
+                       std::cout << "newParam1: " << row.newParam1 << "\n";
+                       std::cout << "newParam2: " << row.newParam2 << "\n";
+                       std::cout << "newMeta: " << row.newMeta << "\n";
+                       std::cout << "guessed: " << row.guessed << "\n";
+               }
+               */
+
+               rows.push_back(row);
+       }
+
+       return rows;
+}
+ActionRow actionRowFromRollbackAction (RollbackAction action)
+{
+       ActionRow row;
+
+       row.id                  = 0;
+       row.actor               = getActorId(action.actor);
+       row.timestamp   = action.unix_time;
+       row.type                = action.type;
+
+       if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
+       {
+               row.location = action.inventory_location;
+               row.list     = action.inventory_list;
+               row.index    = action.inventory_index;
+               row.add      = action.inventory_add;
+               row.stack    = getStackFromString(action.inventory_stack);
+       }
+               else
+       {
+               row.x         = action.p.X;
+               row.y         = action.p.Y;
+               row.z         = action.p.Z;
+               row.oldNode   = getNodeId(action.n_old.name);
+               row.oldParam1 = action.n_old.param1;
+               row.oldParam2 = action.n_old.param2;
+               row.oldMeta   = action.n_old.meta;
+               row.newNode   = getNodeId(action.n_new.name);
+               row.newParam1 = action.n_new.param1;
+               row.newParam2 = action.n_new.param2;
+               row.newMeta   = action.n_new.meta;
+               row.guessed   = action.actor_is_guess;
+       }
+
+       return row;
+}
+std::list<RollbackAction> rollbackActionsFromActionRows (std::list<ActionRow> rows)
+{
+       std::list<RollbackAction> actions;
+       std::list<ActionRow>::const_iterator it;
+
+       for (it = rows.begin(); it != rows.end(); ++it)
+       {
+               RollbackAction action;
+               action.actor            = (it->actor)? getActorName(it->actor): "";
+               action.unix_time        = it->timestamp;
+               action.type                     = static_cast<RollbackAction::Type>(it->type);
+
+        switch (action.type)
+               {
+                       case RollbackAction::TYPE_MODIFY_INVENTORY_STACK:
+
+                               action.inventory_location   = it->location.c_str();
+                               action.inventory_list       = it->list;
+                               action.inventory_index      = it->index;
+                               action.inventory_add        = it->add;
+                               action.inventory_stack      = getStringFromStack(it->stack);
+                               break;
+                               
+                       case RollbackAction::TYPE_SET_NODE:
+
+                               action.p                        = v3s16(it->x, it->y, it->z);
+                               action.n_old.name       = getNodeName(it->oldNode);
+                               action.n_old.param1 = it->oldParam1;
+                               action.n_old.param2 = it->oldParam2;
+                               action.n_old.meta       = it->oldMeta;
+                               action.n_new.name       = getNodeName(it->newNode);
+                               action.n_new.param1 = it->newParam1;
+                               action.n_new.param2 = it->newParam2;
+                               action.n_new.meta       = it->newMeta;
+                               break;
+
+                       default:
+
+                               throw("W.T.F.");
+                               break;
+               }
+
+               actions.push_back(action);
+       }
+
+       return actions;
+}
+std::list<ActionRow> SQL_getRowsSince (int firstTime, std::string actor = "")
+{
+       sqlite3_stmt * dbs_stmt = (!actor.length())? dbs_select: dbs_select_withActor;
+       sqlite3_reset     (dbs_stmt);
+       sqlite3_bind_int  (dbs_stmt, 1, firstTime);
+
+       if (actor.length())
+               sqlite3_bind_int (dbs_stmt, 2, getActorId(actor));
+
+       return actionRowsFromSelect(dbs_stmt);
+}
+std::list<ActionRow> SQL_getRowsSince_range (int firstTime, v3s16 p, int range)
+{
+       sqlite3_stmt * stmt = dbs_select_range;
+       sqlite3_reset(stmt);
+
+       sqlite3_bind_int(stmt, 1, firstTime);
+       sqlite3_bind_int(stmt, 2, (int) p.X);
+       sqlite3_bind_int(stmt, 3, range);
+       sqlite3_bind_int(stmt, 4, (int) p.Y);
+       sqlite3_bind_int(stmt, 5, range);
+       sqlite3_bind_int(stmt, 6, (int) p.Z);
+       sqlite3_bind_int(stmt, 7, range);
+
+       return actionRowsFromSelect(stmt);
+}
+std::list<RollbackAction> SQL_getActionsSince_range (int firstTime, v3s16 p, int range)
+{
+       std::list<ActionRow> rows = SQL_getRowsSince_range(firstTime, p, range);
+
+       return rollbackActionsFromActionRows(rows);
+}
+std::list<RollbackAction> SQL_getActionsSince (int firstTime, std::string actor = "")
+{
+       std::list<ActionRow> rows = SQL_getRowsSince(firstTime, actor);
+       return rollbackActionsFromActionRows(rows);
+}
+void TXT_migrate (std::string filepath)
+{
+       std::cout << "Migrating from rollback.txt to rollback.sqlite" << std::endl;
+       SQL_databaseCheck();
+
+       std::ifstream fh (filepath.c_str(), std::ios::in | std::ios::ate);
+       if (!fh.good()) throw("DIE");
+
+       int filesize = fh.tellg();
+
+       if (filesize > 10)
+       {
+               fh.seekg(0);
+
+               std::string bit;
+               int i   = 0;
+               int id  = 1;
+               int t   = 0;
+               do
+               {
+                       ActionRow row;
+
+                       row.id = id;
+
+                       // Get the timestamp
+                       std::getline(fh, bit, ' '); bit = trim(bit); if (!atoi(trim(bit).c_str())) { std::getline(fh, bit); continue; }
+                       row.timestamp = atoi(bit.c_str());
+
+                       // Get the actor
+                       row.actor = getActorId(trim(deSerializeJsonString(fh)));
+
+                       // Get the action type
+                       std::getline(fh, bit, '[');
+                       std::getline(fh, bit, ' ');
+
+                       if (bit == "modify_inventory_stack")
+                               row.type = RollbackAction::TYPE_MODIFY_INVENTORY_STACK;
+
+                       if (bit == "set_node")
+                               row.type = RollbackAction::TYPE_SET_NODE;
+
+                       if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
+                       {
+                                                                                       row.location = trim(deSerializeJsonString(fh));
+                               std::getline(fh, bit, ' ');     row.list     = trim(deSerializeJsonString(fh));
+                               std::getline(fh, bit, ' ');
+                               std::getline(fh, bit, ' ');
+                                                                                       row.index    = atoi(trim(bit).c_str());
+                               std::getline(fh, bit, ' '); row.add      = (int) ( trim(bit) == "add" );
+                                                                                       row.stack    = getStackFromString(trim(deSerializeJsonString(fh)));
+                               std::getline(fh, bit);
+                               
+                       }
+                       else
+                               if (row.type == RollbackAction::TYPE_SET_NODE)
+                       {
+                               std::getline(fh, bit, '(');
+                               std::getline(fh, bit, ','); row.x       = atoi(trim(bit).c_str());
+                               std::getline(fh, bit, ','); row.y       = atoi(trim(bit).c_str());
+                               std::getline(fh, bit, ')'); row.z       = atoi(trim(bit).c_str());
+                               std::getline(fh, bit, ' ');     row.oldNode = getNodeId(trim(deSerializeJsonString(fh)));
+                               std::getline(fh, bit, ' ');
+                               std::getline(fh, bit, ' '); row.oldParam1 = atoi(trim(bit).c_str());
+                               std::getline(fh, bit, ' '); row.oldParam2 = atoi(trim(bit).c_str());
+                                                                                       row.oldMeta   = trim(deSerializeJsonString(fh));
+                               std::getline(fh, bit, ' ');     row.newNode   = getNodeId(trim(deSerializeJsonString(fh)));
+                               std::getline(fh, bit, ' ');
+                               std::getline(fh, bit, ' '); row.newParam1 = atoi(trim(bit).c_str());
+                               std::getline(fh, bit, ' '); row.newParam2 = atoi(trim(bit).c_str());
+                                                                                       row.newMeta   = trim(deSerializeJsonString(fh));
+                               std::getline(fh, bit, ' ');
+                               std::getline(fh, bit, ' ');
+                               std::getline(fh, bit);          row.guessed = (int) ( trim(bit) == "actor_is_guess" );
+                       }
+
+                       /*
+                       std::cout << "==========READ===========" << std::endl;
+                       std::cout << "time:      " << row.timestamp << std::endl;
+                       std::cout << "actor:     " << row.actor << std::endl;
+                       std::cout << "type:      " << row.type << std::endl;
+                       if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
+                       {
+                               std::cout << "Location:   " << row.location << std::endl;
+                               std::cout << "List:       " << row.list << std::endl;
+                               std::cout << "Index:      " << row.index << std::endl;
+                               std::cout << "Add:        " << row.add << std::endl;
+                               std::cout << "Stack:      " << row.stack << std::endl;
+                       }
+                       if (row.type == RollbackAction::TYPE_SET_NODE)
+                       {
+                               std::cout << "x:         " << row.x << std::endl;
+                               std::cout << "y:         " << row.y << std::endl;
+                               std::cout << "z:         " << row.z << std::endl;
+                               std::cout << "oldNode:   " << row.oldNode << std::endl;
+                               std::cout << "oldParam1: " << row.oldParam1 << std::endl;
+                               std::cout << "oldParam2: " << row.oldParam2 << std::endl;
+                               std::cout << "oldMeta:   " << row.oldMeta << std::endl;
+                               std::cout << "newNode:   " << row.newNode << std::endl;
+                               std::cout << "newParam1: " << row.newParam1 << std::endl;
+                               std::cout << "newParam2: " << row.newParam2 << std::endl;
+                               std::cout << "newMeta:   " << row.newMeta << std::endl;
+                               std::cout << "guessed:   " << row.guessed << std::endl;
+                       }
+                       */
+
+                       if (i == 0)
+                       {
+                               t = time(0);
+                               sqlite3_exec(dbh, "BEGIN", NULL, NULL, NULL);
+                       }
+
+                       SQL_registerRow(row); ++i;
+
+                       if (time(0) - t)
+                       {
+                               sqlite3_exec(dbh, "COMMIT", NULL, NULL, NULL);
+                               t = time(0) - t;
+                               std::cout
+                                       << "  Done: " << (int)(((float) fh.tellg() / (float) filesize) * 100) << "%"
+                                       << "\tSpeed: " << i / t << " actions inserted per second   "
+                                       << "\r";
+                               std::cout.flush();
+                               i = 0;
+                       }
+
+                       ++id;
+               }
+               while (!fh.eof() && fh.good());
+       }
+
+       std::cout
+               << "  Done: 100%" << std::endl
+               << "  Now you can delete the old rollback.txt file." << std::endl;
+}
 // Get nearness factor for subject's action for this action
 // Return value: 0 = impossible, >0 = factor
 static float getSuspectNearness(bool is_guess, v3s16 suspect_p, int suspect_t,
@@ -56,38 +921,43 @@ static float getSuspectNearness(bool is_guess, v3s16 suspect_p, int suspect_t,
                f = 0;
        return f;
 }
-
 class RollbackManager: public IRollbackManager
 {
 public:
        // IRollbackManager interface
-
        void reportAction(const RollbackAction &action_)
        {
                // Ignore if not important
-               if(!action_.isImportant(m_gamedef))
+               if  (!action_.isImportant(m_gamedef))
                        return;
+
                RollbackAction action = action_;
                action.unix_time = time(0);
+
                // Figure out actor
                action.actor = m_current_actor;
                action.actor_is_guess = m_current_actor_is_guess;
-               // If actor is not known, find out suspect or cancel
-               if(action.actor.empty()){
+
+               if  (action.actor.empty()) // If actor is not known, find out suspect or cancel
+               {
                        v3s16 p;
-                       if(!action.getPosition(&p))
+                       if  (!action.getPosition(&p))
                                return;
+
                        action.actor = getSuspect(p, 83, 1);
-                       if(action.actor.empty())
+                       if  (action.actor.empty())
                                return;
+
                        action.actor_is_guess = true;
                }
-               infostream<<"RollbackManager::reportAction():"
-                               <<" time="<<action.unix_time
-                               <<" actor=\""<<action.actor<<"\""
-                               <<(action.actor_is_guess?" (guess)":"")
-                               <<" action="<<action.toString()
-                               <<std::endl;
+
+               infostream
+                       <<      "RollbackManager::reportAction():"
+                       <<      " time=" << action.unix_time
+                       <<      " actor=\"" << action.actor << "\""
+                       <<      (action.actor_is_guess? " (guess)": "")
+                       <<      " action=" << action.toString()
+                       <<      std::endl;
                addAction(action);
        }
        std::string getActor()
@@ -140,213 +1010,131 @@ public:
        }
        void flush()
        {
-               infostream<<"RollbackManager::flush()"<<std::endl;
-               std::ofstream of(m_filepath.c_str(), std::ios::app);
-               if(!of.good()){
-                       errorstream<<"RollbackManager::flush(): Could not open file "
-                                       <<"for appending: \""<<m_filepath<<"\""<<std::endl;
-                       return;
-               }
-               for(std::list<RollbackAction>::const_iterator
-                               i = m_action_todisk_buffer.begin();
-                               i != m_action_todisk_buffer.end(); i++)
+               infostream << "RollbackManager::flush()" << std::endl;
+
+               sqlite3_exec(dbh, "BEGIN", NULL, NULL, NULL);
+
+               std::list<RollbackAction>::const_iterator iter;
+
+               for     (iter  = m_action_todisk_buffer.begin();
+                        iter != m_action_todisk_buffer.end();
+                        iter++)
                {
-                       // Do not save stuff that does not have an actor
-                       if(i->actor == "")
+                       if (iter->actor == "")
                                continue;
-                       of<<i->unix_time;
-                       of<<" ";
-                       of<<serializeJsonString(i->actor);
-                       of<<" ";
-                       of<<i->toString();
-                       if(i->actor_is_guess){
-                               of<<" ";
-                               of<<"actor_is_guess";
-                       }
-                       of<<std::endl;
+
+                       SQL_registerRow(actionRowFromRollbackAction(*iter));
                }
+
+               sqlite3_exec(dbh, "COMMIT", NULL, NULL, NULL);
                m_action_todisk_buffer.clear();
        }
-       
-       // Other
-
        RollbackManager(const std::string &filepath, IGameDef *gamedef):
                m_filepath(filepath),
                m_gamedef(gamedef),
                m_current_actor_is_guess(false)
        {
-               infostream<<"RollbackManager::RollbackManager("<<filepath<<")"
-                               <<std::endl;
+               infostream
+                       << "RollbackManager::RollbackManager(" << filepath << ")"
+                       << std::endl;
+               
+               // Operate correctly in case of still being given rollback.txt as filepath
+               std::string directory   =  filepath.substr(0, filepath.rfind(DIR_DELIM) + 1);
+               std::string filenameOld =  filepath.substr(1+ filepath.rfind(DIR_DELIM));
+               std::string filenameNew = (filenameOld == "rollback.txt")? "rollback.sqlite": filenameOld;
+               std::string filenameTXT =  directory + "rollback.txt";
+               std::string migratingFlag = filepath;
+               migratingFlag.append(".migrating");
+
+               infostream << "Directory: " << directory   << std::endl;
+               infostream << "CheckFor:  " << filenameTXT << std::endl;
+               infostream << "FileOld:   " << filenameOld << std::endl;
+               infostream << "FileNew:   " << filenameNew << std::endl;
+                       
+               dbp = directory + filenameNew;
+
+               if ((fs::PathExists(filenameTXT) &&  fs::PathExists(migratingFlag))
+               ||      (fs::PathExists(filenameTXT) && !fs::PathExists(dbp)))
+               {
+                       std::ofstream of(migratingFlag.c_str());
+                       TXT_migrate(filenameTXT);
+                       fs::DeleteSingleFileOrEmptyDirectory(migratingFlag);
+               }
+
+               SQL_databaseCheck();
        }
        ~RollbackManager()
        {
-               infostream<<"RollbackManager::~RollbackManager()"<<std::endl;
+               infostream << "RollbackManager::~RollbackManager()" << std::endl;
                flush();
        }
-
        void addAction(const RollbackAction &action)
        {
                m_action_todisk_buffer.push_back(action);
                m_action_latest_buffer.push_back(action);
 
                // Flush to disk sometimes
-               if(m_action_todisk_buffer.size() >= 100)
+               if(m_action_todisk_buffer.size() >= 500)
                        flush();
        }
-       
-       bool readFile(std::list<RollbackAction> &dst)
-       {
-               // Load whole file to memory
-               std::ifstream f(m_filepath.c_str(), std::ios::in);
-               if(!f.good()){
-                       errorstream<<"RollbackManager::readFile(): Could not open "
-                                       <<"file for reading: \""<<m_filepath<<"\""<<std::endl;
-                       return false;
-               }
-               for(;;){
-                       if(f.eof() || !f.good())
-                               break;
-                       std::string line;
-                       std::getline(f, line);
-                       line = trim(line);
-                       if(line == "")
-                               continue;
-                       std::istringstream is(line);
-                       
-                       try{
-                               std::string action_time_raw;
-                               std::getline(is, action_time_raw, ' ');
-                               std::string action_actor;
-                               try{
-                                       action_actor = deSerializeJsonString(is);
-                               }catch(SerializationError &e){
-                                       errorstream<<"RollbackManager: Error deserializing actor: "
-                                                       <<e.what()<<std::endl;
-                                       throw e;
-                               }
-                               RollbackAction action;
-                               action.unix_time = stoi(action_time_raw);
-                               action.actor = action_actor;
-                               int c = is.get();
-                               if(c != ' '){
-                                       is.putback(c);
-                                       throw SerializationError("readFile(): second ' ' not found");
-                               }
-                               action.fromStream(is);
-                               /*infostream<<"RollbackManager::readFile(): Action from disk: "
-                                               <<action.toString()<<std::endl;*/
-                               dst.push_back(action);
-                       }
-                       catch(SerializationError &e){
-                               errorstream<<"RollbackManager: Error on line: "<<line<<std::endl;
-                               errorstream<<"RollbackManager: ^ error: "<<e.what()<<std::endl;
-                       }
-               }
-               return true;
-       }
-
        std::list<RollbackAction> getEntriesSince(int first_time)
        {
-               infostream<<"RollbackManager::getEntriesSince("<<first_time<<")"<<std::endl;
-               // Collect enough data to this buffer
-               std::list<RollbackAction> action_buffer;
-               // Use the latest buffer if it is long enough
-               if(!m_action_latest_buffer.empty() &&
-                               m_action_latest_buffer.begin()->unix_time <= first_time){
-                       action_buffer = m_action_latest_buffer;
-               }
-               else
-               {
-                       // Save all remaining stuff
-                       flush();
-                       // Load whole file to memory
-                       bool good = readFile(action_buffer);
-                       if(!good){
-                               errorstream<<"RollbackManager::getEntriesSince(): Failed to"
-                                               <<" open file; using data in memory."<<std::endl;
-                               action_buffer = m_action_latest_buffer;
-                       }
-               }
-               return action_buffer;
+               infostream
+                       << "RollbackManager::getEntriesSince(" << first_time << ")"
+                       << std::endl;
+
+               flush();
+               
+               std::list<RollbackAction> result = SQL_getActionsSince(first_time);
+
+               return result;
        }
-       
-       std::string getLastNodeActor(v3s16 p, int range, int seconds,
-                       v3s16 *act_p, int *act_seconds)
+       std::string getLastNodeActor(v3s16 p, int range, int seconds, v3s16 *act_p, int *act_seconds)
        {
-               infostream<<"RollbackManager::getLastNodeActor("<<PP(p)
-                               <<", "<<seconds<<")"<<std::endl;
-               // Figure out time
                int cur_time = time(0);
                int first_time = cur_time - seconds;
 
-               std::list<RollbackAction> action_buffer = getEntriesSince(first_time);
-               
-               std::list<RollbackAction> result;
+               std::list<RollbackAction> action_buffer = SQL_getActionsSince_range(first_time, p, range);
+               std::list<RollbackAction>::const_reverse_iterator iter;
 
-               for(std::list<RollbackAction>::const_reverse_iterator
-                               i = action_buffer.rbegin();
-                               i != action_buffer.rend(); i++)
+               for (iter  = action_buffer.rbegin();
+                        iter != action_buffer.rend();
+                        iter++)
                {
-                       if(i->unix_time < first_time)
-                               break;
-
-                       // Find position of action or continue
                        v3s16 action_p;
-                       if(!i->getPosition(&action_p))
-                               continue;
 
-                       if(range == 0){
-                               if(action_p != p)
-                                       continue;
-                       } else {
-                               if(abs(action_p.X - p.X) > range ||
-                                               abs(action_p.Y - p.Y) > range ||
-                                               abs(action_p.Z - p.Z) > range)
-                                       continue;
-                       }
+                       action_p.X = iter->p.X;
+                       action_p.Y = iter->p.Y;
+                       action_p.Z = iter->p.Z;
                        
-                       if(act_p)
+                       if (act_p)
                                *act_p = action_p;
-                       if(act_seconds)
-                               *act_seconds = cur_time - i->unix_time;
-                       return i->actor;
+
+                       if (act_seconds)
+                               *act_seconds = cur_time - iter->unix_time;
+
+                       return iter->actor;
                }
+
                return "";
        }
-
-       std::list<RollbackAction> getRevertActions(const std::string &actor_filter,
-                       int seconds)
+       std::list<RollbackAction> getRevertActions(const std::string &actor_filter, int seconds)
        {
-               infostream<<"RollbackManager::getRevertActions("<<actor_filter
-                               <<", "<<seconds<<")"<<std::endl;
+               infostream
+                       << "RollbackManager::getRevertActions(" << actor_filter
+                       << ", " << seconds << ")"
+                       << std::endl;
+
                // Figure out time
                int cur_time = time(0);
                int first_time = cur_time - seconds;
                
-               std::list<RollbackAction> action_buffer = getEntriesSince(first_time);
+               flush();
                
-               std::list<RollbackAction> result;
-
-               for(std::list<RollbackAction>::const_reverse_iterator
-                               i = action_buffer.rbegin();
-                               i != action_buffer.rend(); i++)
-               {
-                       if(i->unix_time < first_time)
-                               break;
-                       if(i->actor != actor_filter)
-                               continue;
-                       const RollbackAction &action = *i;
-                       /*infostream<<"RollbackManager::revertAction(): Should revert"
-                                       <<" time="<<action.unix_time
-                                       <<" actor=\""<<action.actor<<"\""
-                                       <<" action="<<action.toString()
-                                       <<std::endl;*/
-                       result.push_back(action);
-               }
+               std::list<RollbackAction> result = SQL_getActionsSince(first_time, actor_filter);
 
                return result;
        }
-
 private:
        std::string m_filepath;
        IGameDef *m_gamedef;
@@ -360,5 +1148,3 @@ IRollbackManager *createRollbackManager(const std::string &filepath, IGameDef *g
 {
        return new RollbackManager(filepath, gamedef);
 }
-
-