#define BITS_PER_BLOCK (BLOCK_SIZE<<3)
-static char *device_name = NULL;
+static char *device_name;
static int DEV = -1;
-static uint32_t BLOCKS = 0;
-static int check = 0;
-static int badblocks = 0;
+static uint32_t BLOCKS;
+static int check;
+static int badblocks;
static int namelen = 30; /* default (changed to 30, per Linus's
suggestion, Sun Nov 21 08:05:07 1993) */
static int dirsize = 32;
static int magic = MINIX_SUPER_MAGIC2;
-static int version2 = 0;
+static int version2;
-static char root_block[BLOCK_SIZE] = "\0";
+static char root_block[BLOCK_SIZE];
-static char *inode_buffer = NULL;
+static char *inode_buffer;
#define Inode (((struct minix_inode *) inode_buffer)-1)
#ifdef CONFIG_FEATURE_MINIX2
static char *zone_map;
static unsigned short good_blocks_table[MAX_GOOD_BLOCKS];
-static int used_good_blocks = 0;
-static unsigned long req_nr_inodes = 0;
+static int used_good_blocks;
+static unsigned long req_nr_inodes;
static inline int bit(char * a,unsigned int i)
{
return got;
}
-static unsigned int currently_testing = 0;
+static unsigned int currently_testing;
static void alarm_intr(int alnum)
{
}
mark_good_blocks();
write_tables();
- return( 0);
+ return 0;
}